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Posted: Fri May 20, 2005 11:13 pm
by Jutah
Well, the goauld would still lose vast quantities of naq, in attacks and in buying. Another problem could be introdused, like thier attack/defense units are used to generate income, so lower attributes.
Posted: Fri May 20, 2005 11:28 pm
by Valhalla
Jutah wrote:Well, the goauld would still lose vast quantities of naq, in attacks and in buying. Another problem could be introdused, like thier attack/defense units are used to generate income, so lower attributes.
K but i still like ur old idea i missunderstoude it the first time but i think it is a good idea would introduce a new dimention to the game.

Posted: Sat May 21, 2005 12:39 am
by Jutah
Exactly, I think it adds randomness, and unpredictability. Nowadays it's not really worth attacking people with 4mil as they nearly always have really high defense.
Posted: Sat May 21, 2005 12:44 am
by ~Phoenix~
Jutah wrote:Exactly, I think it adds randomness, and unpredictability. Nowadays it's not really worth attacking people with 4mil as they nearly always have really high defense.
the first idea u put should just be put in how it is, it is perfect and would make the game more exciting
Posted: Sat May 21, 2005 1:21 am
by ~Phoenix~
Jutah wrote:Exactly, I think it adds randomness, and unpredictability. Nowadays it's not really worth attacking people with 4mil as they nearly always have really high defense.
and that is not always true, if u want all the naq increase ur atk higher than their def, it is easy if u only buy atk and then u got the 4mil and can buy 20 def weapons, u can get ur def up after really easy
Posted: Sat May 21, 2005 2:07 am
by firebrand
Iris: lower income (alert style) off world naquadah teams are stuck offworld with no way to send the rocks through
just a thought.
Posted: Sat May 21, 2005 3:34 am
by rasterblaster
sorry can we go back to what this thread was really about?
where are my pancakes??
and can have some maple syrup too please?

Posted: Sat May 21, 2005 7:20 am
by Sleipnir
Posted: Sat May 21, 2005 7:31 am
by xcrunnermr06
back to the topic on hand please
Posted: Sat May 21, 2005 7:32 am
by ~Phoenix~
Sleipnir wrote:
lol
Posted: Sat May 21, 2005 8:32 am
by Elemental_FIRE
I think the money thing should be made into, half money production, infinite bank space.
Posted: Sat May 21, 2005 9:09 am
by Jutah
That is a possibility. More effective actually, becsuse now instead of banking in mercs and weapons you can store money for free with no loss
Posted: Sat May 21, 2005 1:56 pm
by Methos
You must be tauri because thats the only race that would get any sleep for 12 hour
Posted: Sat May 21, 2005 2:37 pm
by Elemental_FIRE
Make it 24 hours. So that they won't have a sleep advantage.
Posted: Sat May 21, 2005 3:21 pm
by Methos
thats still a sleep advantage. make it 3hrs and your turn income goes up because att/def/covert soldiers are mining naq but you can't bank it cause your bank is off world. If you do goto sleep I bet you don't sleep well.
