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Re: Hmm... Possible suggestiong for 24,25 ascensions

Posted: Sun Feb 14, 2010 7:01 pm
by Sarevok
Jedi~Tank wrote:INSULENCE!!!!!!!!!!!!!! enough already. Im gonna stop and crush everyone if this happens.

:lol:

Even if it did, just don't ascend. Such a waste of resources :?

Re: Hmm... Possible suggestiong for 24,25 ascensions

Posted: Tue Mar 02, 2010 7:52 am
by Chamaileon
That would be a total waste of time.
A person could just lay back at 5th or 6th asc then build a MS and att/def planet and out compete the person who has busted their a$$ off using up the resources to ascend. It happens now. After all the ascensions we still have the same basic weapons. Not too creative.

Game needs to be redesigned. ASC server should go.
Their should be a different promotion/leveling system.
Perhaps use the tech page, to spend resources on leveling up different techs for your bonuses. Each lvl would of course be more and more expensive.

If we are no longer allowed to use characters/terms, etc from the Stargate Franchise then we should invent something for ourselves.

Possibilities are endless.

Re: Hmm... Possible suggestiong for 24,25 ascensions

Posted: Tue Mar 02, 2010 5:35 pm
by Sarevok
chamaileon wrote:ASC server should go.

Perhaps use the tech page, to spend resources on leveling up different techs for your bonuses. Each lvl would of course be more and more expensive.

I suggested something similar to this for non-ascended accounts. So that they didn't have to ascend to be competitive.

Make the costs 50-100% of that which ascenders have to spend. And give them the ability to further utilise their un-ascended races bonuses. Like increasing the chance of the rapid-evac that the Tauri/Humans have. Rather then being 25%(or whatever it is now), give them the ability to increase it by like 2%/ascension resources cost. I say 2% and not 1, because ascended get 4% bonus total (1 atk, 1 def, 1 covert, 1 anti-c) along with 2% for AB.

viewtopic.php?f=13&t=160614&start=0

If your interested