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Re: As the world turns...

Posted: Sun Jul 12, 2009 10:57 am
by Lore
I don't always express what I mean real well either, no worries.

Re: As the world turns...

Posted: Sun Jul 12, 2009 11:12 am
by ThunderCat
I believe that you have a choice to play this game any way you choose. However, whatever way you play, you have to accept consequences for.


If you are a stat builder, your consequence is that you will have to fear being massed by an ME monger.

If you are a warmonger or ME lover, you must be willing to accept the fact that you will always be hated by many and never have stats.

Re: As the world turns...

Posted: Sun Jul 12, 2009 1:23 pm
by Noobert
I'll play how I've always played. If you mass me, and have absolutely nothing to kill in return I will take it out on your closest possible ally/friend/trading partner. Just as long as what I've lost is sufficient or greater on the person I've massed, I'll be happy. :-D

To many people have become **Filtered**, and build next to nothing after massing players and I believe that is why officers have been more frequently targeted, or training alliances, etc etc yadda yadda.

Just a thought.. :shock:

Re: As the world turns...

Posted: Sun Jul 12, 2009 3:57 pm
by semper
An interesting series of thoughts.

Those who are hiding behind the "everyone is entitled to their own style of game play".. allow me to add some interaction to the conversation. So, is it ok if you child was at school and they started taking legal drugs that cannot cause death or any long lasting harm? If not.. then ask yourself the route of it? A Different set of persona's? Different set of beliefs? Is it ok to take them, then begin to act differently whilst under the influence.. doing things that would not normally be accepted and then, of course, going to any lengths to get the same old fix even in a changed/changing environment.

The ultimate point is.. and the one thing Tetris did not say as he's worthless.. is that the general players of SGW and probably most mmorpg's (let me repeat this last word - mmorpg's. It's NOT a war game..it's a role playing game, ok jackipoo's? Just want you and all the other deluded so and so's still holding onto that old chest nutt to get the message)

have long since forgotten the fine line between playing a game and making it into something personal.

How many of you threaten to walk out of an alliance because you care so much about one little detail that you have to put up a fuss? How many of you have spent over the average price of ONE normal PC/Xbox/PS3 game on THIS game? How many of you speak of honour opposed to 'good sportsman ship'? Noobert.. your bad too. Have you ever even met Orpheus? What did you say in our vendetta thread my good sir about what I wrote on these forums about him meaning to you?

noobert wrote:Would you be wanting to solve something after somebody slaps you in the face, spits on your shoe, and then tells you that your mothers a **Filtered**? I wouldn't because that's what it felt like to me when Semper spoke about Orpheus that way without having even known him. I highly doubt you would solve a problem like this if somebody did this to you.


In response to me calling Orpheus unfit to be a member of the HoF and having delusions of grandeur.

How many players in this thread CARE about how they look to all the other players beyond the worth of their word and the strength of the grey matter between their heads?

I hate to say this kids... but a great deal of you, and a large chunk who have posted in this thread too.. have long since lost sight of the true worth, the correct context of things.. you're truly lost.

The players make this game... the problem has.. and always will be the players and their fortitude.

I shall say nothing more on this topic.. except, and I say this as no word of a lie.. you're all a joke, and you've been one of the biggest jokes here to entertain me for the past four year. Some of you have no idea the sick joy I get off reading how serious people take this game. How ignorant it makes, what I think could be very sound and good people, sound.

That's why I say what I say.. and do what I do.. it gages the reaction, it shows me just how much this game.. the empowerment it gives.. means to you all.

Final point is this.. each and everyone of you ask yourself three questions. Do you play the game, or does the game play you? When did this happen?

Have a good one girls and boys. I am off to enjoy the rest of my holiday, I shall be back to make you all dislike or disrespect me more in about nine days I think.

:lol:

Re: As the world turns...

Posted: Sun Jul 12, 2009 4:02 pm
by Colton
lol Semper :lol:

Re: As the world turns...

Posted: Sun Jul 12, 2009 7:31 pm
by Ĕɱƿŷ
As Noobert said, if the enemy has nothing to mass I am not going to let them get away with it and just become a 'farm'. I'll either mass their officers to tell them that they can't get away with massing without losses or mass their alliance. If they actually had something to mass when they mass me I wouldn't feel the need to take it out on their officer.

