game balancing

goodie
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Joined: Sat Oct 15, 2005 5:51 pm
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Location: were flightless birds go through the stargate

the thing is, people can concentrate soly on atttack or defense, but then suddently, some replie comes along, coverts them, kills all theyre defense (or most) and has easy pickings

or theyre getting farmed, and then they decide to sab that guy, and then they cant be farmed anymore...

my idea would be that you could attack them and say take % (5-10) of theyre spys ether as your own spys, or as UU

/me is thankful is in game name is hidden at this point
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Setesh
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Joined: Fri Jun 24, 2005 9:00 am
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Location: ETL

it wont be for long


but anyway
that teaches people that raising all 3 stats equally is important, not just one or two stats
[00:52:43] chacho67430: Di... setesh says thanks
[00:53:03] DeathIncarnator: someone kill setesh
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Sgt Foley
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Posts: 6
Joined: Sat Nov 12, 2005 12:28 pm

How about....

At the moment the only way an alliance can help u is by u asking other ppl in the alliance. But how about, you can invest in your alliance, and your alliance can build an army, which automatically helps defend anyone in the alliance being attacked. Tell me what you think....
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schuesseled
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Posts: 1013
Joined: Thu Oct 13, 2005 3:05 pm
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lame idea it will mean that any bad players can join a powerful alliance and be completlwy safe from farming and also protects weaker members of the alliance who really shouldnt be there if they dont like the idea of being attacked
12agnar0k be taking over this here account, argh!

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