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Re: Mothership defending planet attacks

Posted: Sun Dec 30, 2007 3:47 pm
by Milenko
I like the idea for the MS to defend your planets, it makes sense to me :D

Re: Mothership defending planet attacks

Posted: Sun Dec 30, 2007 3:48 pm
by Nigatsu_Aka
Milenko wrote:I like the idea for the MS to defend your planets, it makes sense to me :D


Read the post above you. :roll:

Re: Mothership defending planet attacks

Posted: Sun Dec 30, 2007 4:43 pm
by Mr Nice Guy
well.. then instead of more planets... for small accounts a discount on the prices ... remember its not easy to start in this game.. takes from 3 to 5 months to get a nice account... and like 1 year to get it a lil bit respected... a game where u need to put that much time is not a game lots of people would like to play... and im sure thats something admins need to think on or the game will be over really soon....

Re: Mothership defending planet attacks

Posted: Sun Dec 30, 2007 5:17 pm
by Lore
Nigatsu_Aka wrote:This is a realistic ideea, but wrong for the game. Panets are anyway becoming more and more harder to conquer, if you add the MS to the planets defenses.... well, to put it this way... it will help bigger players even more since they won`t need to build defenses on planets anymore cos they already have unbeatable MSs....


SO NO!!!


I have to disagree with you on this point mate. Most all MS are massable, and adding this simple keeps multi's and random planet thefts to a minimum. As it stands now in war time you can still use the MS massing stratigy to cripple a players MS and then start on the planets. Really all its doing is adding an extra step to planet destruction. One that is needed in my opinion.

Re: Mothership defending planet attacks

Posted: Mon Dec 31, 2007 2:55 am
by Omoc
Soooo.... TRUE :-D

Re: Mothership defending planet attacks

Posted: Mon Dec 31, 2007 3:38 am
by Informer
It depends there are a lot of small ranked player say in 4000 and above who steal planets. I used to myself :lol:. I never limited myself to my own ranks, i went up to ranks 1000 and stole what i could, the point being they had one hell of a lot better MS and i was only able to steal o def planets or 400 mil max. The point here is that if you include the MS i wouldnt have been able to even get half the planets i stole. Also it means o def planets are still safe, since i was in no way able to mass peoples MS's.

AND Most Importantly of all - YOU would be killing the Planet selling Market, because people would then demand to know MS strength etc devaluing the planet. Also the only way to find out is to hit them, which would result in them potentially knowing who was the seller.

Re: Mothership defending planet attacks

Posted: Mon Dec 31, 2007 4:30 am
by Nigatsu_Aka
Lore wrote:
Nigatsu_Aka wrote:This is a realistic ideea, but wrong for the game. Panets are anyway becoming more and more harder to conquer, if you add the MS to the planets defenses.... well, to put it this way... it will help bigger players even more since they won`t need to build defenses on planets anymore cos they already have unbeatable MSs....


SO NO!!!


I have to disagree with you on this point mate. Most all MS are massable, and adding this simple keeps multi's and random planet thefts to a minimum. As it stands now in war time you can still use the MS massing stratigy to cripple a players MS and then start on the planets. Really all its doing is adding an extra step to planet destruction. One that is needed in my opinion.


I can`t believe that you are so selfish. You have a very good MS, i might have a decent one, but not all the people can afford to build high enough MSs to defend their planets. And NOT ALL MSs are massable. I would like to see you massing a 200bil MS with a 20bil one, for example.

No 1 MS will have all his planets unconquerable with 0 defenses on them.

People will stop building planet defenses and will invest only in their MSs.

The bigger MSs will be able to take the planets from those smaller, but those smaller cannot take them back. Well, this just doesn`t seem fair to me.

You mentioned multies and random planet thiefs... this will not stop them from building only high MSs and fleets, beat your MS and wipe all your planets without you being able to do nothing about it because you can`t beat his MS.

And at last: admin didn`t intended planets to be something that cannot be destroyed... the planets should be accessible to all players, new or old...

Re: Mothership defending planet attacks

Posted: Mon Dec 31, 2007 6:54 am
by Munchy
I used to be strongly against this idea for reasons that Nigatsu has made clear, but at this point in the game chances are high that the way planets are defended will be changed(it has been a constant topic in the last dozen or so admin chats), and I think this is honestly the best idea.

I recently had my mothership massed by a guy with less than half my ship power, twice actually. True, it cost him twice(or more) as much to take it down as it did for me to repair it, but he still did it. Relatively quickly too. Based on that I seriously doubt that someone, even if they had the number 1 ship, would leave 0 defenses on their planets, especially if they have invested trillions in them as most big players have. I would be suicidal. Ships can be costly to take down, but there will always be others out there that can mass yours, even if they are inferior.

