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Re: Mothership -> Space Fleet

Posted: Sat Oct 24, 2009 6:53 am
by schuesseled
Sarevok wrote:
schuesseled wrote:
Sarevok wrote:
SuperSaiyan wrote:you don't need multiple ships, just one awesome one :smt047

Good Luck defending 2 worlds with 1 "awesome" ship from someone with 2 weaker MS :-"


depends...

what if the ship was the size of a galaxy, galaxy class ship, its maximum speed is orbit, hahaha.

Yes, because an object that massive would collapse the galaxy in on itself, good idea...


Call it a black hole converter weapon :)

Re: Mothership -> Space Fleet

Posted: Sat Oct 24, 2009 7:22 am
by CABAL
Seriously though, if this is implemented, SGW is slowly turning into another game, and not based off of a KoCC :-$

Re: Mothership -> Space Fleet

Posted: Sat Oct 24, 2009 10:39 am
by schuesseled
Well tbh, just make this a "you can now choose your own name for this" update along with other things to make the game more customiseable. If you like calling them volleys leave it like they are, if you want to instead call them dildo bashing powerpuff cereal bars, then do so. :-k

Re: Mothership -> Space Fleet

Posted: Sat Oct 24, 2009 6:42 pm
by Sarevok
schuesseled wrote:Well tbh, just make this a "you can now choose your own name for this" update along with other things to make the game more customiseable. If you like calling them volleys leave it like they are, if you want to instead call them dildo bashing powerpuff cereal bars, then do so. :-k

I DON'T think this is a good idea. Would just allow more offensive names out there.

Re: Mothership -> Space Fleet

Posted: Sun Oct 25, 2009 4:57 am
by Sarevok
SuperSaiyan wrote:10 planets in the same galaxy, which should have their own defenses (not to mention thos platforms floating around 3 of em)

one MS should be enough to protect them all, if its awesome enough

That it can break the laws of physics, sure why not :)

Though on topic, i don't care either way, but having them customizable would simply allow more possibilities for offensive names

Re: Mothership -> Space Fleet

Posted: Sun Oct 25, 2009 10:12 am
by Lore
SuperSaiyan wrote:10 planets in the same galaxy, which should have their own defenses (not to mention thos platforms floating around 3 of em)

one MS should be enough to protect them all, if its awesome enough

How do you figure that? How can 1 ship be in 10 places at once? Such as a well timed planet strip where 10 enemy MS strike in 1 turn.

Re: Mothership -> Space Fleet

Posted: Sun Oct 25, 2009 10:20 am
by Jim
Lore wrote:
SuperSaiyan wrote:10 planets in the same galaxy, which should have their own defenses (not to mention thos platforms floating around 3 of em)

one MS should be enough to protect them all, if its awesome enough

How do you figure that? How can 1 ship be in 10 places at once? Such as a well timed planet strip where 10 enemy MS strike in 1 turn.

Indeed, also how can 1 ms be both attacking AND defending at exactly the same time 8-[
or how can 2 MS's be simultaneously engaged over 2 different planets in 2 different systems while adding to the ground forces

Re: Mothership -> Space Fleet

Posted: Sun Oct 25, 2009 10:32 am
by Lore
Man Called Jim wrote:
Lore wrote:
SuperSaiyan wrote:10 planets in the same galaxy, which should have their own defenses (not to mention thos platforms floating around 3 of em)

one MS should be enough to protect them all, if its awesome enough

How do you figure that? How can 1 ship be in 10 places at once? Such as a well timed planet strip where 10 enemy MS strike in 1 turn.

Indeed, also how can 1 ms be both attacking AND defending at exactly the same time 8-[
or how can 2 MS's be simultaneously engaged over 2 different planets in 2 different systems while adding to the ground forces

Well I think they can attack and defend at the same time, the other two I do agree with tho. I like the "fully repaired" option in the middle of a flight/fight as well.

Re: Mothership -> Space Fleet

Posted: Sun Oct 25, 2009 5:26 pm
by Sarevok
SuperSaiyan wrote:
Lore wrote:
SuperSaiyan wrote:10 planets in the same galaxy, which should have their own defenses (not to mention thos platforms floating around 3 of em)

one MS should be enough to protect them all, if its awesome enough

How do you figure that? How can 1 ship be in 10 places at once? Such as a well timed planet strip where 10 enemy MS strike in 1 turn.


It doesn't need to be in 10 places, it needs to be at the weakest defended planet, then make its way through

And if the strongest MS is at say the 5 planet, and they all attack at the same time?

Re: Mothership -> Space Fleet

Posted: Mon Oct 26, 2009 4:30 pm
by Lore
SuperSaiyan wrote:strategically speaking, you go to the planet of most importance first and hope you have appropriately equipped the others

I look at it like a quantity over quality issue, sure 10 MS may sound great, but the costs of having 10 capable of doing anything would be astronomical to the realm collective. By having one capable of easily subdoing the enemy, you may loose one or two planets, but your MS will be able to hold out and take the others easily


????

No it wont?

Alliances will pump 1 or 2 accounts to 10 massive MS.

And your MS will go down quickly, no matter how strong it is, if its fighting 10 MS. They repair, you don't.