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Re: Army Size VS. Ascension

Posted: Thu Feb 26, 2009 2:27 pm
by Skunky
ramen07 wrote:
Dmonix wrote:Well on your basic question of 400m AG or 100m UnNamed of course I'd choose the AG account, it's what? 10% stat difference between them so you can break it down to 110m vs 400m. Just my view on it.


I'd have to agree. Plus the requirements to ascend farther than AG are kinda not worth another 10% boost.

thing is UU are replaceable. ascensions are not.

Re: Army Size VS. Ascension

Posted: Thu Feb 26, 2009 2:34 pm
by Duderanch
Some valid arguement, i'd rather have a 400mill UnNamed tbh...

Ascending is boing, but a 50% increase to stats is nice but its not enough insentive for me to sacrafice my RAW and Covert levels at the moment :?

Re: Army Size VS. Ascension

Posted: Thu Feb 26, 2009 3:01 pm
by Dmonix
SuperSaiyan wrote:
duderanch wrote:Some valid arguement, i'd rather have a 400mill UnNamed tbh...

Ascending is boing, but a 50% increase to stats is nice but its not enough insentive for me to sacrafice my RAW and Covert levels at the moment :?



I'd take the ascensions, and build a massive acct 8)


It depends where you are in the game really, having a 300k raw UP isn't going to make ascending again much easier.

But I still think having the units to throw around where needed is much better than a small % bonus really, look at GunZ he's only a Prophet account yet he is capable of tons of damage.

Re: Army Size VS. Ascension

Posted: Thu Feb 26, 2009 7:24 pm
by kinnell
ramen07 wrote:I'd have to agree. Plus the requirements to ascend farther than AG are kinda not worth another 10% boost.


Exactly - that's what I'm wondering. Using the naq/uu wasted in ascending for just a 10% boost, you could build a 500K Raw UP or a pretty baller MS. Imagine being at the limit and having to "waste" 500K UU every single day by massing. Imagine the fun. lol

Re: Army Size VS. Ascension

Posted: Fri Feb 27, 2009 1:09 am
by Apogryph
maybe not enough of an incentive, but people also forget the 2% bonus to ab chance every ascension.

LG+1: 30% stat bonus and 25% (1 in 4) of ab kicking in.
EAG: 35% stats and 35% (1 in 3) ab
etc..
UnNamed: 46% stat bonus and 55% chance of ab kicking.

May not seem like a big difference, but even at AGOL I have found it much cheaper and easier to farm and mass. Not to mention when being massed enemies lose more than they would. At 20-22 Ascensions your strike/def doubles more often than not, meaning you could actually rely on your AB for farming. Then of course there is the pure annoying factor of being able to steal someones naq hidden behind a 2 trill def with a strike under 1 trill (assuming your ms is big enough). Those minimised losses have already paid for my ascensions to AGOL. The other thing is it is something to work towards. Those are just some thoughts tho, make of it what you will :)

Re: Army Size VS. Ascension

Posted: Fri Feb 27, 2009 3:23 am
by Lithium
once i did few calcs, might not be 100 accurate ;)

For the 11. ascension with 80,000 Unit Production you will need
119,999,999,999 Naquadah,
6,999,999 untrained units and
4,799,999 trained units.

For the 12. ascension with 90,000 Unit Production you will need
146,249,999,999 Naquadah,
8,437,499 untrained units and
5,849,999 trained units.

For the 13. ascension with 100,000 Unit Production you will need
174,999,999,999 Naquadah,
9,999,999 untrained units and
6,999,999 trained units.

For the 14. ascension with 110,000 Unit Production you will need
206,249,999,999 Naquadah,
11,687,499 untrained units and
8,249,999 trained units.

For the 15. ascension with 120,000 Unit Production you will need
239,999,999,999 Naquadah,
13,499,999 untrained units and
9,599,999 trained units.

For the 16. ascension with 130,000 Unit Production you will need
276,249,999,999 Naquadah,
15,437,499 untrained units and
11,049,999 trained units.

