Page 2 of 2

Re: remove dual planet steal limit

Posted: Mon Dec 14, 2009 4:27 am
by R8
how about it works kinda good the way it is. those people who want to buy 10 dual planets or want to have 10 dual planets and have the money and resources to support them will get them one way or another. no one can buy and build 10 planets in 1 month so they do it over time.

fleets and massing platofrms are already out of control as it is how about intropduce a cap to stop this going way too ahead of itself and dont make planets untouchable which no planet is at the moment unless merlined.

Re: remove dual planet steal limit

Posted: Mon Dec 14, 2009 7:31 am
by Sarevok
R8 TDL wrote:how about it works kinda good the way it is. those people who want to buy 10 dual planets or want to have 10 dual planets and have the money and resources to support them will get them one way or another. no one can buy and build 10 planets in 1 month so they do it over time.

fleets and massing platofrms are already out of control as it is how about intropduce a cap to stop this going way too ahead of itself and dont make planets untouchable which no planet is at the moment unless merlined.

Let me guess. You have very little defense, and a large/monstrous MS right? And probably an attack of at least 2x your defense, if not 5x.

Obviously if the status quo suits a players style they do not want it changed. But why shouldn't it be changed to better suit newer players, or current players preferred style, and not just favor those whom follow a certain style

Re: remove dual planet steal limit

Posted: Mon Dec 14, 2009 7:45 am
by R8
Sarevok wrote:
R8 TDL wrote:how about it works kinda good the way it is. those people who want to buy 10 dual planets or want to have 10 dual planets and have the money and resources to support them will get them one way or another. no one can buy and build 10 planets in 1 month so they do it over time.

fleets and massing platofrms are already out of control as it is how about intropduce a cap to stop this going way too ahead of itself and dont make planets untouchable which no planet is at the moment unless merlined.

Let me guess. You have very little defense, and a large/monstrous MS right? And probably an attack of at least 2x your defense, if not 5x.

Obviously if the status quo suits a players style they do not want it changed. But why shouldn't it be changed to better suit newer players, or current players preferred style, and not just favor those whom follow a certain style


i fail to see the propsoals will help newer players. if anything it will help the ones already with large duals and lots of defences(the category you fit into :-" ) by increasing the minimum % of fleets required to mass a planets defence and such. i dont know weather your for/against keeping the limit. personally it doesnt bother me eitehr way you steal some loose some and balance is restored losses and gains both ways yes?

Re: remove dual planet steal limit

Posted: Mon Dec 14, 2009 7:47 am
by Hitchkok
Sarevok wrote:
R8 TDL wrote:how about it works kinda good the way it is. those people who want to buy 10 dual planets or want to have 10 dual planets and have the money and resources to support them will get them one way or another. no one can buy and build 10 planets in 1 month so they do it over time.

fleets and massing platofrms are already out of control as it is how about intropduce a cap to stop this going way too ahead of itself and dont make planets untouchable which no planet is at the moment unless merlined.

Let me guess. You have very little defense, and a large/monstrous MS right? And probably an attack of at least 2x your defense, if not 5x.

Obviously if the status quo suits a players style they do not want it changed. But why shouldn't it be changed to better suit newer players, or current players preferred style, and not just favor those whom follow a certain style


why would a player such as that you described would be against this?
5 times more duals fr him to steal.

Re: remove dual planet steal limit

Posted: Mon Dec 14, 2009 7:48 am
by Sarevok
No, i was saying it such that leaving things as they are, favor the older players much more. And why shouldn't that status quo be upset, to aid people of different playing styles or newer players?

hitchkok wrote:why would a player such as that you described would be against this?
5 times more duals fr him to steal.

Well R8 just said he was against it, why not ask them? :?
And second, it was in relation to what i said about the power ratio. Changing the current setup in anyway, would make the defense more useful, and thus removing the dominance of fleets.
Think about it. Before the updates, fleets were 1/2 the power they are now, there was no techs, and there were no platforms. So basically fleets were about 40% as effective as they are now. They didn't complain when there playing style was being made easier. Yet when someone like myself asks about making my style easier, everyone else gets on the bandwagon of "well change your style then"

Re: remove dual planet steal limit

Posted: Mon Dec 14, 2009 8:00 am
by R8
let me put this another way sarevok. before techs were introduced everyone complained that planets and their defences were too large and certain players had "untouchable" duals which no one could mass down. so tech were brought in but at the same time mobile plats in a kind of way to try and restore balance as people now had some additional defence powers for their planets.

the dual limits ok like i said if anyone wants to spend all their money buying duals they will get around the limit one way or another 2 duals a month right? but realistically no one would buy taht many-too expensive.

for the planet stealers (i am one of those btw) the limit is a bit of a hinderence but you can work your way around it and just time it correctley hence why it does not bother me weather the limit is in place or not! also not many people get to steal that many dual planets a month and keep them especiall while at war.

does this clarify what i was saying?

Re: remove dual planet steal limit

Posted: Mon Dec 14, 2009 8:04 am
by Sarevok
Yeh, i kinda got that.

I explained it to TheFlash about how it's not 2 steals, it's 2 steals, unless others are taken from you, then you get 1 (or more) back.

Sorta more a divergence on my part, from the topic at hand anyway.