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Re: Farming Discussion

Posted: Sun Mar 10, 2013 9:02 pm
by Z E R O
Slim87R wrote:I am starting to build up my MS count, but I only have 1k MS tech, so once I have a giant fleet, I know I wont be of any help knocking down that giant naq holding of his. I am pretty sure the entire server could farm him and it would still just break even with his income. He has an UP of over 100k, so his income will just grow until he gets hit by the plague. Hopefully he gets farmed enough to lower his untrained count so he doesn't start losing miners.


Would definitely get raided with a UP like that :D!

Re: Farming Discussion

Posted: Sun Mar 10, 2013 9:03 pm
by Slim87R
Forgot about that. This could be useful for people with larger armies.

Re: Farming Discussion

Posted: Sun Mar 10, 2013 9:10 pm
by JasonJay
I think its just kind of ridiculous that a whole server can't handle the resources from one account. Unbalance much

Re: Farming Discussion

Posted: Sun Mar 10, 2013 9:14 pm
by Cwalen
Deleting people when they got to level 25 might be a solution.

It is New Grounds after all.


Designed to induct people into the experience of GW, not to hold the attention of those who already excel.
Play ascended.

Re: Farming Discussion

Posted: Sun Mar 10, 2013 9:22 pm
by Slim87R
I think XdJoker has done more for this server than words alone could by leaving a massive account open for farming. This proves how hard it is to farm vs just growing income. An account gets enough turns to attack 12 times per day. Joker gets approximately 350B per turn, times 48 per day. So yeah, the entire server would not be able to farm his income.

As for deleting lvl 25 accounts, no way. I like the concept behind Newgrounds, so I want to keep playing it. I think it should have been its own game and not linked to main in the first place. It just needs to be balanced. I think the whole idea of multies kind of sucks.

Re: Farming Discussion

Posted: Sun Mar 10, 2013 9:35 pm
by Z E R O
Cwalen wrote:Deleting people when they got to level 25 might be a solution.

It is New Grounds after all.


Designed to induct people into the experience of GW, not to hold the attention of those who already excel.
Play ascended.


The funny part, Joker isn't even 25. Not even close! XD!

Re: Farming Discussion

Posted: Sun Mar 10, 2013 9:40 pm
by Cwalen
Nothing like a good inactive farm.


Just saying the balance in newgrounds should be set for a satisfying experience for new players, The heavy population of established players growing multies says more about GW than NG.

NG seems to me, to be fairly well balanced (for new players) with rapid ascensions in the first few days, slowing down to one or two a week by level ten, and by then you have probably tried out most things to give you a chance to develop further.

Good induction strategy.

3-500 000 000 seems to be the farming cap from looking through the lists. Very few outliers on those numbers, so someone is farming them.
Newbies don't need to leave that much out in the open to grow to the point where they have some chance.

Large players who have moved outside the scope of the intended purpose of the game have found some edge conditions? (OH, given ZERO's comments about Jokers rank? HMM, don't know enough to comment)

Perhaps a new thread? "NG is still good to play after level 25, can we modify the code to reflect this"?

Re: Farming Discussion

Posted: Tue Mar 12, 2013 2:48 pm
by Slim87R
Joker now has over 49T out. LOLOLOLOLOL

Re: Farming Discussion

Posted: Sat Mar 30, 2013 5:56 pm
by Cwalen
Just took XD down to 0, but I suspect since this thread started there might be others tagging him as well.

Re: Farming Discussion

Posted: Sat Mar 30, 2013 6:17 pm
by Z E R O
Cwalen wrote:Just took XD down to 0, but I suspect since this thread started there might be others tagging him as well.


Before I reset my techs this morning, I imagine i took/the game burned as much as 80% of his naq.

Re: Farming Discussion

Posted: Mon Apr 01, 2013 9:50 pm
by xdjoker
JasonJay wrote:I think its just kind of ridiculous that a whole server can't handle the resources from one account. Unbalance much


To be honest i kind of find it funny with well over 6,000 attacks in 10 days. Yall are still just barely able to stop my naq from reaching epic proportions. Thats over 90,000 turns in a 10 day period which equates to about 46 people attacking me a day with their full amount of daily turns.

