i dont think this has been suggested because last time i used the search it didnt work for me
but anyway
i think you should be able to do more things with UUs
ie a mothership crew
and colonists on your planets
just a few things like that
what do you think
More things too do with UUs
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tomj_302
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Phlamingoe
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thats a silly question!
1. Man the mothership
2. Colonize the planets
I would like to see a unit that is Anti Anti-covert. Besides defense you cant actually kill AC troops. The only way currently is to tell the guy your massing "Hey attack me with your AC trained so i can kill your AC please"
1. Man the mothership
2. Colonize the planets
I would like to see a unit that is Anti Anti-covert. Besides defense you cant actually kill AC troops. The only way currently is to tell the guy your massing "Hey attack me with your AC trained so i can kill your AC please"
Below Me.


Spoiler
MSN wrote:[EPA] BMMJ13 [BoT] Mr. Orange says (11:35 PM)
only one of us can wear black eyeliner
and im not stopping
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Phlamingoe
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then create a new attack, something to kill anti-covert. It pisses me off when you see alliances like the TPA hiding everything in AC.
Below Me.


Spoiler
MSN wrote:[EPA] BMMJ13 [BoT] Mr. Orange says (11:35 PM)
only one of us can wear black eyeliner
and im not stopping
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urogard
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look you don't need another unit to kill ac.
you could say to either send your own ac to kill enemy ac. you wouldn't even need another attack button but for this. you would have to beat the enemy covert and anti covert put together so therefore you'd be able to kill enemy assasins after some spies have bitten the dust
anyways a big fat no to the original suggestion since the person suggesting it didn't state what the purpose of it would be
though give it up for him since he said he used the search button ^^
you could say to either send your own ac to kill enemy ac. you wouldn't even need another attack button but for this. you would have to beat the enemy covert and anti covert put together so therefore you'd be able to kill enemy assasins after some spies have bitten the dust
anyways a big fat no to the original suggestion since the person suggesting it didn't state what the purpose of it would be
though give it up for him since he said he used the search button ^^
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urogard
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Phlamingoe
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urogard wrote:look you don't need another unit to kill ac.
you could say to either send your own ac to kill enemy ac. you wouldn't even need another attack button but for this. you would have to beat the enemy covert and anti covert put together so therefore you'd be able to kill enemy assasins after some spies have bitten the dust
Perhaps something like how destroying fleets is done, if theres no spies to be ACed, then AC troops will get killed.
Now all we need is killing miners.... Nah
Below Me.


Spoiler
MSN wrote:[EPA] BMMJ13 [BoT] Mr. Orange says (11:35 PM)
only one of us can wear black eyeliner
and im not stopping
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Zeratul
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Reitha - Location: Nivlheim
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Honours and Awards
perhaps better than killing income, some new covert thing capable of harming certain realm abilities...
maybe through a new type of covert unit, called something like "subterfuge unit"...
these units can cause:
- miners' to go on strike
- maybe disable certain facilities for x turns (like training grounds for certain troops)
- disable research&development facilities, so that no increases in tech, up, covert skill is possible for x turns
- disable mothership dock, preventing all developments on mothership
but to not make these overpowered, only one type form of subterfuge is possible in a realm at one time, and there is x% chance of failure... maybe have failure chance affected by covert and/or defense and/or alert level...
maybe through a new type of covert unit, called something like "subterfuge unit"...
these units can cause:
- miners' to go on strike
- maybe disable certain facilities for x turns (like training grounds for certain troops)
- disable research&development facilities, so that no increases in tech, up, covert skill is possible for x turns
- disable mothership dock, preventing all developments on mothership
but to not make these overpowered, only one type form of subterfuge is possible in a realm at one time, and there is x% chance of failure... maybe have failure chance affected by covert and/or defense and/or alert level...


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