Multiple motherships/ships

User avatar
MEZZANINE
Forum Addict
Posts: 4453
Joined: Thu Oct 27, 2005 8:39 am
Alliance: Forgotten Serenity
Race: System Lord
ID: 81691
Location: CARDIFF

Re: Multiple motherships/ships

Multiple MS and / or a set of mothership mission options have been suggested several times by me and others, this idea of a set of specialist ships is a new twist but to be honest I prefer the idea of multiple MS / mission settings, that way if you wanted to build ships for specific missions you can and if you want a fleet dedicated to the way you play, you have that option too.

Say 3 MSs

Missions like

1) Defend solar system ( Inc Fleets ) ( all planets )

2) Join strike force ( No Fleets )

3) Join homeworld defences ( No Fleets )

4) Explore Mission ( Fleets increase search range )

5) Engage enemy MS ONLY ( Inc fleets ) ( new attack button )

With 24 hour rule on change of mission

A player with all 3 MSs set to engage MSs ONLY could potentiall take down a single huge MS and deployment would add new strategies to the game.
Image

Image

Image
Spoiler
Attack Mercs Killed (30) 459,329,001
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
Sarevok
Forum Addict
Posts: 4042
Joined: Wed May 09, 2007 7:42 pm
Race: NanoTiMaster
ID: 0

Re: Multiple motherships/ships

"take down a single huge MS and deployment would add new strategies to the game."
At which point those that have invested 100's of T into their MS will simply quit.
User avatar
MEZZANINE
Forum Addict
Posts: 4453
Joined: Thu Oct 27, 2005 8:39 am
Alliance: Forgotten Serenity
Race: System Lord
ID: 81691
Location: CARDIFF

Re: Multiple motherships/ships

Sarevok wrote:"take down a single huge MS and deployment would add new strategies to the game."
At which point those that have invested 100's of T into their MS will simply quit.


Well I'm one of those people, my MS is bigger than most and cost many tens of Trills but I'd still welcome such an upgrade. Fact is mine is rank 30ish and the rank 1 is 3x the size of mine, unless you have an empire funding you or a lottery win in RL to pay for it there is currently no way anyone could catch the MS leaders of the game.

In my version of this idea, the multiple MS would replace the PDPs so chosing to change MS mission to put all 3 MSs in MS battle would leave you planets exposed.
Image

Image

Image
Spoiler
Attack Mercs Killed (30) 459,329,001
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
Sarevok
Forum Addict
Posts: 4042
Joined: Wed May 09, 2007 7:42 pm
Race: NanoTiMaster
ID: 0

Re: Multiple motherships/ships

As long as you can take your sub-MS's into battle against someone, them maybe i'll let it slide
Locked

Return to “Suggestions Archive”