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Re: Reduction of fleets efficiency
Posted: Sun Jun 27, 2010 11:21 pm
by Sarevok
Neimenljivi wrote:Sarevok you're right about the cost part - however if you have platforms nicely set you can have VERY low losses so the losses of attacker vs losses of defender can be even 10:1 for some time
Actually, platforms increase by 30m every 100k. So if you have 3 platforms at 1.2T(400k) each, they will cost you 120m/defence
Neimenljivi wrote:Also you'll get more MPDSD now, 2.6x more so you can have more planets on merlin
It's actually 1.6x more (5/3). But still, it's only 15 merlins/week (5*3), not 27

Re: Reduction of fleets efficiency
Posted: Mon Jun 28, 2010 2:34 am
by Neimenljivi
Sarevok wrote:Neimenljivi wrote:Sarevok you're right about the cost part - however if you have platforms nicely set you can have VERY low losses so the losses of attacker vs losses of defender can be even 10:1 for some time
Actually, platforms increase by 30m every 100k. So if you have 3 platforms at 1.2T(400k) each, they will cost you 120m/defence
Neimenljivi wrote:Also you'll get more MPDSD now, 2.6x more so you can have more planets on merlin
It's actually 1.6x more (5/3). But still, it's only 15 merlins/week (5*3), not 27

Yes, I wasn't talking about the cost to build it. I was talking about the way how you can minimize the losses of platforms when attacked BIG time

Hm yes sorry about that, was a typo

Still with 15 merlins you can have 2 duals merlined forever +1 day of merlin gets stocked
~N
Re: Reduction of fleets efficiency
Posted: Mon Jun 28, 2010 3:49 am
by Sarevok
Yup. But 2 is a far cry from 9

Re: Reduction of fleets efficiency
Posted: Mon Jun 28, 2010 4:00 am
by Neimenljivi
Sarevok wrote:Yup. But 2 is a far cry from 9

Still 2x more than 1, though

Re: Reduction of fleets efficiency
Posted: Mon Jun 28, 2010 11:03 pm
by Sarevok
Neimenljivi wrote:Sarevok wrote:Yup. But 2 is a far cry from 9

Still 2x more than 1, though

But not 2.6x
