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Re: Attacking messed up again
Posted: Wed Aug 13, 2008 12:12 am
by Clarkey
Admin meet today, i'll try and bring this up for you.
Re: Attacking messed up again
Posted: Wed Aug 13, 2008 12:34 am
by blahh
also try the delete undelete and the nox not working thingie plz if you can

Re: Attacking messed up again
Posted: Wed Aug 13, 2008 12:37 am
by Clarkey
Will do.

Re: Attacking messed up again
Posted: Thu Aug 14, 2008 7:02 am
by blahh
3tril+ def gone bump

also while doing it noticed that the random factor is back to its usual self... it was moved to work from 95-105% of original atribute its back to 85-115% or more i think, any ideas on why the wind got its power again?
Re: Attacking messed up again
Posted: Sat Aug 23, 2008 2:14 am
by blahh
after the update, attacking messed up even more, is soo many ways i cant even begin to describe :S
i wonder if admin actualy knows what hes doing or is that just some random poking arround to see how things go

Re: Attacking messed up again
Posted: Sun Aug 24, 2008 11:54 am
by Harlequin
blahh wrote:after the update, attacking messed up even more, is soo many ways i cant even begin to describe :S
i wonder if admin actualy knows what hes doing or is that just some random poking arround to see how things go

I've noticed something quite amusing with attacking now. If you use 1AT attacks to mass a player, you will only kill off half of their supers before the weapons are destroyed. Helping the victim even more or not, do we think?
Re: Attacking messed up again
Posted: Sun Aug 24, 2008 8:39 pm
by Forum
not to say i will not look at numbers, but if you attack a much greater defense force, you die.
if a huge attack force comes at you (not your choice) you do not die so bad.
and bugs are the next focus. not updates. that is where i'll spend my time - get everything working 'perfectly' (by some definition) before making another change to main....