Funny thing is that this was all before i changed my race from sexy to exploiter. So now i have about an extra 2.2 tril a day. Im also raiding every now and again to increase my miners and to keep down my turns from the cap so my income is gonna keep increasing. :smt081

Re: Farming Discussion

Posted: Tue Apr 02, 2013 8:26 pm
by HippyFool
xdjoker wrote:
JasonJay wrote:I think its just kind of ridiculous that a whole server can't handle the resources from one account. Unbalance much


To be honest i kind of find it funny with well over 6,000 attacks in 10 days. Yall are still just barely able to stop my naq from reaching epic proportions. Thats over 90,000 turns in a 10 day period which equates to about 46 people attacking me a day with their full amount of daily turns.

Funny thing is that this was all before i changed my race from sexy to exploiter. So now i have about an extra 2.2 tril a day. Im also raiding every now and again to increase my miners and to keep down my turns from the cap so my income is gonna keep increasing. :smt081


I wonder what would happen if I sold my entire defense and just had 20k defense techs and all my army in miners... That would be like... almost 3tril income per turn lol.

:smt078

Would I still wake up with most of my naq? :D

Re: Farming Discussion

Posted: Tue Apr 02, 2013 8:58 pm
by Slim87R
HippyFool wrote:
xdjoker wrote:
JasonJay wrote:I think its just kind of ridiculous that a whole server can't handle the resources from one account. Unbalance much


To be honest i kind of find it funny with well over 6,000 attacks in 10 days. Yall are still just barely able to stop my naq from reaching epic proportions. Thats over 90,000 turns in a 10 day period which equates to about 46 people attacking me a day with their full amount of daily turns.

Funny thing is that this was all before i changed my race from sexy to exploiter. So now i have about an extra 2.2 tril a day. Im also raiding every now and again to increase my miners and to keep down my turns from the cap so my income is gonna keep increasing. :smt081


I wonder what would happen if I sold my entire defense and just had 20k defense techs and all my army in miners... That would be like... almost 3tril income per turn lol.

:smt078

Would I still wake up with most of my naq? :D


I thought about doing something similar. If we both did it then the amount of free naq out would probably cripple the already weak farming system in place. Balance would go out the window at that point because once our MS get taken down to 0, every one could farm with 0 losses. And on top of that our naq would still reach epic proportions. Think Jokers income times about 10 between both of us (provided we change to 20k income tech and train all to miners). Might be mahem.

Edit: Make that more than 15x Jokers income, I was thinking he made 500 bil/turn, but it's not quite that high. I think between Hippy and I we would produce around 5T per turn, or 240T per day.

Re: Farming Discussion

Posted: Wed Apr 03, 2013 3:15 am
by HippyFool
I decided to go a different tact. I can without doubt say that this is blatant bragging.

I feel terrible about it already. :D

Max Strike Action? 1,600,248,750,000 Ranked: 1
Gate Strike Action? 80,000,000
Defensive Action? 21,000,199,000,000 Ranked: 1
Covert Action? 41,707,305,010,657 Ranked 1
AntiCovert Action? 41,707,305,010,657 Ranked 1
Income Tensor? 1,018,393 Ranked: 1
Population Tensor? 166,481,326 Ranked: 1
Godly Tensor? 912,600,000 Ranked: 1
OVERALL RANK 1

Re: Farming Discussion

Posted: Wed Apr 03, 2013 7:51 pm
by Slim87R
HippyFool wrote:I decided to go a different tact. I can without doubt say that this is blatant bragging.

I feel terrible about it already. :D

Max Strike Action? 1,600,248,750,000 Ranked: 1
Gate Strike Action? 80,000,000
Defensive Action? 21,000,199,000,000 Ranked: 1
Covert Action? 41,707,305,010,657 Ranked 1
AntiCovert Action? 41,707,305,010,657 Ranked 1
Income Tensor? 1,018,393 Ranked: 1
Population Tensor? 166,481,326 Ranked: 1
Godly Tensor? 912,600,000 Ranked: 1
OVERALL RANK 1


Did that kill your income? My income ranking is still the same, so I take it you still make a butt-ton of naq?