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Re: Origins Status

Posted: Sat Aug 14, 2010 3:16 pm
by Dmonix
Shizzo I could hug you, I would like a mothership, or something that gives a bonus other than Covert/Anti levels, actual hidden boost to attack and defence would be nice.

Ashu wrote:Also, i think we should scrap the bank/naq increase. Make it so as its relative to the amount of units on your account.


I've spent a fair amount on my bank so I wouldn't mind a refund there :-D

Sarevok wrote:I don't think all fatigue should be removed. Defence perhaps, attack no. I say this because it encourages team work this way. If you attack gets weaker the more you hit, then it means you need to bring allies.


No scrap attack fatigue, team work should be encouraged by the redonkulous losses you take hitting anyone with a defence with 0 fatigue, 50/50 fatigue just owns far to much for anyone to consider farming, and if you not farming 45 AT a turn you're wasting your account if you're online imo

Re: Origins Status

Posted: Sat Aug 14, 2010 3:29 pm
by GOLDEN WING
check how Quantum is at the moment id love to see a game thats like that..

ascentions relative to ur army size etc its a really good idea and really fun but how Origins is atm its not fun at all.

Re: Origins Status

Posted: Sat Aug 14, 2010 5:37 pm
by Urahara
I'm just happy that changes will finally come now 8-[

(edit) Oh, Fix the market! :-D

Re: Origins Status

Posted: Sat Aug 14, 2010 5:52 pm
by J I X
~Lord Shizzo~ wrote:i think i just shed a tear that i saw Gary come back :cry:

some new weapons would be nice, dont really like attack fatigue (but could live with it), if we change up somehow, what about people that have high up already? Getting rid of bank sizes increase with naq would be sweet. I dont think i would MIND a mothership on here (cant be exactly like main) because hey they is a space war game, how are we going to get from planet to planet. probably have more suggestions later

lol maybe the stargate :-"

Re: Origins Status

Posted: Sat Aug 14, 2010 6:16 pm
by Desert Ghost
Well in my eyes:
Origins needs to be Main server twin, the purpose of that server is to be main , but its not attracting ppl. i think the following shuld be changed:
*MS with techs.
*get the starter stats base increased.
*no planets.
* full market, with all on it. [ats , etc]
*no ascentions.
*raid available.


and i think u got the idea...

to correct the historical change who made the GW main server die is the planets and the ascensions - maybe later on.

DG

Re: Origins Status

Posted: Sat Aug 14, 2010 8:07 pm
by Sarevok
MS techs are a definate NO in my books. All it does is make the large larger. And i'm not saying that cause i'm small either. Imo, the only way that tech should work, is the larger you are, the LESS (yes less) effective it should be. Why should someone with a 300k army size and a say 10k slot ms get 3k, when someone that is 100k and a 2k slot ms only get 0.6k slots, so their entire ms is overpowered by simply the bonus of the larger...

And yes, the fatigue is a pain. But without it, and the ability to buy at on the market and raid uu, you go straight to main. Snipers with no defence and a whole bunch of attack, massing anyone they want without their power going down apart from losses and repairs. The fatigue makes sense, what army can fight at full capacity and the only reason they get weaker is unit losses.
I think tweaking it would be fine. The fatigue goes up at the same rate, but recovers exponentially. Like first turn it goes down 1 point, then next turn 2, next 4, etc.

Make the base stats 1% perhaps of the average of the top 10 players army sizes. But, if raiding was brought in, then put those units into something unraidable. To slow the multis.

Re: Origins Status

Posted: Sat Aug 14, 2010 8:17 pm
by Sarevok
Ashu wrote:Also, i think we should scrap the bank/naq increase. Make it so as its relative to the amount of units on your account.
Whilst i like the different approach, i found it easier to simply buy weapons, and sell them. As its more effective then buying the upgrades, since you need like 90% of the next increase to get the increase, which for covert levels becomes expensive VERY quickly...

Re: Origins Status

Posted: Sat Aug 14, 2010 8:49 pm
by ~Lord Shizzo~
J I X wrote:
~Lord Shizzo~ wrote:i think i just shed a tear that i saw Gary come back :cry:

some new weapons would be nice, dont really like attack fatigue (but could live with it), if we change up somehow, what about people that have high up already? Getting rid of bank sizes increase with naq would be sweet. I dont think i would MIND a mothership on here (cant be exactly like main) because hey they is a space war game, how are we going to get from planet to planet. probably have more suggestions later

lol maybe the stargate :-"

mine broke and i dont know how to fix it =P

Re: Origins Status

Posted: Sat Aug 14, 2010 9:44 pm
by Ashu
Sarevok wrote:
Ashu wrote:Also, i think we should scrap the bank/naq increase. Make it so as its relative to the amount of units on your account.
Whilst i like the different approach, i found it easier to simply buy weapons, and sell them. As its more effective then buying the upgrades, since you need like 90% of the next increase to get the increase, which for covert levels becomes expensive VERY quickly...

So why not make it operational rather than using something else to substitute it?
On other suggestions:
NO RAID.
Something other than the regular MS.
NO MS TECHS/

Please, let's not make Origins mini GW MAIN.

Re: Origins Status

Posted: Sat Aug 14, 2010 11:42 pm
by ~Lord Shizzo~
yeah i dont think raiding should be put in.
i would like a MS anyways =P
but i dont think there should be any techs or bonuses
i think i just basically want something else to put my naq into beside the same stuff after a 1 year +

Re: Origins Status

Posted: Sun Aug 15, 2010 2:00 am
by Dmonix
~Lord Shizzo~ wrote:yeah i dont think raiding should be put in.
i would like a MS anyways =P
but i dont think there should be any techs or bonuses
i think i just basically want something else to put my naq into beside the same stuff after a 1 year +


You can put naq into your bank size or Stargate repairs =P

or better yet into my account =P

Re: Origins Status

Posted: Sun Aug 15, 2010 2:12 am
by GOLDEN WING
yup i didn't mean just copy it but a few bit and pieces are good like Origins really needs a long term goal (ascensions) at the cost of ur army size 10k for 1st lvl then 20k for 2nd and so on :)

admin would need to give a tiny bit more income overall to everyone so the ascensions aren't to expensive.

Re: Origins Status

Posted: Sun Aug 15, 2010 2:52 am
by PwnReaper
WB Gary! We missed you.


I agree with most ppl, fatigue sucks.

Umm, putting ascension in will be cool but not cool at the same time. It will just turn into another Main, and a semi Quantum. I think you should had a twist to it like someone said. Raiding is pointless, since it works best on Main. Oh, an in-game chat would be nice. So we can actually tell who's online or not.

Maybe make the game a bit more naq heavy. Just a little bit.

Hmmmm, what else.......
Oh!
Please add a market, please for all that's good in life add a market!

I'm usually swarming with idea's but i can't think of anything atm.

WB again dude.

Re: Origins Status

Posted: Sun Aug 15, 2010 3:20 am
by Ashu
Please don't put in ascensions. PLEASE DO NOT MAKE THIS MAIN.

Re: Origins Status

Posted: Sun Aug 15, 2010 3:29 am
by GOLDEN WING
ascentions with a twist :)

instead of raw's it costs ur army size and UP,covert lvl and MS all sticks

and u can ascend 32 times very time doubling ur effectiveness :)