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Posted: Sat Nov 26, 2005 5:56 pm
by Sabben
lol - I did think it through - I never said it had to be a low limit - plus it can be adjusted so that there is a base maximum for noobs.

Posted: Sat Nov 26, 2005 6:09 pm
by 12agnar0k
now you've explained it a bti better, i prefer it too this destroying units idea, but i do liek to have way mroe uu than trained :D

Posted: Sat Nov 26, 2005 6:11 pm
by Sabben
as do I :mrgreen:

Posted: Sat Nov 26, 2005 6:41 pm
by Rienna
naw, I still think it stinks.

It means that the people at the top get to stay there because they'll have the most trained, so the most uu.

And your clarifications help nothing when it comes to PPT.

I don't think there should be restrictions on the amount of UU allowed. If you've played the game with the strategy of getting high UP or alot of friends, then that's your strategy. And it's a good one, because it means that you'll have more troops.

Think about it, just because you haven't put alot of naq into UP doesn't mean that you should limit someone elses UU because they did. While they were uping their UP they couldn't spend alot on stats, so to be fair to them, should we limit how high a persons stats should go? no, you tell them to suck it up because it was their choice to put naq into UP and not stats.

Well, same to you, if you put all your naq into stats and left your UP low, suck it up. You have less troops.




Again, I'm still in favor of being able to kill off a % of someones uu once their def. is gone. And this shouldn't be a problem unless you rarely check your account. Cause if you limit it to 10% a day or something like that, it still takes at least 10 days to kill off all their troops. If a person doesn't check their account within ten days and fix their defences (or recreate them) then they deserve to have to start again cause they weren't really playing to begin with.

Posted: Sat Nov 26, 2005 6:54 pm
by 12agnar0k
are you proposing to kill uu only when all the defendign troops are gone, or when the player has no defsive action, because that would be great way of getting back at the no defense stat t'auris , thats cant be hurt much other than this or sabotage, but they usually have high covert too :D,

but i guess your suggestino has merit, but i dont see hwy we have to introduce the rule at all,

Posted: Sat Nov 26, 2005 7:11 pm
by Rienna
lol, I'm suggesting after all the defending troops are killed as well.

And I only brought this up because other people were saying that something needed to be done about those people with alot of UU in their accounts.


I honestly don't mind if nothing happens. No new rule at all. However, when it comes to wars, it'd make it interesting to be able to cut back the persons chance of a quick recovery.

Posted: Sat Nov 26, 2005 7:22 pm
by 12agnar0k
actually ive changed my mind, seeming as i never plan to have hardly any defenders, this rule can go ahead, will mean we can get back at t'auri one stat people yeah :evil: :twisted: :evil: :twisted: :twisted: :evil: :evil: :twisted: :twisted: :evil: :evil: :evil: :twisted: :evil: :twisted: :twisted: :evil: :evil: :twisted: :evil: :roll: :roll: :roll: :roll: :roll: :roll:

Posted: Sat Nov 26, 2005 8:55 pm
by Osi
i think its a stupid idea made by a noob

Posted: Sat Nov 26, 2005 9:27 pm
by Tekin
I think that needing ALL the def gone is bad. It should just be harder to defend more UU.

Posted: Sat Nov 26, 2005 10:16 pm
by Piker
the people that have gotten UU deserve it they worked hard for it and shouldnt be taken away unless they whant it to

Posted: Sat Nov 26, 2005 10:20 pm
by Tekin
I worked hard for my def. When I left for a week and my computer shut down putting it in vacation mode, and my flight was too soon, I still lost it. People work hard for things, but the way of SGW is that it can vanish.

Posted: Sun Nov 27, 2005 2:14 am
by BELISKNER
Lørd Øsiris wrote:i think its a stupid idea made by a noob


LoL, your a nub for saying that, something has got to be done to kill UU, I think all the people saying no just like an easy ride, afraid of a bit of hard work :wink:

Oh by the way I too had this idea so please don't call me a noob :evil: <Insert rank and name here> :)

Piker wrote:the people that have gotten UU deserve it they worked hard for it and shouldnt be taken away unless they whant it to


I myself have nearly 1mil UU and I wouldn't want them just taken away like your saying but there are many on 1mil UU like me and it would just make it that little bit more competative knowing a % or w/e of your UU could be gone.

Posted: Sun Nov 27, 2005 2:43 am
by {Ez0}Honvik
I'm no noob i'm acended and been here for a long time just because I aint a forum junky doesnt mean I dont play :).

The reason I suggested it is people can ' BUY ' there way to the top by purchasing mass amounts of UU to gain the income then live on the internet so they can quickly store it. I too have worked hard not only acended but I raked up plenty of UU without purchasing it but the fact remains people do have multi's who feed UU to the community in sales ($ purchases) and there is zippo way to decrease it when realistically UU should play a part in taking a hit if your invaded. What is worst is tons of people can now with the new rules reduce rank and sit comfortably generating vast wealth and attack higher ranks with massive mods!.

So my suggestion wasnt so u can blow the UU over night but make it count for some of the losses with the new rules on ranks people wont be massed as much via sab or attacking if your massed its caus ur ranks are close and heck its called Star Gate Warz (sod the new name atm) not I got 20 million untrained units and I dont want new rules waa waa weaa.

What I'm suggesting is to make it more fun and cut the people buying UU to get to the top.

Posted: Sun Nov 27, 2005 3:17 am
by God Phate
Well this game isn't going to amount to much when some people have millions of untrained units, which some do.
I heard about a main server reset, I support this if there are some tweaks made to the game to avoid a few people getting all the units again.

Posted: Sun Nov 27, 2005 4:58 am
by Sarif
God Phate wrote:Well this game isn't going to amount to much when some people have millions of untrained units, which some do.
I heard about a main server reset, I support this if there are some tweaks made to the game to avoid a few people getting all the units again.


I'd personnally hate resets, you work for something for so long just for it to reset and then start over again, about the killing uu idea i dont perticularly like this idea either, but maybe more of a way to attack someones covert.