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Posted: Tue Mar 21, 2006 8:20 am
by [KMA]Avenger
Poppin wrote::x WAT THE MUTHA%#@! that is ABSOLUTELY BLOODY BS :evil: !!! lol ok im overheated :oops: ...woo-saa, woo-saa...ok :? that is absolute garbage, no one player should b allowed that amount, theres no point for them to have it and no reason y it should be allowed to continue. by the way how the hell did he come by it Avenger?


by trading and buying them from market.

and yes i agree with everyone that says it, this game is being owend by such players.

this idea could be implemented imediatly with little or no consequences.
a cap of 10k or even 20k could be put into affect as of of now,
those that have more than the cap can keep all they have, they just wouldnt be able to buy anymore turns till they are below the cap.

this part of the forum is for admin/gamemod to look at peoples ideas on how the game could be improved.
its also here to address any imbalance in the game, well i think this qualifies as an imbalance and i think it is high time we heard from admin/gamemod if they intend to address this problem.

i have seen so many ideas on this board but i have seen very few replys by admin/gamemod, i hope this thread does not fall on deaf ears!

Posted: Tue Mar 21, 2006 8:47 am
by urogard
PSICOLIX wrote:
Teal'auc wrote:who can make monopol here and ask insane prices for turns.


I don't think 13-15uu PER at is a insane price!!
in the market get 660 turns with 9800 UUs.
in the black market u get 660*(13-15) with 8580-9900.
is the same rate as the market, far from insane!
but the fact is:
if u have uu, tha black market have better rates.
if u have turns u get more farm(60mill per 15turns) or raidind(300uu per 15 AT), ps: better hates, but hard finding good raid farms.
if u have naq, no way u buy lifers pay 140mill in one k lifers, will take 40 days to pay off!
so give the only option for the "white market", give naq for turns!!

if forum make the marget return like 4900 uu and 4900 lifers, the turns will stop to be the only option, get 4900uu with 1,35bill thats 280mill per k, and a bonus of 4900 lifers! that shoude make wort start get uus from market!! colde be 30%UUs and 70% lifers, but some uu must be given!


rofl. you think the rates would stay as they are if one would get 50:50 miners lifers?. learn basic economics. the prices for uu's would go down on the black market.
i still don't mind too much about getting miners and lifers.
but i'd like to see the turn cap very much.

Posted: Tue Mar 21, 2006 9:03 am
by PSICOLIX
halamala wrote:rofl. you think the rates would stay as they are if one would get 50:50 miners lifers?. learn basic economics. the prices for uu's would go down on the black market.


i know that, thats because a susgest 30%and 70%.
the 50-50 was just a Example, read the last line of my text!
u shoude learn basic english.

Posted: Tue Mar 21, 2006 9:45 am
by urogard
PSICOLIX wrote:
halamala wrote:rofl. you think the rates would stay as they are if one would get 50:50 miners lifers?. learn basic economics. the prices for uu's would go down on the black market.


i know that, thats because a susgest 30%and 70%.
the 50-50 was just a Example, read the last line of my text!
u shoude learn basic english.

i didn't care to the ratio of uu/lifers, it was not my point i was trying to make.
you mentioned you could use naq to buy units which you then could sell at a much higher price (well, same price but you'd have gotten 50% lifers basically for free).
if people could do that the prices for uu's would go down on the black market.

and i don't see why i should need to learn basic english seeing as it is on a very good level. indifferent to a native speaker as my teacher told me.

Posted: Tue Mar 21, 2006 9:50 am
by [KMA]Avenger
can we please have some feed back to my sugestion from admin/gamemod?

it would be nice to know that this imbalance will be addressed :roll:

Posted: Tue Mar 21, 2006 3:57 pm
by Alec/A H S
just raise the price for turns and be done with it

Posted: Tue Mar 21, 2006 4:33 pm
by DaDigi
honestly I dont mind,

I just let me account gather turns (usually let it gather 400) then I go on a massive attack spree, and trade remaining turns on market for naq.

Posted: Tue Mar 21, 2006 4:38 pm
by Poppin
yeh how bout no El Tio...i agree wit Avenger can we please get sum support here Game Mods.

Posted: Tue Mar 21, 2006 6:23 pm
by [KMA]Avenger
El Tio wrote:just raise the price for turns and be done with it
and do you think that will stop people like High Empty?

raising the price will drive black market prices up even more :shock:

Posted: Tue Mar 21, 2006 6:47 pm
by [SGC_ReplicĂ…tors]
No,

the system we have is fine



i hate it when the marlket doesnt have any turns either but no there shouldnt be a cap "cap"

remember ur not the only one like this.....


..........unless forums increase turns in game to maybe 20 mins or even 15 min lol

Posted: Wed Mar 22, 2006 1:23 am
by [KMA]Avenger
the bottom line here is this, there is a major imbalance and the system is being abused.

admin needs to sort it out, its that simple

Posted: Wed Mar 22, 2006 1:31 am
by bryan
1,519 attacks total | page 1 of 51

thats only 3 days worth, due to lack of turns. (thanks crusher for fixing that)

you guys are not letting me even hold 5days worth of turns at one time.

but, enough said, i will take a 10k cap, so that the market has turns, so i can actually get more turns to farm with. it so irratating atm to get attack turns

Posted: Wed Mar 22, 2006 1:51 am
by Sleipnir
You don't need to be able to hold 3 market turns worth of turns. If you're planning to use them, 4k + 5 times the market package would be enough. Maybe make it 5k gaining cap, and 10k buying cap. You can always use the turns, and buy new ones afterwards. The only ones that should get into trouble over this are those that stack up turns to sell them on later. And as I've said before, it's stargateWARS, not stargateTRADERS.

Posted: Wed Mar 22, 2006 1:58 am
by Teal'auc of the Void
I hate long trading. I just want to go on market, buy LOADS... and I mean LOADs of turns with no hesitance and then go and attack, attack, attack...
Long trading is making me bored like hell, not to mention this is, how pointed above, StargateWARS, not StargateTRADERS... oh well. Pardon a bit harshness of my post, but I haven't attacked anyone last few days and I am kinda annoyed, because I want to do so, but I can't. (no turns on market, my own connection problems and other problems :P)

Please Forum, take a look at this, we really need turns on market, without these 'big' players buying them all.

There used to be 800 (and heck even 1000 turns!) for 1,1bill naq. You could always make enough profit, with effort to earn enough naq for buying more. Look at today situation. You get like 650 (not sure, I have probs with loading up SGW game due to connection probs) for 1,3 billions. Let's take, I get 55 - 60 mill per average attack. Count with me, and you will get 3 - 3,5 bill per 1k turns. BUT, with current problems I make barely no profit to sustain myself and to get more turns! (not to mention there were none, when I last spoke to my friends.)

I don't think it's really OK, guys.

EDIT: I want to point out at one thing - at current situation it's more to advantage to sell turns (but trading is not main point of this game, I need to attack...) than to actually use them, because unless you attack players in top, you make nearly no profit. You make enough just to get more turns and nearly nothing else.

Posted: Wed Mar 22, 2006 2:23 am
by [SGC_ReplicĂ…tors]
i no how u feel....but i still wouldnt like a cap...on how many turns u can hold.

what i see is this everybody has friends in this game right?

send some turns to ur friends that arnt doing anything use the turns u have now and bam ask for the Turns back and repeat.....

Turns are like Oil....they make everything go in this game everything is based on this 1 special turn why should we limit it when turns in already limited.

As for me i aint one of those big players that horde turns i need turns(raiding) as the next person....the sitation is fine

i believe capping turns would drive prices for Turn even HIgher