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Posted: Sun Jan 21, 2007 1:44 am
by samson1111
how much turns does it cost to use this super weapon?

if it makes so much damage, then it should really cost a lot of turns to use it (something between 500-1000)... that way, the weapon would be used only, when u really want to destroy some1.

Posted: Sun Jan 21, 2007 1:53 am
by god of darkness
here's a stopid idea,why don't we open the main test server to.
in order to test the effects of decending someone in the ascended test server?

Posted: Sun Jan 21, 2007 3:07 am
by Clarkey
Ok, can someone tell me where to buy these ascended weapons?????

Posted: Sun Jan 21, 2007 3:28 am
by Snow Wulf
clarkey wrote:Ok, can someone tell me where to buy these ascended weapons?????



if you mean the super weapon, it was on the cosmic trademarket. You could bid on it, but someone bid 22bil DMU or something on it.

So what ware the resaults? Anybody?

Posted: Sun Jan 21, 2007 4:18 am
by Zarakai Kenpachi
Snow Wulf wrote:
clarkey wrote:Ok, can someone tell me where to buy these ascended weapons?????



if you mean the super weapon, it was on the cosmic trademarket. You could bid on it, but someone bid 22bil DMU or something on it.

So what ware the resaults? Anybody?


i believe this will answer your question:

Shooting Star wrote:OK for those of you who have been waiting with baited breath, here are the results of the Super Weapon:

You used the Ascended SuperWeapon on xxxx, the realm of xxxx!! You sense the following results, ontop of a strong strong feeling that you will be seeing xxxx, and their friends, very soon...
The following Offensive Fleets were Destroyed:
6 Nuclear Rockets
578 Macro Quantum Multiverse WorldShips
5 Dark Matter Enhanced Destroyers
24 Conventional Rockets
2 Space Vessels
The following Defensive Fleets were Destroyed:
8,173 Multiversic Phase Networks

The following Planetary and Planetary System Developments were eliminated, relegating the planets to undeveloped status:
all Guided
all Liberator
all Networked Liberator
all Guardian
all Networked Guardian
all Ghost
all UnSpoken

Freaking devastating! I'd buy that for a dollar! Woohoo! That's a splash of cold water in your face. I must say, not even I, the great Mojo Rising, was prepared for the devastation that this weapon wreaked.



so basically everything gets destroyed except your UP and labour planets :(

Posted: Sun Jan 21, 2007 4:33 am
by BELISKNER
I don't think they all get destroyed but rather made into undeveloped planets. . .

Posted: Sun Jan 21, 2007 4:40 am
by Ston
just a lil question , beside the standing one about repulsion...

undevelopped planets are not generating DMU are they?
so how shall someone even partitially rebuild within the ppt - onyl way would be converting his LF into DMU to train em into resourcers but thats pretty hard no?

Posted: Sun Jan 21, 2007 6:02 am
by Geoff
Ston wrote:just a lil question , beside the standing one about repulsion...

undevelopped planets are not generating DMU are they?
so how shall someone even partitially rebuild within the ppt - onyl way would be converting his LF into DMU to train em into resourcers but thats pretty hard no?

As Zarakai Kenpachi said the labour (resource) planets don't get effected, well judging by that log... so your still earning income, and you get the SuperWeapon after 24 hrs, which it seems you can auction off (unless revenge is a more tempting option :twisted: )

Posted: Sun Jan 21, 2007 6:23 am
by BELISKNER
Guided planets are income makers. . .

Posted: Sun Jan 21, 2007 7:20 am
by Respenus
Geoff wrote:As Zarakai Kenpachi said the labour (resource) planets don't get effected, well judging by that log... so your still earning income, and you get the SuperWeapon after 24 hrs, which it seems you can auction off (unless revenge is a more tempting option :twisted: )


REVENGE IS A DISH BEST SERVED COLD!

:twisted: :twisted: :twisted:

Posted: Sun Jan 21, 2007 7:21 am
by ~Phoenix~
Thats one good raid target...

Posted: Sun Jan 21, 2007 7:58 am
by Shooting Star
OK folks, since I was the one who used the superweapon (BTW it cost 95 billion to acquire), let me explain. 5% of your planets are destroyed, outright. Any and all planets you have remaining revert to undeveloped status, including your resource planets. So, say you have a million planets and get hit by the weapon. 50,000 planets are going to go bye-bye. You will be left with 950,000 undeveloped planets, all of your weapons that weren't destroyed, your command star, and all of your stats. The purpose of the weapon is to hinder, not destroy.

You do get a two-day PPT after you get hit by the weapon to rebuild. Now I don't know how it is for most of you, but, if I sold off all my weapons, I could pretty much rebuild my planets to where I had them before I got hit by the weapon, and then have my income restored to the point where I could purchase defensive weapons again, to make sure that I wasn't raided. Would it be an annoyance? You betcha! And you can bet that I will be coming after the mosquito who did it, with a vengeance. However, keep in mind, when you use the weapon, 24 hours later the weapon appears in that person's realm. Now that person has the option to use the weapon or to auction it off to the highest bidder. This can also provide some DMU for you to rebuild. And, after you get hit by the weapon, you have a 30 day grace period before you can be hit by the weapon again.

Any ?s

Posted: Sun Jan 21, 2007 8:36 am
by General Cote
sounds fun :twisted: ...even tho the weapon when bidded will most likely never leave the top 5 accounts...they just gotta be careful who they use it on

Posted: Sun Jan 21, 2007 8:51 am
by goldenh
that's really lame. so if the player who has it goes inactive the superweapon is lost forever?

Posted: Sun Jan 21, 2007 8:55 am
by General Cote
i think you get 48 hours to use it