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Re: Losing G&R

Posted: Fri Apr 17, 2009 3:39 am
by Seaborgium
I was there for that meeting. He said that when on nox that you lose a point no matter what rank you are. You gain nothing while on nox.

Re: Losing G&R

Posted: Fri Apr 17, 2009 5:11 pm
by GeneralChaos
This is not a bug, it has been this way forever,

If your in GnR whether is be

Rank 1 = 10GnR / turn
Rank 2 - 199 - 5 GnR / turn
Rank 200+ 1 GnR / turn

If you use realm alert you do not make any GnR no matter what, you only lose it, its not really that hard to understand, if it wasnt like this, someone could sit in the 5 GnR range with nox+crit on, and still make 4 per turn, kinda unfair.

Re: Losing G&R

Posted: Fri Apr 17, 2009 5:29 pm
by Ridd1ck
GeneralChaos wrote:This is not a bug, it has been this way forever,

If your in GnR whether is be

Rank 1 = 10GnR / turn
Rank 2 - 199 - 5 GnR / turn
Rank 200+ 1 GnR / turn

If you use realm alert you do not make any GnR no matter what, you only lose it, its not really that hard to understand, if it wasnt like this, someone could sit in the 5 GnR range with nox+crit on, and still make 4 per turn, kinda unfair.



Still say it blows. And think there should be a way to fix it for the benefit of all.

Re: Losing G&R

Posted: Sat Apr 18, 2009 1:59 am
by BenjaminMS
LOL.. only LOL. Somewhere admin explained it in full, cannot find it again though :(
Also, it is logical. Would the universe respect someone who is hiding behind the protection of the Nox? Nope :) So would you get glory while on Nox insurance? Nope :)

Re: Losing G&R

Posted: Sat Apr 18, 2009 3:58 am
by ~Insider Trader~
Aug 08, 2006
Attack Limit 'Nox Insurance' Update
OK - In the ongoing saga of attack limits, the limit is now base of 140 attacks against. Sabotage does not count towards this limit, but it will stop incoming sabotage if you are at the max. Each turn, 3 attacks are removed. The delay based on defCon is still there - to a max of 7 seconds at critical.
Now -here is the real update:
You only get protection if you subscribe to "Nox Insurance". Everyone knows the Nox do not like war - so they are willing to protect you by phasing out your realm after so many attacks on you. They ONLY count attacks that are successful, and only while you are 'insured'. They will also not get in the way if you are at war with the attacker.
Insurance is 10% of your income, and -if you help defend with defCon rate - they will help you more by lowering the attacks against ceiling before phasing your realm. You DO earn naq/UU while phased, but cannot attack. Also - no glory is earned while being protected by the Nox - in fact it costs you 1 glory per turn to remain on Nox insurance. If you have no glory, it stays that way (does not go negative, and still allows the protection).If you are not insured, there is no attack limit, and no time delay.


Nox has undergone a few changes since August 2006. But the bold bit hasn't.

Re: Losing G&R

Posted: Sun May 03, 2009 8:43 pm
by Colton
BenjaminMS wrote:Also, it is logical. Would the universe respect someone who is hiding behind the protection of the Nox? Nope :) So would you get glory while on Nox insurance? Nope :)


Was gunna say the exact same thing :lol: