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Re: Whats Destroying the Game

Posted: Mon Mar 08, 2010 10:55 am
by JediMasterX
Make all attacks and raids 15 at's. Kinda like stealing a planet. This way both the attacker and the defender are experiencing great loses. No more one man team, no more sniping, etc. The resources are out there to rebuild, it'll make rebuilding tougher, but still do able.

Re: Whats Destroying the Game

Posted: Mon Mar 08, 2010 5:56 pm
by Sarevok
JediMasterX wrote:Make all attacks and raids 15 at's. Kinda like stealing a planet. This way both the attacker and the defender are experiencing great loses. No more one man team, no more sniping, etc. The resources are out there to rebuild, it'll make rebuilding tougher, but still do able.

If that were done. Why not just make the limit on attack turns 1000, and instaed of having 1-15 AT used, just make it always 1. Since there would be no point, having a value of 15, when it's meaningless essentially

Re: Whats Destroying the Game

Posted: Tue Mar 09, 2010 1:14 am
by [SlayerS_fith]
i think admin shoudl fix the ability to get Duals.
something needs to be done with beacons. mayb add a lil twist. eg show the time the merlin is to be dropped if some1 own a planet of yours and its on merlin.

add new ways to destroy some1 making wars, wars!

and something for beggining people.
i read some things about buffers.
eg when they attack bigger people by x amount there attacks are weaker
and when biggee people hit smaller players. smaller players defense's lst longer or soemthing worked around the results to help smaller peoplegrow up to a point dictated to game growth where the effects wear off.