Page 2 of 3

Posted: Wed Jun 21, 2006 12:18 am
by Executi0ner
I am still waiting for an Admin. response. Q-war shouldn't be controlled by the accounts that are the strongest in main such as belsinker and 12-agnarok. Surely you can see that just by those 2 players cross-trading for all the turns it really throws that game off. It would be alot better to have limits on turn and naq transfer. That is what the market is for to get turns/naq. These players are just using their "super" main accounts to buy everything. Really I must agree with Mujo what is the point in a Q-war reset if the same players just buy up all the "dead account" q-war resources. C'mon you know that isn't right.

Ravens Post

Posted: Sun Jun 25, 2006 10:43 am
by Executi0ner
Posted: Sun Jun 25, 2006 8:41 am Post subject:
This is the Post Written by Raven

--------------------------------------------------------------------------------

The 420k UU is really an insane amount Main is going on without limits this is just some reset play and 1 bill naq wont get nobody in range of the top players ...........

In my opinion! Quantum is just a lame server for people who wanna put main resources in if you dont then you will never win...........
_________________

Posted: Sun Jun 25, 2006 10:44 am
by Executi0ner
I agree with Raven. What's the point to Q-war? To see how many cross-serve trades it can take to win? Good luck Beliskner and others who play Q-war. Maybe there is 100 real players in Q-war now largely due to these reasons. You can either Cross-Serve to win this little game or decide to trade off your reources and play main. Most people trade off their Q-war resources so a small handful can play Q-war. Really then what's the point in a resest? The reset really means nothing. Everyone just goes about cross-trading again. I really think there should be limits put in place for Q-war naq/turn transfers to any one player per week.I don't know per week what the limit should be but for starters maybe 500 turn tranfer per week to any one player. That would also cut down on Multi's feeding one account. Lets see how the Beliskners and 12-Ager-naq players can play then. Admin really needs to take a look at Q-war and put some limits to this endless transfers of turns and naq. Thant is what the market in Q-war is for. If ther Players wants more turns they should use there naq to get them.

Posted: Sun Jun 25, 2006 11:52 am
by god
are you aware how many people will quit playing quantum if you get rid of cross-server trading? not to mention that alot of people will be extremely pissed because they will no longer recieve any features for the money that they spent on the game. Additionally, there will be absolutly no reason for anyone else to buy SS, and no money to support the server.

Furthermore, in my experience, forum tends to ignore the stupid suggestions, this being one of them.

Posted: Sun Jun 25, 2006 12:21 pm
by Executi0ner
On the contrare. Do you know how many people stop playing Q-war because of this? More than you must realize. We only have 100-200 real players and thousands of cross-traders. Admin is actually losing money since new players or existing would buy more SS instead of cross trading and with the limit to 3 per week would also keep the game in balance. Yes you might make some players mad but only a dozen or so that abuse the trading. You would increase the total active players and would give a fair chance to more players so more players would actually play Q-War. Your analysis is dead wrong IMAO.

Posted: Sun Jun 25, 2006 1:03 pm
by god
Gate Defender wrote:On the contrare. Do you know how many people stop playing Q-war because of this? More than you must realize. We only have 100-200 real players and thousands of cross-traders. Admin is actually losing money since new players or existing would buy more SS instead of cross trading and with the limit to 3 per week would also keep the game in balance. Yes you might make some players mad but only a dozen or so that abuse the trading. You would increase the total active players and would give a fair chance to more players so more players would actually play Q-War. Your analysis is dead wrong IMAO.


You are aware that if you remove trading, then the game becomes completely a game of who buys the most SS/USS to start the wave, correct?

I think it's time you stop smoking the naquaduh enhanced crack and come back to reality... It's true that Quantum is run by cross-server trading, but Forum's decision to take away troop trading already cost the server THOUSANDS of players... all of those became cross server traders... the game can't afford to lose that many more players.

Posted: Sun Jun 25, 2006 2:10 pm
by Executi0ner
As before you completely missed the point. I think you must be the crack head. You had mentioned that Admin would lose money by stoping tranfer of turns/naq. I simply pointed out that with those massive cross traders Admin actually loses money. As far as the game being decided by who does the most SS. Well the game is already decided by who does the most cross-trades. At least with the SS and market trades are limited to 3 times per week. A far cry from Beliskner or 12-Agernak or a few others doing 3 or more cross-server trades PER DAY! I figured people like you would leave these kind of message since you either don't play q-war, or you cross-serve trade to pad main account, or you play Q-war and like to trade for unlimitless turns. Whatever your real reasons you are dead wrong. More people leave the Q-war beacuse of what I have mentioned. This game is suppoded to be different than main anyway. I just see about a dozen players that would be mad. The rest and more may actually come back to Q-war. Ouch it hurts when I am right. Doen't it? IMAO

