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Re: Ability to buy 'night PPTs'...

Posted: Fri Oct 23, 2009 6:57 am
by Sarevok
CABAL wrote:Currently, if I had 1q naq, and you had 1tril naq with, say a 10bil def, you would still 'win'. Because massing a def when they have nox is impossible anyway.

And nox adds a 7s delay. And I'm sure it's 7s.

Yes, Nox gives 7s, and without it but still Critical give 6....

And no i wouldn't. I'd run out of resources before you would (especially if planets were involved) Even if it cost me 1/10 of the cost it was for you, you would still beat me down by a factor of about 100...

Re: Ability to buy 'night PPTs'...

Posted: Fri Oct 23, 2009 8:58 am
by MEZZANINE
I think shorter PPTs would encourage more people to run to PPT and would make farming less profitable, sorry but I dont like it.

I still like Easy's idea of being able to buy 2x PPT at once ( 4 days ) for people who are away for a few days at a time.

Re: Ability to buy 'night PPTs'...

Posted: Fri Oct 23, 2009 10:48 am
by th0r_
Earendil wrote:
temptress wrote:how about you buy an alloted amount of time

ie instead of 2days ppt you get 48hrs, which you can use anyway you want..


This is nice, but, it should be a minimum of say, 2 or 3 hour blocks


I also like this, but we should be able to split 96hours. 2 ppts.

Re: Ability to buy 'night PPTs'...

Posted: Fri Oct 23, 2009 9:54 pm
by Sarevok
Earendil wrote:
temptress wrote:how about you buy an alloted amount of time

ie instead of 2days ppt you get 48hrs, which you can use anyway you want..


This is nice, but, it should be a minimum of say, 2 or 3 hour blocks

2-3 hours is just not worth it. If you were going to use it, you'd want it applied for more then 3 hours.


MEZZANINE wrote:I think shorter PPTs would encourage more people to run to PPT and would make farming less profitable, sorry but I dont like it.

I still like Easy's idea of being able to buy 2x PPT at once ( 4 days ) for people who are away for a few days at a time.

No, since when you farm (and not raid) chances are you take all of it, unless it's some silly amount like 25T sitting in the open. 8-10 hours would allow a PPT whilst at work/sleeping

Re: Ability to buy 'night PPTs'...

Posted: Fri Oct 23, 2009 11:31 pm
by schuesseled
Tbh... nothings wrong with PPT and nothing needs changing.

Re: Ability to buy 'night PPTs'...

Posted: Sat Oct 24, 2009 2:08 pm
by Tekki
I don't mind easy's idea of being able to buy both your PPTs at one but this one....

Wow... why don't you all go play fluffybunnies? Talk about a way of giving the advantage to thsoe with NO LIFE and the ability to just sit at the computer forever.

You can already get a 1 hour PPT - it's called buying stuff off teh black market ingame. And you already have 4 days PPT a week normally so I dont see an issue, use them to sleep with.

If you build a defence use nox and critical, though I admit with soem fo the changes the advantage has been swung a bit towards the attackers in a war and their initial strike.

But this... might as well change the game name to Protection Wars as there would be no strategy, no risk and no fun.

Re: Ability to buy 'night PPTs'...

Posted: Sat Oct 24, 2009 6:49 pm
by Sarevok
Tekki wrote:You can already get a 1 hour PPT - it's called buying stuff off teh black market ingame. And you already have 4 days PPT a week normally so I dont see an issue, use them to sleep with.

Because you could only sleep 2 nights/week? ;)

Re: Ability to buy 'night PPTs'...

Posted: Sat Oct 24, 2009 7:43 pm
by Tekki
I sleep 7 nights a week just fine - four on PPT, 3 off.

but there is the risk of the game - and the thing that makes it somewhat even. The game and the world is in 24 hour time, so get used to it.

Thee is no need for untouchable protection overnight.. unles you are REALLY afraid of losing your investment bu then shouldn't you be only investing what you are prepared to lose.

Bring in 'nightly' PPTs and you remove much of the challenge of the game as well as making it merely for those who have nothing else to do during teh day. There ae alreadygames where you can log out and no harm can be done to you, go play them if going to sleep really bothers you that much

Re: Ability to buy 'night PPTs'...

Posted: Sat Oct 24, 2009 9:05 pm
by Sarevok
i just think that the ability to define when you want to be protected, rather then a set period from start would be more useful.

And i doubt the "only build what you want to loose" would be accepted by masses if they could loose their attack units

Re: Ability to buy 'night PPTs'...

Posted: Mon Oct 26, 2009 6:12 am
by deni
But you can define already when you want to be protected - twice up to 48 hrs :)

Re: Ability to buy 'night PPTs'...

Posted: Mon Oct 26, 2009 4:24 pm
by Sarevok
But what if you want to define it more then twice

Re: Ability to buy 'night PPTs'...

Posted: Mon Oct 26, 2009 4:27 pm
by Lore
Sarevok wrote:But what if you want to define it more then twice

if you make the blocks smaller, the time should be decreased.

doing it this way hands the game to people with no jobs, no school, or internet access from work. Its pointless for anyone with a job and a family to play.

I dont mind you going with smaller blocks, as long as you get less and less overall time to balance it out. 4 days a week is enough.

Re: Ability to buy 'night PPTs'...

Posted: Mon Oct 26, 2009 8:37 pm
by Sarevok
So, if you had like a stockpile of "PPT Time", like merlins?

You can use the 2 PPT MTs to add 24 hours (for example) to your personal stockpile, or, you can use them as they are now, and get 4 full days PPT?

And limit the amount you can stock pile to like 40 hours (so that you can't PPT EVERY night, which would be 56, but you can still for like 5 nights of the week)

Re: Ability to buy 'night PPTs'...

Posted: Tue Oct 27, 2009 12:03 pm
by Andariel
I also think this would benefit the super active the most.

Re: Ability to buy 'night PPTs'...

Posted: Tue Oct 27, 2009 12:43 pm
by ~[ Greased Gerbil ]~
Baby no want lose Naq in bed? Would you like a lolly too?

My main problem with this is that at will effectively divide the game into time-zones. Those of us in time-zones that are online while the massive American or European player base are sleeping on their comfortable nightly PPTs essentially have no sources of Naq or UU besides those in our own time zones.

What happens is you have one huge player block in the US/Canada/Mexico with an epic amount of Naq/UU floating around, the same thing a few hours ahead in Europe, and then those of us in less populated time-zones who will login and find that three quarters of active players are protected until we go to sleep.

I think having PPT in one inflexible 48hr block makes perfect sense. It makes you think before you put it on. It stops people running to PPT every night to cover their asses. Best of all, the only way to end it is to break it. Being able to put it on temporarily and then end it whenever you want to attack someone, before quickly running to hide back therein, is the gaming equivalent of a bully beating up his classmates with the blessing of his teachers.