Re: As the world turns...

Posted: Sun Jul 12, 2009 10:32 pm
by DaDigi
See, my general policy was always stat-building. Why? Only because I didn't have the time to devote to the game which would allow me to sit there for hours upon hours and click the little attack button over, and over, and over, and over. I didn't have the time, nor patience to do so. Just because you have a 600 gazillion army, and twice that in naquadah, that doesn't give you the right to rape and pillage the entire server because the mailman forgot to close the lid of your mailbox last week.

I could go on ranting about gameplay methods, but I'm too tired :( ..

Re: As the world turns...

Posted: Sun Jul 12, 2009 10:35 pm
by REK
Tetrismonkey wrote:
Meth wrote:
Tetrismonkey wrote:Qacol, this isnt a war game, its a MMORPG game.


Oh so gatewars.com is just for the look of it ?



"In a free, turn based, massive multiplayer 100% web based online verse, fight as one of the races that have discovered and utilized the gate system (OR CUSTOMIZE YOUR OWN RACE!), in constant battle for the control of the cosmos."

The game is a MMORPG. However, its based on war.

Must I say more?



you just contradicted your own startement by quoting that "in constant battle for the control of the cosmos."
That is exactly the game style we play we are the evil half of FUALL we play for total dominance to who ever wishes to be in our way by oppsuing us yes verbally on the forums in game or even msn convos its our way of playing if u wish not to be in our "way" then its simple dont join an alliance that has members bold enough to oppose us donot have a commander or officer who is dumb enough to ppose or insult us and u will never see us in ur logs but if u question us yes since this game carries over to both the forums and msn anything u say will be held against u. why because we are in constant battle for control of the cosmos :)

Re: As the world turns...

Posted: Sun Jul 12, 2009 10:42 pm
by REK
Semper wrote:An interesting series of thoughts.

Those who are hiding behind the "everyone is entitled to their own style of game play".. allow me to add some interaction to the conversation. So, is it ok if you child was at school and they started taking legal drugs that cannot cause death or any long lasting harm? If not.. then ask yourself the route of it? A Different set of persona's? Different set of beliefs? Is it ok to take them, then begin to act differently whilst under the influence.. doing things that would not normally be accepted and then, of course, going to any lengths to get the same old fix even in a changed/changing environment.

The ultimate point is.. and the one thing Tetris did not say as he's worthless.. is that the general players of SGW and probably most mmorpg's (let me repeat this last word - mmorpg's. It's NOT a war game..it's a role playing game, ok jackipoo's? Just want you and all the other deluded so and so's still holding onto that old chest nutt to get the message)

have long since forgotten the fine line between playing a game and making it into something personal.

How many of you threaten to walk out of an alliance because you care so much about one little detail that you have to put up a fuss? How many of you have spent over the average price of ONE normal PC/Xbox/PS3 game on THIS game? How many of you speak of honour opposed to 'good sportsman ship'? Noobert.. your bad too. Have you ever even met Orpheus? What did you say in our vendetta thread my good sir about what I wrote on these forums about him meaning to you?

noobert wrote:Would you be wanting to solve something after somebody slaps you in the face, spits on your shoe, and then tells you that your mothers a **Filtered**? I wouldn't because that's what it felt like to me when Semper spoke about Orpheus that way without having even known him. I highly doubt you would solve a problem like this if somebody did this to you.


In response to me calling Orpheus unfit to be a member of the HoF and having delusions of grandeur.

How many players in this thread CARE about how they look to all the other players beyond the worth of their word and the strength of the grey matter between their heads?

I hate to say this kids... but a great deal of you, and a large chunk who have posted in this thread too.. have long since lost sight of the true worth, the correct context of things.. you're truly lost.

The players make this game... the problem has.. and always will be the players and their fortitude.

I shall say nothing more on this topic.. except, and I say this as no word of a lie.. you're all a joke, and you've been one of the biggest jokes here to entertain me for the past four year. Some of you have no idea the sick joy I get off reading how serious people take this game. How ignorant it makes, what I think could be very sound and good people, sound.

