doc holliday wrote:Juliette wrote:We have introduced an anti-feeding measure: if you hit someone who has more than twice your carrying capacity in Naquadah, you take 100% of what you would take, but the defender loses 200% of that; 100% to corruption and theft by your own people.
Schematic:
Player A; 100M carrying capacity
Player B; 500M Naquadah in the open
Player A attacks player B and wins; steals 100M Naq.
Player B has 300M left; 200M was taken; 100M stolen, 100M destroyed.
yay something got changed because of me. I won the game
is the math here right? i thought that 200M would be left, not 300M.
Player A attacks player B and wins; steals 100M Naq.
Player B has 300M left; 200M was taken; 100M stolen, 100M destroyed.
from this it appears that naq that you steal is included in the 200% lost? i'm confused...
the way i think it should be: 500-100-200=200 (100M you stole, 200% - that the target loses - of what you stole is 200M, not 100M), because if the math in the example is right, the percentages are wrong or the way you're describing the mechanic is wrong, can you clarify this?