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Re: New accounts
Posted: Sun May 16, 2010 4:25 am
by megrim
Sarevok wrote:megrim wrote:To that I will say no !!!!!!!.... I mean multi's are just gonna go YAY free 500 b naq as well as 5 - 6 free mill uu to raid. plus 2k AT's to annoy who I want .. life is good
.. mmm yeah I think I'll create another account.
but I do agree with a boost in ascended and a bigger bank.
Lol, so we should shut the game to any new comers? Since they may be multi's. And we can't have them getting resources
Nah not saying that.
My point is that well they don't need such a Huge boost well in my opinon they don't.
I mean 500b naq is prob already enough for a person to create a multi account not to mention the uu etc your suggesting .
maybe like 50 b naq is fine not 500 b naq.
(just thinking that well more multi accounts will be created from this to benefit already stronger accounts than the newer accounts therefore I rate it should be lower)
plus with the assigning them to a random alliance they can learn how to play from that alliance and the alliance can always help out with resources
this might even reduce multi's since well hey the alliance will find it strange that their new recruit is doing nothing and therefore their new multi is more carefully watched compared to what it is now.
also bank size can be like 2T at the start , I thats decent enough...
Re: New accounts
Posted: Sun May 16, 2010 5:13 am
by Sarevok
Problem with aligning them a random alliance, is their playing style. Would a defensive player want to be teamed up with a warring alliance like Risco's? Or would a warer want to join a growth alliance?
50B naq... What gets you 7500UP?
Re: New accounts
Posted: Sun May 16, 2010 5:32 am
by megrim
Sarevok wrote:Problem with aligning them a random alliance, is their playing style. Would a defensive player want to be teamed up with a warring alliance like Risco's? Or would a warer want to join a growth alliance?
50B naq... What gets you 7500UP?
okay well obviously the naq value can be discussed and all but well I personnaly don't like giving big handouts to people. so hwo about we leave it at lets say 150 b naq.
megrim wrote:Therefore I have a suggestion that well , when new accounts start up they get the bonus of whatever it is and also get assigned to a random alliance of course the alliance will have to be active ,
So for this I suggest that well active alliances will have to put there names down for this list and the list gets renewed every month or whatever it will be set at
(To ensure the new player doesn't join well an inactive alliance lol )
so yeah alliances will have to put down there name onto this list. therefore the alliance will have less recruiting to do if they want new members and warring alliances like Rico's/Mayhem etc that don't sign up won't get new members
Also have 3 groups
join a warring alliance.
join a diplomatic alliance.
Be a lonewolf.
alliances just have to well sign the correct list.
There accommodated everyone I hope.
Re: New accounts
Posted: Sun May 16, 2010 5:57 am
by Sarevok
megrim wrote:okay well obviously the naq value can be discussed and all but well I personnaly don't like giving big handouts to people. so hwo about we leave it at lets say 150 b naq.
I don't see the problem with 500b tbh. It's like 1kAT, which they can get with all 3 MTs anyway.
megrim wrote:Also have 3 groups
join a warring alliance.
join a diplomatic alliance.
Be a lonewolf.
I don't want to sound like a pain, and i'm sure most people on here think i am. I would rather give them a link to the recruitment section, then place them into an alliance. That way, they can see what advantages and disadvantages a certain alliance would give, as opposed to guessing, and maybe not liking the result
Re: New accounts
Posted: Sun May 16, 2010 7:42 am
by megrim
Sarevok wrote:megrim wrote:
okay well obviously the naq value can be discussed and all but well I personnaly don't like giving big handouts to people. so hwo about we leave it at lets say 150 b naq.
I don't see the problem with 500b tbh. It's like 1kAT, which they can get with all 3 MTs anyway.
The problem I see here is that multi's can use the 500 b naq .. i'll be fine with giving them an extra 1k non-tradeable turns .
I just want a balance where I feel that well multi's can't benefit or will have to put in a lot of effort etc.
and not like okay make new account . go off ppt.
go main account atk for 500 b naq ...
Sarevok wrote:megrim wrote:
Also have 3 groups
join a warring alliance.
join a diplomatic alliance.
Be a lonewolf.
I don't want to sound like a pain, and i'm sure most people on here think i am. I would rather give them a link to the recruitment section, then place them into an alliance. That way, they can see what advantages and disadvantages a certain alliance would give, as opposed to guessing, and maybe not liking the result
lol its fine...
um tbh when I was just starting this game I felt intimidated by the forums. Infact a lot of people that are in my alliance don't like the mian forums sicne well things you can say here can well lead to wars and their accounts destroyed etc.
plus well the recruitment links in the game are also kinda a hassle I mean you gota register on this forum and then well gota find the right allaicne for you therefore thats liek what 30 min to read etc heck when I just started I just wanted to play .
then post in the right section and then you might be ppl trying to convince you to join their alliance and if you don't you might be threatened .
plus most of the alliance there are recruiting rather big members
LOL I was lucky cause with my alliance I just clicked join alliance and they accpeted me and I've been with them ever since and I've never looked back.
Re: New accounts
Posted: Sun May 16, 2010 7:53 am
by Sarevok
What if we could somehow get non-trade-able/attackable Naq? Silly idea, but i'd rather give them something to spend, then have to try to find farms to farm with extra turns.
Your probably right. I feel that way too. You annoy people, so they mass you. Though i do agree with somehow, providing people with a more direct choice of alliance
Re: New accounts
Posted: Tue May 18, 2010 2:00 pm
by Ascended Ra
I had this idea about new accounts and new players to the game. Well what if we had admin to up all the inactive accounts UP to about idk 50k uu a day or if not more. I say this because for one it would make it much easier for the new players to catch up and it would help the rest of us that are stuck at the mid way point and at the bottom to get those 200 mill AS. Now im not saying its hard now to get to a 200mill AS but to be honest it is now that i think about it cause most of the farms i find have only 1mill uu and i dont find many of them, not to mention the prices of ATs. I feel this will give a very good chance for the lil guys to catch up and be able to put up a fight when they have to. Now of course there will have to be some kind of a restriction put in to place so that the big guys dont take advantage of this and make lots of naq off it and to make them even more powerful then they are. This sounds like a good idea that just needs some pointers and some two sense i hope u all like it and help me perfect this idea

Ascended Ra
~T I T A N S~
Re: New accounts
Posted: Tue May 18, 2010 3:59 pm
by Tekki
Why is it suddenly so important to make it ‘easy’ to catch up? Or is this just a symptom of the instant gratification desire?
Re: New accounts
Posted: Tue May 18, 2010 7:50 pm
by Sarevok
Tekki wrote:Why is it suddenly so important to make it ‘easy’ to catch up? Or is this just a symptom of the instant gratification desire?
Is giving < 1% of the largest persons army size really that much of a 'easy' catchup? Just so they can explore a bit more, then lets say training the units into defence supers, then not being able to get a unit to attack anyone for a day?
I'm not sure that increasing inactive UP by 50k is a good idea tbh. Since almost any restriction you can put in place, can be bypassed.