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Re: AT Price

Posted: Wed Mar 03, 2010 1:00 am
by Nigatsu_Aka
Sarevok wrote:
Nigatsu_Aka wrote:Prices will remain the same and will grow with the same trend as before. The price of ATs will always remain related to average naq ammount held by the 0 defense farms...
Not true.
If you can only buy 1k AT for 1T naq, then you need to hit for 15B to break even. Whereas before, when they were at 500B/1kat, you onlt needed to hit about 7-8B/15 to break even

If there's no supply, cause no one can get any, then people whom have them will just only sell for a higher price. Thus increasing the cost.


lol

So how is not compatible what you said with what i said? Of course that it is about supply and demand... who decides if a 0 defense farm is profitable or not?.... lol

Try again to contradict me. ;)

Re: AT Price

Posted: Thu Mar 04, 2010 3:56 am
by RevAngEl
The price for 1k AT will soon reach 1 tril naq and will keep growing. The price is not related to the ammount of naq a 0 def farm can hold, but vice versa..and yes..the demand says it all. People soon won't farm but for at least 20-25 bil naq, and many more players, as I do to, will turn to buying them for $, if the black market rates don't change too much, which I believe is why this upgrade is a little weird and sudden.
It is good for the game in one way but then again, it will make it nearly impossible from now on, for smaller players to let's say, build a 1 tril power MS and get close to bigger players untill the new rates will remain relatively fix.

Re: AT Price

Posted: Tue Mar 09, 2010 9:45 pm
by Sarevok
Nigatsu_Aka wrote:lol
So how is not compatible what you said with what i said? Of course that it is about supply and demand... who decides if a 0 defense farm is profitable or not?.... lol
Try again to contradict me. ;)
AT sellers determine what is profitable and what is not.
As i'm pretty sure i said. If i offer my AT at 1T/1k, then someone needs to hit for atleast 15B to make a profit if they buy from me.
The ammount farms hold, is based on what people can buy AT for. Not AT prices based on what farms can hold. If someone is deperate enough (find a really good dual planet, with small defense, but only have 100k AT) wouldn't they be willing to spend the 1T/1kAT, if it was a fast trade to get a hold of that planet?

Re: AT Price

Posted: Sun Mar 14, 2010 2:43 pm
by jamie930
What is going to happen is that main will turn into perg. Due to the lack of turns.
Or people will start quitting due to the lack of turns. I play this game because it is free.
It might make raiding really profitable due no one having AT to raid

Re: AT Price

Posted: Sun Mar 14, 2010 3:03 pm
by RepliMagni
jamie930 wrote:What is going to happen is that main will turn into perg. Due to the lack of turns.
Or people will start quitting due to the lack of turns.



Lets not be melodramatic now ;)

Re: AT Price

Posted: Sun Mar 14, 2010 5:57 pm
by Sarevok
If main -> perg
then perg -> ???

Re: AT Price

Posted: Sun Mar 14, 2010 6:45 pm
by solmyr
a coma?

Re: AT Price

Posted: Sun Mar 14, 2010 7:40 pm
by Dubby_CompGamerGeek2
if main = perg,
then perg players might well migrate back to the greater freedoms of main...

and I personally think the relationship between Attack Turns prices on the Forums and naq held by zer0 defense farms is not one-sided, in either direction...

but a two-way street... in which buyers determine what they will pay for,
and sellers determine what they will sell for... duh... capitalism... :P

If I can't farm enough with purchased attack turns to make a profit, (and grow my account faster than a blade of grass):
I can either farm riskier targets,
I can find cheaper attack turns,
I can only use the attack turns I'm given for free by Jason,
(in fact, I can sell of them back to the ingame market for use by better farmers.)
I can stick to growing my personal income and UP...
or I can spend $$ on the game.


