untraining supers?

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Cubical
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untraining supers?

i know you can do this in main 10% at a time for a market turn?
anyway to do this in ascended?
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Field Marshall
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Re: untraining supers?

Cubical wrote:i know you can do this in main 10% at a time for a market turn?
anyway to do this in ascended?


Nope :)
Sol wrote:
Field Marshall wrote:
Sol wrote:It's not going to destroy your life :P
Really?

I think this is sig worthy in fact.
:o my first sigging. I sigged you too. <3
High Empty wrote:however people shouldn't have lvl 33 and 200mil spies and try to be in the top 10, it's unhealthy.
Cubical
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Re: untraining supers?

well thats kinda gay lol
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Juliette
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Re: untraining supers?

Untraining supers is folly.

Also, there are no market turns on ascended.. due to it working differently from main. And who in their right mind would want ascended to be a second main? :-k :-D
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Field Marshall
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Re: untraining supers?

I think you meant "annoying" :neutral: or not to your satisfaction? :neutral:

Describing the lack of feature as a homosexual isn't really what I was thinking...but meh :D

Go here: https://talk.gatewa.rs/viewforum.php?f=32
Sol wrote:
Field Marshall wrote:
Sol wrote:It's not going to destroy your life :P
Really?

I think this is sig worthy in fact.
:o my first sigging. I sigged you too. <3
High Empty wrote:however people shouldn't have lvl 33 and 200mil spies and try to be in the top 10, it's unhealthy.
Clockwork
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Re: untraining supers?

I can erm, 'untrain' those supers for you Cubical :smt047

It's been suggested a few times, over the years, but at the end of the day, Supers are the only 'real' planet type that you invest any consequence in. Everything else can be untrained and kept safely as untrained units. It would make ascended rather boring if everybody sat with nothing trained at all, or only train to mass / farm then untrain everything till the next time.

Being unable to untrain Supers gives people insentive to build up the other planet types, like spy's and assassins, to protect the supers you have trained.
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