renegadze wrote:Duderanch wrote:Hitting someone twice in 4hrs and having them unable to do much for 2 weeks? Where is the effort in that?
In fairness, how many people would be in that boat? and how difficult would it be for them to get out of it? It may take a long time to catch up on ascended...but it certinaly does NOT take a long time to build half decent def levels
What is half-decent? 800s? 900s?
You have many kinds of people in Ascended:
- people who don't know it exists (they ascend, and never log in) - Average def lvls: 10.
- people who try it and leave (they ascend, log in, build a few minor things, and leave it behind) - Average def lvls: 100
- people who try it, like it, and occasionally try to get a bit better (they ascend, log in, build a few things, log in regularly -once or twice a week- and build more stuff) - Average def lvls: 300-400
- people who try it, consider they should be undescendable, and occasionally maintain their account to reflect inflation in strike/def values (ascend, log in, farm occasionally to keep up with minimal defence parameters, log in once or twice a day to see whether they're being hit -only when in paranoia mode due to actions on main-) - Average def lvls: 600+
- people who ascended relatively recently and are playing actively. Actives, spend up to an hour a day on ascended, at various times of the days in addition to their main. - Average def lvls: 800
- people who ascended back in the day and never stopped playing it. Superactives, spend more than an hour each day actively playing ascended. - Average def lvls: 900
- Addicts: Superactives; always hitting the 'exceeded session limit' page; logging in again. Hopeless. - Average def lvls: 1100
(and loads more who are in between)
What I see reacting are the addicts and superactives. Occasionally an active comes along and protests the insane requirements put forth by the Addicts and Superactives, who would rather see everyone living their lives on Main and Ascended, than think about having actual lives with things to do. The Addicts and Superactives want people to log in every 30 minutes, at least, to prevent descension. Otherwise, they might as well be descended right away, because they (Actives and lower) are not playing the game right. Why, when Admin would go crazy and let these Superactives and Addicts descend people in 30 minutes, they would start complaining that
that is not fast enough. Maybe not immediately, but in a year or two, new Superactives and Addicts (people who acquired great ascended accounts and joined their playing style) will not have experienced the 'slow pace' and will hate Descension taking only 30 minutes (as is EXACTLY what is happening now). Superactives and Addicts will never understand that other classes of players exist, and will always put their own needs before the needs of the game. The game needs a substantial base of Actives, and does not need these Addicts and Superactives misrepresenting the cause of Ascended; in fact, this misrepresentation is detrimental to the game's chances of ever reaching a healthy playerbase.
So. Basically, the Addicts and Superactives should shut up about "I wanna descend BibbyJoe REALLY quickly" and start focussing on how to get more Actives in the game. You may not realise it, but because of your Addiction or SuperActivity, you are presenting a statistical anomaly in Admin's feedback. Someone who is active 12h a day (An Addicted Superactive) will provide feedback 12 times as loud as a regular player who logs in and plays about an hour a day.
/rant
/start Descension monitor