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Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 7:16 am
by Mukasa
Sinath wrote:I'll keep an eye out, but let me know when you come out of pergatory.
i will come out soon.....i'm not afraid of you or anyone else....phoenix is nice enough nad will try to explain the situation to me then...after that i'll write whati i think...till then
it's hard to say this but:
i'm sorry to all that i might have offended in my post i made...i take my words back
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 7:17 am
by Lord Apollo
Sinath wrote:But, as it stands now there is no way a higher account in main can ascend right now even if they wished to do so.
why? does your "Ascend" button *magically* disappear once you hit 100mil?
maybe admin thought about all this, and decided that if the "Big players" in both servers want to continue ruling they will have to sacrifice one of the their accounts for a while until they catch up again
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 7:21 am
by Sinath
ok so what your saying is that if someone was at 100m troops lets say.
A bunch of people started complaining that its not fair and they deserve more. So the rules are changed and you must deal with it. fine, so be it.
But now, to keep their place you decide that you really need to ascend again. but to do so your going to have to sacrifice atleast 1/4 of your account. give me a break.
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 7:22 am
by Sinister
Forum - Please Address this Daimon issue. This is the only thing i have a major problem with. Many others have voiced there concerns about it. A response would be appreciated.
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 7:22 am
by ~Phoenix~
Lord Apollo wrote:Sinath wrote:But, as it stands now there is no way a higher account in main can ascend right now even if they wished to do so.
why? does your "Ascend" button *magically* disappear once you hit 100mil?
maybe admin thought about all this, and decided that if the "Big players" in both servers want to continue ruling they will have to sacrifice one of the their accounts for a while until they catch up again
The cap is at 50mil, you think some of us in the hundreds can just simply give up ALL those uu?
And no, not in both servers, thats the problem which you dont see, some will have too and some wont, for no apparant reason. people like mojo are like 10x the size of me in ascended and wont have to do it again, the top players arent getting screwed mate, the ones who ascended early, are.
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 7:24 am
by Munchy
Sinath wrote:ok so what your saying is that if someone was at 100m troops lets say.
A bunch of people started complaining that its not fair and they deserve more. So the rules are changed and you must deal with it. fine, so be it.
But now, to keep their place you decide that you really need to ascend again. but to do so your going to have to sacrifice atleast 1/4 of your account. give me a break.
I will hit 100 million army in less than 24 hours. That is exactly what I plan to do currently. Sucks for my main account, true, and it still won't make my ascension account top notch by any degree, I have no arguments with that, but it is just how it is.
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 7:27 am
by ~Phoenix~
Munchy wrote:Sinath wrote:ok so what your saying is that if someone was at 100m troops lets say.
A bunch of people started complaining that its not fair and they deserve more. So the rules are changed and you must deal with it. fine, so be it.
But now, to keep their place you decide that you really need to ascend again. but to do so your going to have to sacrifice atleast 1/4 of your account. give me a break.
I will hit 100 million army in less than 24 hours. That is exactly what I plan to do currently. Sucks for my main account, true, and it still won't make my ascension account top notch by any degree, I have no arguments with that, but it is just how it is.
A 200k up ascension atm would boost you well above my current rank20 account, well above, likely 3 or 4x the size.
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 7:33 am
by Mukasa
i wonder who will be the 1st one to ascend 20 times
also 1 more thing...what u all think bout raiding option gone? i personally like it....i won't have to worry bout getting raided if someone uses revolution against me
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 7:36 am
by Lord Apollo
Mukasa wrote:also 1 more thing...what u all think bout raiding option gone? i personally like it....i won't have to worry bout getting raided if someone uses revolution against me
i like it too. never liked raiding ascention - and i nearly lost 500k planets the other day but the guy ran out of turns

Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 7:41 am
by Sinath
true, but what your going to see now is alot of farming. My strike isn't overtly huge at 1T but it has always been a waste of time to actually farm.
I guess the bright side is now that everyone has a bunch of freebies I'll have more interest in farming.
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 7:47 am
by Mukasa
age of raiding eneded on ascended...age of farming came again....only possible way to grow fast now is that u build big up.....isn't it ironic that guys with 1m army have nearly 1m up

Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 7:49 am
by Forum
update on Daimon: the battle losses from a daimon are double (on each side) and casualities on covert (ie the spies dying) are double...No glory either.
this makes it not only a bit more of a penalty, but creates a different playing style/option for the whole gameplay

Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 7:53 am
by Lord Apollo
Forum wrote:update on Daimon: the battle losses from a daimon are double (on each side) and casualities on covert (ie the spies dying) are double...No glory either.
this makes it not only a bit more of a penalty, but creates a different playing style/option for the whole gameplay

can you explain what you mean by "both sides"? and also confirm whether its 50% or 100% bonus lost?
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 7:56 am
by Forum
ok thats possible too - i honestly cannot remember...either way a display price to actual price difference was the bug..
less than a handful of accounts were affected, and the updates compensates either way, so issue still closed

Mojo Rising wrote:Forum wrote:oh - a note on the production server 'AP<>DMU' conversion rate not working properly regards the > 700Mil planet accounts... (it was supposed to get more expensive...)
1) the display was right, the 'deduction from account' was not.
2) i only today found out about this 'bug' (in short the update appears to never have worked as it should have.)
3) i have no way to say if anyone else noticed they were not 'paying the sticker price' for LF ... or whether they did notice, and kept quiet.
4) the issue is moot, since i used this update to ensure no advantage was gained by said increase in levels with 'underpriced' DMU -- i had to make levels a bit cheaper to do so, but that was the solution i chose over adjusting the account with > 700mil planets...
so - i cannot say anyone cheated versus not noticing the bug. i adjusted the level costs to compensate for this bug such that no permanent advantage was gained.
case closed.
Once again Jason, I must say that either you misunderstood the message that I sent you saying thanks for changing the DMU-LF conversion rate back to 10 million per 1000 LF after you said you were going to. Because it was at the displayed levels for about a week. Then a day or so after you said it would be changed, it was. And I sent you an email actually thanking you for doing so. Not sure if I mentioned that the display was all screwed up or anything.
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 7:56 am
by Sinath
and that makes it worse for them exactly how?
So if I'm reading that correctly if I wished to mass/farm a Daemon it would cost me double the losses it would usually take to do so?
If that is the case, you now just made them near indestructable in main as well. Nodoy in their right mind unless you are just really pissed at them would want to take those kinda of losses.
I think your still sick and are running a fever. Go get some sleep please so you can pop out of this delusion.