ƒëmmë ƒatalë wrote:they can do what all others have done before ie. work on their acc then trade up to a higher accended.
Personally I think it's a better idea to try and encourage users to build and use their own accounts rather than trading accounts. Trading accounts is part of what has ruined this game because people trade for better accounts to jump ahead.
As for the suggestion put forward by TLPhoenix it definitely has merit. I did have a think about this tho during my lunch break at work. I've got my own suggestion in relation to ascension times. Forgive me if i've missed some obvious points but I kind of rushed it in lunch break.
First of all I am against removing any Ascension lvl and am against new users first ascension being at LG or AG. I think we should keep all 23 as they are.
My suggestions, and these are aimed towards speeding up ascension a bit so that new users can get to lvl 23 a bit quicker and then can relax to focus on growing.
My suggestions are:
Remove 10 G&R - it is pointless
Remove 5 G&R - explained more below
Keep 1 G&R only
Remove 2 week limit between ascensions - replace with no limit?
Reduce required resource sacrifice - not sure by how much but some sort of reduction
Gain no G&R for the 1st week since account creation
Start G&R requirement off small and gradually build up.
So let me explain a bit more of how I was thinking it could go.
Prior through to Incarnate requires 100 g&r. Gaining 1 g&r a turn would take 2.08 days per ascension. Taking 8.32 days total if no restrictions and the account has the resources.
LG through to LG+4 requires 200 g&r. Gaining 1 g&r a turn would take 4.16 days per ascension. Taking 20.8 days total if no restrictions and the account has the resources. Therefore taking 29.12 days from Prior to LG+4.
AG through to Immortal Ancient God requires 400 g&r. Gaining 1 g&r a turn would take 8.33 days per ascension. Taking 33.32 days total if no restrictions and the account has the resources. Therefore taking 62.44 days from Prior to Immortal.
Timeless through to King requires 600 g&r. Gaining 1 g&r a turn would take 12.5 days per ascension. Taking 62.5 days total if no restrictions and the account has the resources. Therefore taking 124.94 days from Prior to King.
God through to Origin requires 800 g&r. Gaining 1 g&r per turn would take 16.66 days per ascension. Taking 33.32 days total if no restrictions and the account has the resources. Therefore taking 158.26 days from Prior to Origin.
UnSpeakable through to UnKnown requires 1000 g&r. Gaining 1 g&r per turn would take 20.83 days per ascension. Taking 62.49 days total if no restrictions and the account has the resources. Therefore taking 220.75 days from Prior to UnKnown.
Now please note that when coming up with this idea I had not factored in the fact that with no 2 week restrictions or anything that accounts could be on perma PPT for a long time if they have the resources for each ascension. That is something that would need to be looked at, but I couldn't think of anything whilst writing all this.
Now looking at it against the current process.
If an account is created and goes straight to 5 g&r range and stays there and ascended back to back from scratch to UnKnown (which is unlikely to happen) then it would take that account a
minimum of 322 days because of the 2 week restrictions. 322 days being 46 weeks, being 10.73 months. The reality of it would be well over a year.
If an account is created and goes straight to 1 g&r range and stays there and ascended back to back from scratch to UnKnown (again unlikely) then it would take that account a
minimum of 479.55 days. 479.55 days being 68.5 weeks, being 15.98 months. The reality of it would be likely 2 years or more.
If we were to implement my idea then this is how it would look:
An account is created, can't gain 1 g&r for the first week. Account is in 1 g&r range once the first week is over. If they ascended back to back from scratch to UnKnown then it would take that account a
minimum of 227.75 days. 227.75 days being 32.53 weeks, being 7.59 months.
That would considerably reduce the amount of time required to ascend to UnKnown.
But just to point out again the issue of no restrictions between ascending and therefore moreorless perma PPT would need to be looked at.
I don't know what others think of this idea, but feel free to comment on it good or bad. Keep it civil.