That's why I say what I say.. and do what I do.. it gages the reaction, it shows me just how much this game.. the empowerment it gives.. means to you all.

Final point is this.. each and everyone of you ask yourself three questions. Do you play the game, or does the game play you? When did this happen?

Have a good one girls and boys. I am off to enjoy the rest of my holiday, I shall be back to make you all dislike or disrespect me more in about nine days I think.

:lol:



you always seem to take this game abit to seriously you actually waste your time constantly over analyzing the things people do .. news break some of us log in a total of 1 hour playing time pe week and that includes the forum..

Re: As the world turns...

Posted: Sun Jul 12, 2009 11:34 pm
by BenjaminMS
LMAO... on reply to 'you cannot enforce another a playing style'... let me take a few examples, of both TTF and FUALL which completely contradicts this.

The Educators with their 'max 20% massable stats'. How's that no 'enforcing a playing style'
Members of both FUALL and TTF with their random masses 'just because'. Sometimes at people who never cared much for big alliances and suddenly, without even one possible for them legimate reason, 'just because'. And all of sudden it *could* be that the players becomes that afraid of all of sudden random masses, that he/she will keep no stats, get farmed etc or maybe delete, 'just because'. How relates that to your 'cannot enforce another a playing style', or for that matter, 'enforce having to choose to delete'. Hmm?
DDE's random wars - luckily they choose wise enough in general with alliances that don't mind a war, but how about what happens that you choose the wrong alliance, which mass-deletes and spreads word that you shouldn't play TGW because people destroy you 'just because they can'. Don't you reckon that is bad business?

Re: As the world turns...

Posted: Mon Jul 13, 2009 12:10 am
by REK
itsd a free game therefore not a real business
as for mass anybody cause u can thats everyday life
I beat u up cause I can I steal your car cause I can I broke into your house cause I can I had an affair with your wife cause I Can I fired you cause I can I passed you over for a promotion cause I can its life people will always do what they can get away with

I dont speak for anyone but myself I personally dont care if anyone likes me I told this to my wife earlier today she told me that im a hard cold blodded person that Im not nice to others excpet her our boys and my "click" of people to everyone else Im rude arrogant mean and celf centered my responce to her was simple no one ever said I was put on this earth to please others I am who i am and if u dont like it u can either fight me or ignore me

its simple u play the way u want to play if the people around u getr u massed and u dont want anything to do with that go elsewhere
you people have no idea who we are or why we do what we do or why so many other players never get massed we have our reason and some are simple they dont mess with us ... yes we had rankwars and other stuff but it served a purpose and everyone was given a week warning soe didnt care others just ignored us then whined about

but we are still the largest empire ingame with new members on a weekly basiswe have sleeper cells in almost ever alliance ingame there is a reason peple want to be us...

Re: As the world turns...

Posted: Mon Jul 13, 2009 7:15 am
by buck
Just love how people always point towards the fact the games name is gatewars .

I'l tell you why its more than simply WARS, it should be GatePolitics, Its such a magnificant reflection upon what would have happened if America and russia DID go to war (TFF FUALL i wont say which side is which :P ) . Not only that but you have alliances, within alliances, Allies, enemies, Diplomats, All these positions have been created because at the end of the day war is annoying, even in a war game.

I used to be head of intelligance for an alliance, Back in the day when it was genuine Politics and backstabbing rome stylee wars, And the amount of behind the scenes deals, And knifeing in the back that went on was great. Nowadays everyone says war this and war that, its more than simply war. I would accuse most people who say its just a war game of haveing gotten lazy, And being satisfied with just warring, because they have forgotten the thrill and interest of how the political side of the game can be.

Re: As the world turns...

Posted: Mon Jul 13, 2009 9:16 am
by Jack
Semper wrote:(let me repeat this last word - mmorpg's. It's NOT a war game..it's a role playing game, ok jackipoo's? Just want you and all the other deluded so and so's still holding onto that old chest nutt to get the message)

Who says MMORPGs can't be war games? The MMORPG label is only indicative of the gameplay mechanism.


