Turns/Market Turns

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~Odin~
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Re: Turns/Market Turns

meh lol

(just to tick noobie off)

i mean its good...people will grow,..then its bad...because it makes the game alot easier...

50/50

meh
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Noobert
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Re: Turns/Market Turns

It will not mean massive amounts of turns out there, just 320 more per MT. Right now you are currently gaining 680 per 1 MT. Is that worth it? Is that worth sacrificing 1 of your 3 MT's?

I have currently used 942,886 massing/raiding/farming and when I go to the Market to find some turns after I have wasted 5-6K, I have to wait 3-4 hours before I even get 1K. More will decrease the demand for some turns(in turn lowering the price), and increase the amount avaliable to people who need them(and decrease the time waited to purchase said turns).

It's just a suggestion. Remember. ;)
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MajorLeeHurts
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Re: Turns/Market Turns

I 100% agree with NooBert :shock:
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Sarevok
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Re: Turns/Market Turns

I dunno, I'm a farmer and a raider, so cheaper turns means i need less for each turn, making my life easier.

On the other hand, I agree with Bebita, why should you be able to take out any defense in the game, just by throwing AT at them. There's no strategy, learn when there off-line, and just keep hitting till there's nothing left. Where as less, may actually get people sabbing at a defense, before using their AT
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Re: Turns/Market Turns

Noobert wrote:It will not mean massive amounts of turns out there, just 320 more per MT.



Well if this is the case, I don't see where 320 AT per market turn will effect game play, supply, demand, or prices at all. Thats just not enough turns.

If this passed, how long till someone asks for even more?


I still say there is far to many AT in the game, but thats just my opinion. IDK, I'm not all against it since it is tied to your MT and not unlimited.
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Re: Turns/Market Turns

Not a bad idea to put a 'floor' to the amount u can get per MT.

I wonder if it was already in place? Or if nothing like this will be done, does that mean we eventually will get 1 AT per MT if it keeps going down?
Meh...
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Re: Turns/Market Turns

BAD idea no offense.

There is far to many turns out there this game is ruined enough because of that the reason the server war is here and some of the power houses is here is because of the fact there is far to many turns its wrong.

Good idea had there not been to many turns.
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Re: Turns/Market Turns

agrees with bebeita
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Nigatsu_Aka
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Re: Turns/Market Turns

Bad suggestion... the ideea is not even original... it will not fix anything.
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Noobert
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Re: Turns/Market Turns

You people are freaking out over something. Did you even read what I said?

It's not tons of turns more, nor should it be. It is only 320 more per MT. So people who USE their MT's for turns will actually get something worth while.

Who in their right mind wants to use 1 MT for 680 turns?
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Sarevok
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Re: Turns/Market Turns

25B Naq for 680 turns, or 300B for 1000, i know my preference
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Noobert
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Re: Turns/Market Turns

Sarevok wrote:25B Naq for 680 turns, or 300B for 1000, i know my preference

Obviously..but then again, this isn't for people that buy turns. This is for people who use their MTs to obtain turns and then sell them if they wish, or use them.

The Market rate is ever decreasing in amount of turns avaliable, and it is raising the price very fast. Next thing you know, you won't be able to even get 1K ATs without forking over half your account. :lol:
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Seaborgium
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Re: Turns/Market Turns

which could mean more multis in the game..
Sarevok
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Re: Turns/Market Turns

That means no more massings :lol:
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Re: Turns/Market Turns

Noobert wrote:
Sarevok wrote:25B Naq for 680 turns, or 300B for 1000, i know my preference

Obviously..but then again, this isn't for people that buy turns. This is for people who use their MTs to obtain turns and then sell them if they wish, or use them.

The Market rate is ever decreasing in amount of turns avaliable, and it is raising the price very fast. Next thing you know, you won't be able to even get 1K ATs without forking over half your account. :lol:



How about a compromise

Increase the amount of AT you get from trading for "Personal AT" the untradeable ones, and leave the "buyable" ones alone.

?
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