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Re: Is it an adequate name for a game???

Posted: Mon May 19, 2008 7:07 pm
by [BERSERKER]
Without the supply of attack turns, the only thing that would determine the strength of your account would be when you started the game and if you haven't quit yet. Therefore, everybody that started off on day 1 would have an unsurmountable advantage on those who say started on day 50 of the game's existence. That doesn't meant the people who started on day 1 are amazing at the game or better, it means that they were simply "aware" of the game when it first arose.

Re: Is it an adequate name for a game???

Posted: Mon May 19, 2008 8:06 pm
by WeaponX
zomg its the baconator :shock:

im hungry now.

Re: Is it an adequate name for a game???

Posted: Tue May 20, 2008 3:53 pm
by Lore
weilandsmith wrote: how has SGW affected your life?

Take a look at the people who've been leaving. Most of them have been playing for 3 years, yet none of them have reached level 20 ascended. 3 years is more than enough time to devote to one single game. 3 years should be more than enough time to achieve the pinnacle of success in SGW. The name of the game in SGW is still ascension. Even those who profess to not wanting to ascend wish that they could.

In that path to ascension, there will be raids, farms, massings and wars. It shouldn't take 3 years though. Case in point; how many of you veteran players have quit the game for a while and then came back to play again?


No offense intended, but I really don't understand how you equate 20 ascentions as the "the pinnacle of success". You don't seem to truely understand the game yet. First let me say that the name of the game is not ascended, ascended is commonly referred to as "ajoke" because thats exactly what it is. Why would anyone that truely plays this game waste enough time and resources for a shiny name? What does 20 ascentions gain you? A few % points that can be overcome in many ways? The cost of ascentions are far to great to make ascending worth while. The APP from ascending make it economic suicide to ascend over just buying the goods off the black market. I'd be willing to bet I could do every ascention I have remaining and still not make in APP what my normal income/farming yeilds me in 1 week, yet its cost in mains would be massive.


Not to mention but how is 20 speed/base/minimum/ ascentions better then 6 good/well timed/well planned ascentions?

I believe that Bryan held the record for fastest ascention doing an ascention run that lasted 45 or 46 days straight and from unascended to LG or LG+1. You think that this shows a "good" player? Bryan was a good player but how do speed ascentions make him one? It doesn't. Being able to use what you have, weather its a "prior" or a "living ancient god of the timeless I couldn't come up with a better name dude", is what makes you a good player.

You talk about 3 yrs being enough time to do 20 ascentions, it could be done in less then 6 months, much less. That means there is no worth in it if no one does it.

Its like much of the "older" generation has come to terms with. Being a good player means dittly here. If you get good then you will simply be snubbed out and the game will change to favor the small, the weak, and the lazy.

I'll use your 3 yrs against you as well. 3 yrs is enough time for everyone to "catch up", but yet many still sell off, or simply snipe to stay small so they can reap the benifits of being small. When will enough be enough?

Many updates were needed, things were out of balance, but many of the latest updates were pointless, borderline foolish, and have done just as much if not more damage then before.

Again no offense intended, just speaking my peace.

Re: Is it an adequate name for a game???

Posted: Tue May 20, 2008 4:14 pm
by weilandsmith
Lore wrote:Again no offense intended, just speaking my peace.


:) None taken. You've spent more time than I in playing this game. Your experience with it, along with all the changes that came with them, should count for something.

I've also seen a lot of posts in the forums about ascending and how useless it is. I am currently leaning towards the impracticality of ascending. What for, right? All you get is SS, a title in bold, red letters and an account on a restricted server that only makes things harder.

My question for you is, what, in your opinion, is the pinnacle of success for an SGW player like you?

Re: Is it an adequate name for a game???

Posted: Tue May 20, 2008 4:29 pm
by Severian
weilandsmith wrote:My question for you is, what, in your opinion, is the pinnacle of success for an SGW player like you?


To crush your enemies, see them driven before you, and to hear the lamentation of their women...

In all honesty, as long as you are having fun and that the time input is worth what you get out, you are doing alright. Doesn't take too long to understand the questionable mechanics and dealings that go on behind the scenes and in such a mutable and unequal enviroment, the most realistic goal is having fun as part of a team effort and the social aspects of the community rather then going for number 1 in whichever context you place that position.

Re: Is it an adequate name for a game???

Posted: Tue May 20, 2008 4:38 pm
by weilandsmith
Severian wrote:In all honesty, as long as you are having fun and that the time input is worth what you get out, you are doing alright. Doesn't take too long to understand the questionable mechanics and dealings that go on behind the scenes and in such a mutable and unequal enviroment, the most realistic goal is having fun as part of a team effort and the social aspects of the community rather then going for number 1 in whichever context you place that position.


The nature of stargatewars is clearly reflected here in the forums. You are right about the community.

Severian wrote:To crush your enemies, see them driven before you, and to hear the lamentation of their women...


This one is good too. I don't know about the women lamenting part though. Rather have them screaming in ecstasy :-D

Back on topic.. I guess Severian and Lore hit the topic thread square on the head. Stargatwars can be political, warlike or friendly. It all comes down to how you choose to play and who you choose to play it with. Once that's all figured out, you gain friends and enemies.

Re: Is it an adequate name for a game???

Posted: Tue May 20, 2008 4:57 pm
by Lore
If I may

I am currently leaning towards the impracticality of ascending. What for, right? All you get is SS, a title in bold, red letters and an account on a restricted server that only makes things harder.


An unascended account can not compete in SGW. You will need to ascend to be a viable opponent IMHO. The first 6 ascentions are worth while, the first two are critical as it gives you your Ascended Blessing. Past LG+1 is minimul worth. If you choose to do 20 ascentions, then do them all and never exceed the minimum requirements. Once you build a 250K or 300K raw UP and covert levels costing 25 trill naq, ascending is a fools game.

As for the server, it is/was/could once again be a good game. If a few oversights were fixed it is often much more fun then main. Sadly tho you have 3 or four good options to make sure you get all or 1/2 the ascended benifits and never play the game so I say you should ascend.

In all honesty, as long as you are having fun and that the time input is worth what you get out, you are doing alright. the most realistic goal is having fun as part of a team effort and the social aspects of the community rather then going for number 1 in whichever context you place that position.


No truer words could be spoken, well said mate.

Stargatwars can be political, warlike or friendly. It all comes down to how you choose to play and who you choose to play it with. Once that's all figured out, you gain friends and enemies.


And you can gain friends who are enemies, and enemies who are friends.

This is the one aspect of SGW I have never been able to understand. I have stood across a field of battle and wared with people i called friend then, and still call friend. I have helped an opponent off the ground, and been help to my feet as well. I can war beside or against the same people and never loose my respect for them. Its sad that so many can't do just that.

Re: Is it an adequate name for a game???

Posted: Tue May 20, 2008 11:08 pm
by weilandsmith
Lore wrote:This is the one aspect of SGW I have never been able to understand. I have stood across a field of battle and wared with people i called friend then, and still call friend. I have helped an opponent off the ground, and been help to my feet as well. I can war beside or against the same people and never loose my respect for them. Its sad that so many can't do just that.



Maybe that's the easiest part to understand. We all play the game, eventually getting to know one another as part of temporary alliances and also as enemies. We may war with or against each other, but we all know it's just a game where we have some fun. So, no matter how bitter war gets, we can tolerate each other because of this being a game. A perfect example of this may be the continuing saga of Satan666 or AGA. You don't trust him, but he's only playing a game. What the hell right?