MMO - Massively Multiplayer Online means just that, a crapload of real people battling it out(whether it be in wits or brawn) online. This label can be applied to just about any genre. See the MMOFPS Battlefield 1942.

RPG - Role Playing Game likewise is just a label explaining the game's mechanics and can be coupled with any other genre. Take for instance Bioshock, that is an FPS RPG.


So yeah, it's an MMORPG, but that does not change the fact that the premise is based on war, thus a war game.

Re: As the world turns...

Posted: Mon Jul 13, 2009 6:13 pm
by Lore
BenjaminMS wrote:LMAO... on reply to 'you cannot enforce another a playing style'... let me take a few examples, of both TTF and FUALL which completely contradicts this.

The Educators with their 'max 20% massable stats'. How's that no 'enforcing a playing style'
Members of both FUALL and TTF with their random masses 'just because'. Sometimes at people who never cared much for big alliances and suddenly, without even one possible for them legimate reason, 'just because'. And all of sudden it *could* be that the players becomes that afraid of all of sudden random masses, that he/she will keep no stats, get farmed etc or maybe delete, 'just because'. How relates that to your 'cannot enforce another a playing style', or for that matter, 'enforce having to choose to delete'. Hmm?
DDE's random wars - luckily they choose wise enough in general with alliances that don't mind a war, but how about what happens that you choose the wrong alliance, which mass-deletes and spreads word that you shouldn't play TGW because people destroy you 'just because they can'. Don't you reckon that is bad business?


I whole heartedly agree with the sentimate your impling, I honestly do, and I back your argument, but as I have been told I now tell you.

Game mechanics dicatate certain things about play styles. Game mechanics make the attacker so far more superior then the defender, NOT the players. The whole premise of the game can be summed up in planets. You are not meant to keep them. In this game your not suppose to be able to outgrow/outpace/or outdo an aggressive attacker. Defenders are nothing but targets. Growth is a joke. Here you get punished for growing, in caps, in limitations, in having attack forms taken from you, in being attacked in ways you can not attack back, and in the fact you will ALWAYS lose more then your attacker. You can buy in 1 day what the biggest accounts grow in 1 year.

Yes a 1 stat striker can "force" his game play on you and there is nothing you can do, but a stat building defender can NOT force his play style on an attacker because Game mechanics will not allow it. Thats the difference. Not saying i agree or disagree, just saying that is the truth and the difference.

You will find that even after this war ends, if it ends, that tactics wont change. Most will keep only token defenses and massive strikes, they wont grow but sell UU for income so they can keep raiding, and also keeping their income low. I mean honestly, NO ONE in this game "Needs" an income. You can live better off everyone elses then your own, only reason you need miners is for bank capasity, not income.

Re: As the world turns...

Posted: Mon Jul 13, 2009 6:48 pm
by Jim
Oh god so many things to say and read....
First of im going to have to go with:
HAHAHAHA semper, that was awesome and you have a new fan :P, i completely agree with you there. Whoever responded to him arguing that he plays the game too much when he overanalyses everything on the forum: he is playing his own game in his head where he analyzes people and gets pleasure from it, this game i also like to play.

Umm next....
Lore, you is wise man :D.

Finally:
Gatewars_main::MMORPG.
Yeah its both.
Jack, your last post was pretty poor in my opinion :P
MMO - Massively Multiplayer Online means just that, a crapload of real people battling it out(whether it be in wits or brawn) online.

Where in Massively, Multiplay or Online does it say anything about people battling it out? Plenty of MMO's out there that dont have ANYTHING to do with war.

RPG - Role Playing Game likewise is just a label explaining the game's mechanics and can be coupled with any other genre.

The RPG part cannot be dismissed so crucially. I believe it is very important. Role Playing Game, i.e you roleplay in it :P. REK takes on the roll that he chooses and me and you and everyone else take on the role we choose, therefore its upto the person behind the screen to decide what this world offers for his or her character.

How many people are actually different in RL to what they are here?
Im exactly the same :D utterly chilled out but i looove to argue :D.


And to encorage a responce to this....
Your all idiots!!!!
:lol: :lol: