MS Suicide run / Ramming

Dubby_CompGamerGeek2
Forum Addict
Posts: 3152
Joined: Sun Sep 23, 2007 12:55 am
Alliance: TÅTS / TÅF
Race: Magnificent
ID: 83588
Alternate name(s): >> Skype: IrishHighlanders <<
Dublin Warrior, Dubby, Dubs, DW, CGG, DCGG2.
Paul, Paulie Boy!, Paulie, PAULIE!!!, PAULIE BOY!!!, Paul James, etc.
Location: USA
Contact:

Re: MS Suicide run / Ramming

I like the idea of MS ramming, tbh... that'd be cool...

It would need some safeguards in place to avoid too much exploitation, but it's a rocking good idea. :D
User avatar
Bullseye
Forum Expert
Posts: 1229
Joined: Sat Apr 07, 2007 11:26 am
Alternate name(s): *Bullseye
Location: UK

Re: MS Suicide run / Ramming

I like the idea, but have it the same as planet defences. It has to be of a certain size to successfully damage the mothership. Like fleets against a planets defence, gets completely 0'd if it doesnt meet a certain %.

So that way the rammer would have to atleast have a decent size or risk losing his mothership and causing 0 damage.
Lore
Fountain of Wisdom
Posts: 10730
Joined: Mon Jul 31, 2006 6:30 am
Alliance: The Dark Dominium Empire
Race: System Lord / AJNA
ID: 1928117
Location: On the dark side of the moon

Honours and Awards

Re: MS Suicide run / Ramming

Sarevok wrote:
Lore wrote:If any update about MS should come out, it should be a way to put them out of business for an extended period of time, not 1 turn.

I doubt this would help, at least as far as i can see.
Would just allow the large MS, unless they got jumped by an entire alliance, to effectively put out-of-commission any average MS, since they could effectively sit on them, disabling them for a period of time (instead of the owner just waiting for the right time to re-buy weapons)


Well I would assume 2 things,

1. it would/could disable BOTH ships

2. a single ship could only disable a single ship per day.

other wise you just have 1 big alliance MS rammer floating around LOL
Image
schuesseled wrote:And Yes, If someone attacked me with a knife and I had a cannon I would shoot them with it.
Age old saying that, "Dont bring a knife to a gun fight"
Reason, youll get dead.
Sarevok
Forum Addict
Posts: 4042
Joined: Wed May 09, 2007 7:42 pm
Race: NanoTiMaster
ID: 0

Re: MS Suicide run / Ramming

So more of a Ship4Ship style? If they have a specified minimum power?
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
User avatar
th0r_
Fledgling Forumer
Posts: 216
Joined: Fri Jun 05, 2009 6:03 am
Race: ancient
ID: 0

Re: MS Suicide run / Ramming

Well, players with big MS will be able to mass other MS even easier. It still favorites big MSs more than smaller users.
User avatar
Bullseye
Forum Expert
Posts: 1229
Joined: Sat Apr 07, 2007 11:26 am
Alternate name(s): *Bullseye
Location: UK

Re: MS Suicide run / Ramming

And so it should favor the big motherships, otherwise whats the point in having a big one. If they were easy to take down, motherships would become pointless.
Locked

Return to “Suggestions Archive”