0 def huge strike

What do you want to see in the game? what can be improved? any suggestions welcome here...
User avatar
jedi~tank
Forum Zombie
Posts: 9936
Joined: Thu Jul 26, 2007 12:43 pm
ID: 0
Location: Creepin in the back door

Re: 0 def huge strike

MEZZANINE wrote:
Jedi~Tank wrote:The only part of this I dont like is losing UU for not maintaining a balance, that is overkill. Also I do have a question sincerely, what do you consider an unmassable defense? A defense that cannot be massed cheap? A defense that cannot be massed by a undeveloped account? A defense that is in all actuality unmassable? I ask this because the recent record defenses, including the 230tril one is NOT unmassable. I have been meaning to post this question for some time now and just now remembered to do it. ;) I would like to hear opinions on this though.

And Mezz you and I talked about being able to attack the strike some time ago, I have lost my notes on that #-o


My point was currently you dont have to have a strike to have a def, you can be all def & covert if you want and be very safe, but if you are all strike & covert then then you're vulnerable to AC.

So yes, technically anything can be massed but why should a defensive player be safe and an attacker be extremely vulnerable ? This just encourages people to build & hide behind huge defs.

The idea of linked 50% stats means if you're 100def/50att, someone else can be 100att/50def, the attacker still gets to have a def and not be an open target for ACers.

And it dont just work on big stat players, I currently have a 4 trill att & 400 bill def and you guys are always complaining that I and others in FS dont build big enough defs, with linked stats to use my 4 trill strike I would have to build a 2 trill def, when I build up 20 trill strike to mass I would also have to build up a 10 trill def.

Everyone can be massed and everyone has something to mass so this works in everyones favor.

Also the idea of miners escaping if you have no def means if you sit defenseless you lose UU, it encourages everyone to build and keep rebuilding.


I would prefer these go to untrained rather than leaving the account altogether.
Image

Image

Image

"What I want to see is a tight knit group not a collection of people pulling in different directions"
Deni
User avatar
GeneralChaos
Forum Addict
Posts: 3421
Joined: Wed Aug 16, 2006 3:56 pm
Alliance: Omega
ID: 59627

Re: 0 def huge strike

It would need to be 50% to lifers 50% to untrained, else they will do what i stated, build massive strike, whatever they dont need, they will sit on ppt with 0 defense watching the UU come back to them.
Deep within Noob Cave, you find a strange pool filled with a glowing blue liquid. You think back to what your mother told you about unfamiliar liquids found in caves.

You're pretty sure she said "Drink it! What's the worst that can happen?"
User avatar
MEZZANINE
Forum Addict
Posts: 4453
Joined: Thu Oct 27, 2005 8:39 am
Alliance: Forgotten Serenity
Race: System Lord
ID: 81691
Location: CARDIFF

Re: 0 def huge strike

Jedi~Tank wrote:
MEZZANINE wrote:Also the idea of miners escaping if you have no def means if you sit defenseless you lose UU, it encourages everyone to build and keep rebuilding.


I would prefer these go to untrained rather than leaving the account altogether.


If they went to UU then every inactive account would start converting miners into UU, we would just see a refueling of raid targets, increase in multi/raider/feeder accounts and glut of UU on the $$$ market dropping prices even further. Better for the miners to just disappear IMO
Image

Image

Image
Spoiler
Attack Mercs Killed (30) 459,329,001
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
Ryuujin Jakka
Forum Addict
Posts: 3171
Joined: Sat Jul 11, 2009 4:59 am
Alliance: Ghost Riders 2ic Diplo
Race: System Overlord
ID: 1976503
Alternate name(s): Al Capone / ~Ryuujin Jakka~
Location: UNITED KINGDOM!

Re: 0 def huge strike

0 def ? Just ac and sabb lol .....
Field Marshall wrote: Ryu - Legend, best of the best...you're sick...and I hate your 5T MS! < in 2010 when the closes MS at the time was 2.8 T , shortly after i hit 7Trill and then 8tms (Long before the MS HUGE Buff Update !) and the next closest was just barely over 3T at the time it took many years and that mouthership to go untouched as rank 1 without any upgrades at all before ETL finally caught up to it and then a couple of others eventually while it sat reletively untouched for years , yet still to this day that account remains competitive with a great ms , under Drah's command. Many say i Pioneered the current MS Meta , which is both cool and i regret because ms's are insane these days lol !
~Belsamber~ wrote:Borek and Ryu for SGW guru's post are like mangasms, they're that good.
Sarevok
Forum Addict
Posts: 4042
Joined: Wed May 09, 2007 7:42 pm
Race: NanoTiMaster
ID: 0

Re: 0 def huge strike

MEZZANINE wrote:
Jedi~Tank wrote:
MEZZANINE wrote:Also the idea of miners escaping if you have no def means if you sit defenseless you lose UU, it encourages everyone to build and keep rebuilding.


I would prefer these go to untrained rather than leaving the account altogether.


If they went to UU then every inactive account would start converting miners into UU, we would just see a refueling of raid targets, increase in multi/raider/feeder accounts and glut of UU on the $$$ market dropping prices even further. Better for the miners to just disappear IMO
I dunno. Once all those miners are gone, where is the naq production going to go to buy these UU? No inactive will produce an income, which would kill new players, as they can compete far far less
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
Post Reply

Return to “Game Suggestions”