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Re: why have a commander and/or officer of an enemy

Posted: Sun Jul 06, 2008 10:18 pm
by pianomutt20000
killtacular wrote:Well I see a few people on this game that have either a commander /officer's of an enemy. I just would like to see what peoples views are.

Myself / I think its a disgrace to the war process, yes your probably friends and have built up a game relationship but sleeping w/ the enemy isn't right.

I'd like to see some kicking going on by the commanders on both sides. One your income goes to the enemy / so does the uu. Just a waste of resorces if you ask me.




No thanks, my DDE CO is awesome. We are also friends...and share the bond of fellow Marines.


That's worth more then the war...period

I don't hit him, he doesn't hit me...small drops in the pond of this war.



tbh, if my alliance demanded it...i'd most likely be kicked from my alliance. I don't help Wolfe in the war, nor does he me. But friendship is more important then an alliance where I know maybe 2 or 3 people.


I have one of Kiltacular's old CO's as my officer as well :P


Bill

Re: why have a commander and/or officer of an enemy

Posted: Sun Jul 06, 2008 11:00 pm
by Tekki
I'd usually say it's for leeching. Mostly 'cos the naq gained usually outweighs the UU gain for the CO. Plus, Officers can hit COs, COs can't hit officers :( So leeching and farming? Though the absolute look in on the account is a bit of a pain but would be better if COs could also see planets :D