For the 17. ascension with 140,000 Unit Production you will need
314,999,999,999 Naquadah,
17,499,999 untrained units and
12,599,999 trained units.


costs
trained units: 59m units (30m mercs)
untrained units: 81.5m units

naq: 1.5T naq
raw (cost): 73T naq


after AG its pretty expensive , a player at 400 mil army can do that without hurting much,
it need in tot 110mil uu and 75T naq , without calc what def/strike, cov/ac , MS he d have to build during the asc , max 5T naq

it pays bck +7 % in bonus against AG, not a big one but it helps a lot when u have a good def followed by a huge MS.


i dont see the ascending path (till the end of lvl's) as a good way to play, it ll endup fighting using only the bonus instead of losing units.

those that will complete all the asc lvl's will not have a big army, they d have to raid from 210-310 m (or raid what they buy) and from 310m they ll start building account , it ll take time , a lot of time, which none have it nowadays

Re: Army Size VS. Ascension

Posted: Fri Feb 27, 2009 4:36 am
by Apogryph
If you leave your untrained as miners they count towards both uu and trained units requirements, thereby halving the cost of ascension. So your figures are completely wrong, and obviously based on someone else's requirement posts as opposed to your own experience.

Re: Army Size VS. Ascension

Posted: Fri Feb 27, 2009 7:08 am
by Lithium
perhaps u need a third eye

costs
trained units: 59m units (30m mercs), this means u can put 30 m mercs to cut it in half.

Re: Army Size VS. Ascension

Posted: Fri Feb 27, 2009 7:26 am
by Apogryph
lithium wrote:perhaps u need a third eye

costs
trained units: 59m units (30m mercs), this means u can put 30 m mercs to cut it in half.


untrained units: 81.5m units


That is all you need to worry about for ascension if you use your miners they count towards both. mercs are unecessary, as is your veiled insult. So again I say your calculation is off.

Re: Army Size VS. Ascension

Posted: Fri Feb 27, 2009 10:48 am
by Lore
kinnell6 wrote:What's more baller to YOU: Ascended Levels OR Army Size.

For example, would you rather be ascended 20(22) times or 400M Army Size?

While you can ascend 20 times and then go for 400M Army Size, the opportunity cost is that you lose out on building a massive raw UP and having monstrous covert/AC levels not to mention using naq otherwise spent on rebuilding on your permanent MS.

Would you rather be a 400M AG or a 100M UnNamed? And why? Keep in mind that Forum may just as well add new ascended levels in the future, so there may be no end to ascending.


I would definitely have to say ascentions, all it takes is one ascention to destroy all the work and investment in your account so the higher the ascention levels, the less likely the need to do it again anytime soon.

If i ever ascend again it will be until there are no more to do at that time and then ill sit until there are many more to do.

Re: Army Size VS. Ascension

Posted: Fri Feb 27, 2009 11:23 am
by sYntĂ…x
Yeeeah, I reckon I'd go for the huge army size. =] Although I love the ascension titles for the higher levels, the bigger army size normally dominates the game. ^___^

Re: Army Size VS. Ascension

Posted: Fri Feb 27, 2009 4:15 pm
by ~[ Greased Gerbil ]~
Clarkey wrote:
Greased Gerbil wrote:I ascended for the first time recently. I started a forum thread prior to that asking about the supporter package for ascension. I just wanted to know what you got in it (same as $20). But it became a forum for people telling me to trade my G&R in for SS and get a friend to hold my excess stuff for me so I don't lose it and blah, blah, blah....

I wouldn't be so ungrateful for the help people were giving.

Next time you ask for help don't be so surprised if no-one helps you because you just threw it back in their faces.


Yeah, that was pretty stupid.

It was good advice. I just wanted to go a different way.

Re: Army Size VS. Ascension

Posted: Fri Feb 27, 2009 4:20 pm
by Lithium
Apogryph wrote:
lithium wrote:perhaps u need a third eye

costs
trained units: 59m units (30m mercs), this means u can put 30 m mercs to cut it in half.


untrained units: 81.5m units


That is all you need to worry about for ascension if you use your miners they count towards both. mercs are unecessary, as is your veiled insult. So again I say your calculation is off.


just want to know if a miner is a valid unit, u can let it trained as miner or untrained it makes no difference, it get lost in the proccess

Re: Army Size VS. Ascension

Posted: Sun Mar 01, 2009 6:06 am
by Mephistopholies
i would have to choose ascentions first lol im a sucker for the new red titles