Posted: Sun Jun 25, 2006 3:58 pm
by Executi0ner
Gate Defender wrote:As before you completely missed the point. I think you must be the crack head. You had mentioned that Admin would lose money by stoping tranfer of turns/naq. I simply pointed out that with those massive cross traders Admin actually loses money. As far as the game being decided by who does the most SS. Well the game is already decided by who does the most cross-trades. At least with the SS and market trades are limited to 3 times per week. A far cry from Beliskner or 12-Agernak or a few others doing 3 or more cross-server trades PER DAY! I figured people like you would leave these kind of message since you either don't play q-war, or you cross-serve trade to pad main account, or you play Q-war and like to trade for unlimitless turns. Whatever your real reasons you are dead wrong. More people leave the Q-war beacuse of what I have mentioned. This game is suppoded to be different than main anyway. I just see about a dozen players that would be mad. The rest and more may actually come back to Q-war. Ouch it hurts when I am right. Doesn't it? IMAO

Posted: Sun Jun 25, 2006 4:28 pm
by Raven
I dont really think its gonna get so bad as it is now with real money to get a head start and i think there is nothing wrong with a head start only on the moment things really get outta hand belisker for example started it now to win this wave i think and spending some huge main resources in the progress and now he finds himself with a couple bill naq and sees what people will give for them hes just gonna use his account there as a resource account to sell and make huge profit on his main one...........

Now tell me what does this have to do with Q-wars.............a server i really wanted to try out but i dont wanna win like that and i dont wanna get cheap! resources from it either i just wanted to play Q-wars......


As another smartass already said about me being jealous well ive for 7mill + size wich gives me easy acces to top 10 in Q-wars if i want to..........

Posted: Sun Jun 25, 2006 5:02 pm
by Executi0ner
I agree with you Raven we just want to play Q-war not cash out for main resources or destroy our main accounts for a 3 month Q-war game. I could over trade too but then what kind of victory would that be anyway and in 3 months when everyone forgets Q-war I would have a terrible main account. That is the reason so many have left Q-war as well. It just throws the whole game of Q-war off when that happens on such a massive scale. That's why I started this Topic to show Amin. how bad the problem in Q-war really is and how it can be fixed by putting limits on transfers of naq/turns to one player.

Posted: Tue Jun 27, 2006 3:10 pm
by lemminglen1
Gate Defender wrote:That would also cut down on Multi's feeding one account.


No it wouldn't, a 500 turn limit to one account would mean that each account could give tha big account 500 turns, and that's not the point of this thread is it.

oh, and unlimitless actually means limited, or would if it were a word, learn english gate defender.

Posted: Tue Jun 27, 2006 3:45 pm
by Executi0ner
You did not understand. I said limit one account from receiving more than 500 to 1,000 turns per week. That means your super accounts can only take in their normal turns generated plus the 500 or 1000 per week. This would add some fairness back to the game. This is not main. It is Q-war. It has different rules already. This idea is to get more players playing with a fighting chance of actually doing well. The current unlimited turn/naq trades really mess up this game by providing a half dozen or so players about 10.000 to 20,000 turns per week. Really just think about it. Who wants to play a 3 month reset when you have 1000 turns and he has 20,000 turns per week. It's really like racing your moped against my Ferrari. I don't think you would enjoy that. This is the point I am trying to get across.

Posted: Tue Jun 27, 2006 5:09 pm
by Tyveris
im playing Q for the first time and am amazed by some of the army sizes and attack strengths im getting hit for already....

im not x-trading and wont be - im only playing it as a sideline to my main account and a bit of fun but i can see the problem.....

;-)

Posted: Tue Jun 27, 2006 5:44 pm
by Rukia
if they want to weaken their main account then fine...i'm not complaining. it makes ranking up without cross-server trading to gain q stuff more commemorable ^_^

Posted: Tue Jun 27, 2006 7:01 pm
by 12agnar0k
i can make nearly unlimited quantum server deals a day actually gate defender and still have WAY MORE GROWTH in main than most :-D

IMO the best way to majorly cut down on x server trading is not to impose a limit on turn transfers (thats just nonesense) nor is it to take away turn transfers althogether , best way is to introduce full/market ss (like in main) no multis and most cross servers will not be abel to send turns , and allows the people who play alot to continue to play properly, naturally there could be a non cash full ss, something like trading ALOT of g+R for it or something would be a good idea, but id prefer to non cash ss, for this game should be paid for it is afterall a source of entertainment.

But the thing that is REALLY ruining quantum , is all the noobs who complain about being farmed or try to destroy you in other games for attackign you in q. very sad, ive seen no one quit because of lots of x server trades but LOTS because of people whining and "bullying"