At the same time, the argument about big players taking the planets of small ones and then them not being able to take it back is a good point. So I suggest that the mothership protection does not kick in until 24-48 hours after you took the planet. (I know the traditional times are 12 or 24, but longer wouldn't hurt much..)

Re: Mothership defending planet attacks

Posted: Mon Dec 31, 2007 7:43 am
by TacticalCommander
I also think that as long the time 24 hour time limit applies before MS protection begins it could work out alright.

If you think it makes planet defense thats too easy, make it another MS mission, send your MS out to guard your planets for 24 hours or something.

Question I want answered is how would it work to determine the winner?

Do both MS engage as normal, what determines which MS wins? If the attack fleets still engage the MS as normal, then would they have enough power to hit the planet?

Do they not engage at all, just the defending MS surrounds the planet with its shields that the attack fleets have to break through?

Or does it become similar to normal attack, where attack fleets/planet defenses replace the ground troops, then after the MS engages, they infuse (if any) extra damage on to the fleets/defenses?

or something entirely different?

I think if your going to have the MS defend, then the attacking MS would have the right to use its volleys as well.

Re: Mothership defending planet attacks

Posted: Mon Dec 31, 2007 7:46 am
by hidden
make it fleets against fleets

also the big players it should be hard to take their planets not easy

and no ones MS is unmassable

Re: Mothership defending planet attacks

Posted: Mon Dec 31, 2007 8:42 am
by Munchy
From what I understand, it would act like any other mothership battle. The two ships would engage each other, with volleys and shields. If the defender won then the fleets would not get through(and the attacker maybe even lose some fleets in the process). If the attacker won the fight then the fleets would move on to the planet.

Re: Mothership defending planet attacks

Posted: Mon Dec 31, 2007 11:34 am
by Lore
Nigatsu_Aka wrote:
Lore wrote:
Nigatsu_Aka wrote:This is a realistic ideea, but wrong for the game. Panets are anyway becoming more and more harder to conquer, if you add the MS to the planets defenses.... well, to put it this way... it will help bigger players even more since they won`t need to build defenses on planets anymore cos they already have unbeatable MSs....


SO NO!!!


I have to disagree with you on this point mate. Most all MS are massable, and adding this simple keeps multi's and random planet thefts to a minimum. As it stands now in war time you can still use the MS massing stratigy to cripple a players MS and then start on the planets. Really all its doing is adding an extra step to planet destruction. One that is needed in my opinion.


I can`t believe that you are so selfish. You have a very good MS, i might have a decent one, but not all the people can afford to build high enough MSs to defend their planets. And NOT ALL MSs are massable. I would like to see you massing a 200bil MS with a 20bil one, for example.

No 1 MS will have all his planets unconquerable with 0 defenses on them.

People will stop building planet defenses and will invest only in their MSs.

The bigger MSs will be able to take the planets from those smaller, but those smaller cannot take them back. Well, this just doesn`t seem fair to me.

You mentioned multies and random planet thiefs... this will not stop them from building only high MSs and fleets, beat your MS and wipe all your planets without you being able to do nothing about it because you can`t beat his MS.

And at last: admin didn`t intended planets to be something that cannot be destroyed... the planets should be accessible to all players, new or old...



Selfish?

You make some good points Nigatsu. I just don't see how my opinion is selfish.

Which would be easier for you to do. Mass 1 MS and take 10 planets, or masss 10 planet defenses? This is an honest question. Economicly I would think massing 1 MS would be. Of course it all depends on MS size and planet Defenses.

Either way the Attacker will always carry the advantage, and a group with a goal will always win.

I just don't understand the reasoning behind my MS sitting there waiting for a planet to be decimated, and then hauled away before acting. Makes no sense to me. I apologize if thats selfish?

Re: Mothership defending planet attacks

Posted: Mon Dec 31, 2007 11:44 am
by generaloneill
Informer wrote:AND Most Importantly of all - YOU would be killing the Planet selling Market, because people would then demand to know MS strength etc devaluing the planet. Also the only way to find out is to hit them, which would result in them potentially knowing who was the seller.


Yay, I dont use the planet selling market anyway.

I think its too sneaky going about spying people and selling info on them for the purpose of profit. Somewhat dishonourable.

Re: Mothership defending planet attacks

Posted: Mon Dec 31, 2007 11:45 am
by Omoc
Do we have a debate? :) lore vs nigatsu.. DDE vs ups :-D DDE again

Well, i'm still voting yes on this suggestion :D

p.s. happy new year everyone!

Re: Mothership defending planet attacks

Posted: Mon Dec 31, 2007 11:51 am
by Bullseye
I love this idea, but i think there needs to be a huge cost at defending your planets, like a delay in when your m/s can help in massings, like 48 hours before its being able to change between def and att.