Various Smaller Physical Changes to Ascended Suggestions

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BMMJ13
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Various Smaller Physical Changes to Ascended Suggestions

Taken from the main discussion that are not covered by other suggestions.

1. MTs should be added with option for ppt and ats This gives people a break from watching for descension, similar to main breaks. Ats would help those who are more active get a similar use compared to the ppt.
2. Increase Hunt Assassin Rate A lot easier to DM and DI than to Hunt Assassins.
3. Remove 1/5 limiter in all regards. This makes it a lot easier for those small to grow large and catch up to a reasonable amount. Maybe, if it's meant to protect smaller people, make it so that you can only hit people 1/10 of your size below, but not above.
4. 2 bil Planet Limit should be increased to at least 3 bil, maybe 5 bil 2 bil limit and CER limiting seems to me to make the game boring and income limited. Would actually be interesting if certain planets only counted a certain % (such as supers being only 1 even though they are 5).
5. Have Untrained planets produce income also would increase income in the game.
6. Turns increase the same no matter the rank this seems to penalize those who actually want to be high ranked and should be removed.
7. Increase the stats of all players to a minimum level and raise the fresh ascenders to the same point This would make the account a lot easier to start with (unless of course the limit of attacking is removed then it is kind of a moot point).
8. Add text boxes to increase levels easier simple thing to make building levels nicer for those with less than nice levels.
9. Fix Messaging No real way to see your sent messages and should maybe add a saved box.
10. Increase Number Sizes Ex. 2,147,483,647 Cap makes doing things over that number a pain as they don't show up correct, however still work for attacking and such.

11. Increase CS 2 or 3x what it is now making it worth-it to build and in battle
Also allow it to bypass the % Limits so it always does 100% of its attack to the opponent.
Last edited by BMMJ13 on Sat Apr 09, 2011 7:50 am, edited 2 times in total.
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Re: Various Smaller Physical Changes to Ascended Suggestions

11:Increase CS 2 or 3x what it is now making it worth-it to build and in battle
Also allow it to bypass the % Limits so it always does 100% of its attack to the opponent.
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Re: Various Smaller Physical Changes to Ascended Suggestions

BMMJ13 wrote:Taken from the main discussion that are not covered by other suggestions.

1. MTs should be added with option for ppt and ats This gives people a break from watching for descension, similar to main breaks. Ats would help those who are more active get a similar use compared to the ppt.
2. Increase Hunt Assassin Rate A lot easier to DM and DI than to Hunt Assassins.
3. Remove 1/5 limiter in all regards. This makes it a lot easier for those small to grow large and catch up to a reasonable amount. Maybe, if it's meant to protect smaller people, make it so that you can only hit people 1/10 of your size below, but not above.
4. 2 bil Planet Limit should be increased to at least 3 bil, maybe 5 bil 2 bil limit and CER limiting seems to me to make the game boring and income limited. Would actually be interesting if certain planets only counted a certain % (such as supers being only 1 even though they are 5).
5. Have Untrained planets produce income also would increase income in the game.
6. Turns increase the same no matter the rank this seems to penalize those who actually want to be high ranked and should be removed.
7. Increase the stats of all players to a minimum level and raise the fresh ascenders to the same point This would make the account a lot easier to start with (unless of course the limit of attacking is removed then it is kind of a moot point).
8. Add text boxes to increase levels easier simple thing to make building levels nicer for those with less than nice levels.
9. Fix Messaging No real way to see your sent messages and should maybe add a saved box.
10. Increase Number Sizes Ex. 2,147,483,647 Cap makes doing things over that number a pain as they don't show up correct, however still work for attacking and such.

11. Increase CS 2 or 3x what it is now making it worth-it to build and in battle
Also allow it to bypass the % Limits so it always does 100% of its attack to the opponent.



To number 1....hell no.

With recent changes to ascended I'm now amongst a group of people that plan on just letting out ascended accounts wither...there is not point now using them...an update like this will only push us to leave that server completely.

My account is now up for sale....Because of the new change to ascended...yep I'm the first...but if you people cant see how you've ruined that server...then I have no intention of playing it
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Re: Various Smaller Physical Changes to Ascended Suggestions

BMMJ13 wrote:MTs should be added with option for ppt and ats
I strongly disagree. Making Ascended a facsimile of Main would make it pointless to play.
Ascended is the ultimate 1 vs 1 Server.
No Brokers to rebuild your account in 5 min. No PPT to hide after you attack someone.
BMMJ13 wrote:2 bil Planet Limit should be increased to at least 3 bil, maybe 5 bil
Moving the cap from 2-3b would be worth testing because that is an incremental change (but not more).
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Re: Various Smaller Physical Changes to Ascended Suggestions

BMMJ13 wrote:Taken from the main discussion that are not covered by other suggestions.

1. MTs should be added with option for ppt and ats This gives people a break from watching for descension, similar to main breaks. Ats would help those who are more active get a similar use compared to the ppt.
Please, for the love of god, no!
2. Increase Hunt Assassin Rate A lot easier to DM and DI than to Hunt Assassins.
I concur it seems to need a slight increase.
3. Remove 1/5 limiter in all regards. This makes it a lot easier for those small to grow large and catch up to a reasonable amount. Maybe, if it's meant to protect smaller people, make it so that you can only hit people 1/10 of your size below, but not above.
100% agree, also removing rank modifier would be nice.
4. 2 bil Planet Limit should be increased to at least 3 bil, maybe 5 bil 2 bil limit and CER limiting seems to me to make the game boring and income limited. Would actually be interesting if certain planets only counted a certain % (such as supers being only 1 even though they are 5).
I have been advocating for an increase for years, to 3b would be a good start :)
5. Have Untrained planets produce income also would increase income in the game.
quiet possibly the most sensible suggestion ever brought up for ascended.
6. Turns increase the same no matter the rank this seems to penalize those who actually want to be high ranked and should be removed.
not only that but promotes playing statless, stabilize AT production would be a great move forward.
7. Increase the stats of all players to a minimum level and raise the fresh ascenders to the same point This would make the account a lot easier to start with (unless of course the limit of attacking is removed then it is kind of a moot point).
It would be a good step to take, though removing the limit would be better.

10. Increase Number Sizes Ex. 2,147,483,647 Cap makes doing things over that number a pain as they don't show up correct, however still work for attacking and such.
Yup simple fix. +1
11. Increase CS 2 or 3x what it is now making it worth-it to build and in battle
Also allow it to bypass the % Limits so it always does 100% of its attack to the opponent.
not sure about this I gave up on CS forever ago.
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