Page 2 of 2

Re: People's preferance.

Posted: Fri May 14, 2010 6:29 am
by Sarevok
You would if every time you attacked someone, they were sabbed away in 30 seconds.

Re: People's preferance.

Posted: Fri May 14, 2010 8:15 am
by MaxSterling
Sarevok wrote:You would if every time you attacked someone, they were sabbed away in 30 seconds.

Doubtful, since your sabbing ability is tied to covert capacity and that is limited. Besides, too many players are worried about their own losses. If I still have a high covert power with 300k spies, you'll lose more of your own spies than it may be worth sabbing.

Re: People's preferance.

Posted: Wed May 19, 2010 2:40 pm
by Tekki
This is actually surprisingly one sided on the vote :)

Re: People's preferance.

Posted: Wed May 19, 2010 4:30 pm
by Norbe
I'm gonna be contraversial. The game needs updates that create some major changes. And this does that. Therefore i'm happy for them to be implemented.

~Norbe~

Re: People's preferance.

Posted: Wed May 19, 2010 4:37 pm
by Calesta
my opinion is that houses shouldn't be controlled by alliances. no way no how
should be done like a guild so that anyone from ANY single alliance can join any house they choose... if alliances or empires can control more than a single house it will throw the balance of the game way off. as it stands now i vote NO to any bonus to any house.

Re: People's preferance.

Posted: Wed May 19, 2010 5:15 pm
by Sycamore
Numero 3 for me.

Re: People's preferance.

Posted: Wed May 19, 2010 5:33 pm
by Sarevok
Norbe wrote:I'm gonna be contraversial. The game needs updates that create some major changes. And this does that. Therefore i'm happy for them to be implemented.

~Norbe~
Well, actually all it does, is further reduce losses. Sure there'll be battle for it. But in 6 months time, the status quo will be set in place, and no one will really fight for them

Re: People's preferance.

Posted: Tue Jun 22, 2010 10:45 am
by Forum
i want house membership to be valued above just convenience (so one can fight over them) but not sputidly powerful...
as is now, will do for release 1.0 of houses :)
with their fancy new names, and all...

Re: People's preferance.

Posted: Tue Jun 22, 2010 10:54 am
by MaxSterling
There's enough hate across the remaining players on the server that there really is no need to fight over houses.

Re: People's preferance.

Posted: Sun Jun 27, 2010 2:44 pm
by MEZZANINE
Forum wrote:i want house membership to be valued above just convenience (so one can fight over them) but not sputidly powerful...
as is now, will do for release 1.0 of houses :)
with their fancy new names, and all...


Just look at the vote, hell make the vote serverwide by added a temp option to the base screen ingame, PLAYERS DONT WANT THIS EMPIRE UPDATE !!! but same as last time you wasted time coding it, and regardless of what people say you go ahead anyways giving the strongest groups in the game even more bonuses, and you wonder why new players are decreasing and old players leaving increases ](*,)

Try reading the suggestions for admin section sometime and you will see updates players do want.

Re: People's preferance.

Posted: Sun Jun 27, 2010 3:30 pm
by MaxSterling
Right now, I'm guessing that many empires are wondering if it's even worth
joining the Houses to have autowar declared on it's House opposite. Right
now, staying out of the Houses seems to be the best bet if you love farming.

Re: People's preferance.

Posted: Sun Jun 27, 2010 6:15 pm
by Lore
MEZZANINE wrote:
Forum wrote:i want house membership to be valued above just convenience (so one can fight over them) but not sputidly powerful...
as is now, will do for release 1.0 of houses :)
with their fancy new names, and all...


Just look at the vote, hell make the vote serverwide by added a temp option to the base screen ingame, PLAYERS DONT WANT THIS EMPIRE UPDATE !!! but same as last time you wasted time coding it, and regardless of what people say you go ahead anyways giving the strongest groups in the game even more bonuses, and you wonder why new players are decreasing and old players leaving increases ](*,)

Try reading the suggestions for admin section sometime and you will see updates players do want.

=D> =D> =D> =D> =D> =D> =D> =D> =D>



MaxSterling wrote:Right now, I'm guessing that many empires are wondering if it's even worth
joining the Houses to have autowar declared on it's House opposite. Right
now, staying out of the Houses seems to be the best bet if you love farming.

so my question now is, what happens when 2 powerhouses take over the opposite houses? its autowar with your friendly alliances and this negates the benifits of the autowar feature.

Re: People's preferance.

Posted: Fri Jul 30, 2010 3:44 am
by repli**cator
other - remove

Re: People's preferance.

Posted: Fri Jul 30, 2010 7:11 am
by BenjaminMS
Locked to prevent anymore necroing since the updates already have gone live and the updates can be discussed elsewhere