If I can't sell my Attack Turns for enough additional resources to grow my account faster than a blade of grass:
I can use my Attack Turns to farm, raid, and cause mayhem,
I can donate them to friends who can't afford to pay me beans,
(in fact, I can sell of them back to the ingame market for use by better farmers.)
I can stick to growing my personal income and UP...
or I can spend $$ on the game.

If a lot of Buyers' and or Sellers' accounts are focused on growing their personal income and UP...
this will result in better farms, and higher returns for both buyers and sellers in the long run...

If both sides are farming and raiding active / riskier targets, and otherwise causing mayhem, this will result in better farms and higher returns for both in the long run...

If Sellers donate them to friends who can't afford to pay, those friends are then going to use them to farm and raid, or cause mayhem...

if the poor friends use turns to farm and raid, some of them will choose inactive players who pay beans, and some will choose riskier targets...

if the poor friends decide to cause mayhem, again, more farms created. :sge

Re: AT Price

Posted: Thu Apr 15, 2010 11:30 pm
by ~Sabaku no Gaara~
Well let's say that i have 0 ats for one week , what can i do in that week ? nothing , only ppt. If i go in ppt for 5 days that means that i will log on only 3 times during those 5 days. I think that the game is going down , sorry for saying that but we really need more ats. I remember that about one year ago you could take like 2.5 k ats from the market , now you can take only 1k.
And the price of ats back then was 300 bil , maybe 350 , i don't remember exactly.

So my point is that if we have more ats the game a will be more active.

If we have no ats we will get bored and some of us will leave the game.

So i really think that the admin should add more ats to the game , and the ats price should remain 750.

Re: AT Price

Posted: Fri Apr 16, 2010 1:58 am
by Lithium
he thinks for his pocket, i bet he has seen that some here make $ for selling naq so he worked his way that direction

Re: AT Price

Posted: Fri Apr 16, 2010 8:20 am
by ~Sabaku no Gaara~
looks like that i'm not the only one who thinks that jason cares more about his pocket and not about the players.

you're right mate.

let's hope that in one day he will care more about the players .

Re: AT Price

Posted: Tue Jun 08, 2010 1:25 am
by Renji
i think this is kind of related, went to buy at's from the cash market and now your only getting 8k for per 10 dollars, i think thats dropped form what 10k per 10 dollars in a short space of time, why such a drop , anyone know ??

Re: AT Price

Posted: Tue Jun 08, 2010 4:17 am
by Sarevok
It has dropped from 13K for $10 actually. This has happened over the past few months.

I believe the reason is Jason trying to slow the game, and level the playing field. Rather then fight for AT, cash spenders could easily get plenty of turns to farm and mass with. Now that the rates are like 40% lower then they were. There will be less of an advantage to those whom spend money.

~Sabaku no Gaara~ wrote:looks like that i'm not the only one who thinks that jason cares more about his pocket and not about the players.
you're right mate.
let's hope that in one day he will care more about the players.
I don't know about you, but reducing the number of AT available for cash will either reduce he's "pocket" as it'll be more worth wild buying from the players, or will better line he's pocket, as people spend more for same ATs. Though i'm thinking the first is more likely.

Re: AT Price

Posted: Tue Jun 08, 2010 5:46 am
by Renji
i agree, i normally bu maybe 10k a week , but since your now getting less for your cash then i wont be doing it, probably once a month or so now i reckon, even with your market turns your not getting the same so im gonna have to use my at's better which may make me a better player in the long run but i also trade a lot and im not saying me not trading at's are gonna ruin the game but i guess im not the only one that wont be trading as much, i already had a discussion with someone this morning who has been playing for 3 years and they have stopped buying as mch now

Re: AT Price

Posted: Tue Jun 08, 2010 6:07 am
by Sarevok
I think the game quickly become dependant on AT buyers with $. Since the available turns from the market went from like 300AT/package, to like 15. It was the best choice. Now with AT being more available form the market again (all be it non-transferable), there will be more available, since people can use their personal turns they get, and sell their generated turns to the market.