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Posted: Fri Jul 21, 2006 4:19 am
by Hansbrough
50% takes away the desire to steal them. Now, if you make the cost of running them 50% too, I might reconsider.
Posted: Fri Jul 21, 2006 8:29 am
by stefanos
Note: Planets can only match 1/2 of your natural att/cov/def scores. So if you had strike action of 1,000,000 - and 2 attack planets that contribute 1,000,000 each - your strike would be 1,000,000 + 2 x 500,000 or 2,000,000 (not 3,000,000 since your natural strike was 1,000,000 so the planets can only add 1/2 that much, times the number of attack planets you have).
thats from the planet summary page,
the way this is worded i would assume that it meant,that if you have 3bil strike and 2 att planets one with 1bil and the other with 2 bil that you would have 3bil+1bil+1.5bil= 5.5bil because the planets match 1/2 the natural strength of 3bil which is why the secone planet only gives you 1.5 instead of 2bil
yes or no?
edit; so im not sure if this is the case but if it isnt then the explaination should be ammended
Posted: Fri Jul 21, 2006 9:58 am
by DUDEY
yes
Posted: Sun Jul 23, 2006 9:43 pm
by god
I think planets are still too powerful... drop it to 25%
Posted: Mon Jul 24, 2006 4:08 am
by #?#
god wrote:I think planets are still too powerful... drop it to 25%
Well for what it costs to build them and the fact that they are supposed to be rare ressources, 50% is beginning to be pretty low.. Many people invested hundreds of billions back when there was no power limit, they could speak to you a hundred time over how 50% of your power is low for such a costly thing

Posted: Wed Jul 26, 2006 1:17 pm
by god
Emma Thurman wrote:god wrote:I think planets are still too powerful... drop it to 25%
Well for what it costs to build them and the fact that they are supposed to be rare ressources, 50% is beginning to be pretty low.. Many people invested hundreds of billions back when there was no power limit, they could speak to you a hundred time over how 50% of your power is low for such a costly thing

they shouldn't have tied to exploit the game. It was pretty obvious from the beginning that planets were not supposed to be THAT powerful... anyone with half of a brain new the update was coming
Posted: Thu Jul 27, 2006 3:30 am
by BenjaminMS
god wrote:Emma Thurman wrote:god wrote:I think planets are still too powerful... drop it to 25%
Well for what it costs to build them and the fact that they are supposed to be rare ressources, 50% is beginning to be pretty low.. Many people invested hundreds of billions back when there was no power limit, they could speak to you a hundred time over how 50% of your power is low for such a costly thing

they shouldn't have tied to exploit the game. It was pretty obvious from the beginning that planets were not supposed to be THAT powerful... anyone with half of a brain new the update was coming
Back to natural power? Yes...
50%... *looks around* Mate, I think you are a bit lost. 100% is fine.
50% isn't worth it anymore. Or you want to suggest to have the MS-power drop to 50%, too?
Posted: Thu Jul 27, 2006 4:18 am
by Sleipnir
BenjaminMS wrote: Or you want to suggest to have the MS-power drop to 50%, too?
Isn't that what massings are for?
Posted: Thu Jul 27, 2006 10:44 am
by Huxley
Sleipnir wrote:BenjaminMS wrote: Or you want to suggest to have the MS-power drop to 50%, too?
Isn't that what massings are for?
Nice to see you around Sleipnir

Posted: Fri Jul 28, 2006 2:01 am
by BenjaminMS
Sleipnir wrote:BenjaminMS wrote: Or you want to suggest to have the MS-power drop to 50%, too?
Isn't that what massings are for?
*Raises hands* Of course... Sleipnir is back
*joke* I thought massings were meant to encourage you to send death threaths?

Posted: Wed Aug 02, 2006 6:45 am
by Kerrus Magrus
50% is still far to much. we need to make planets like the one I found that don;t do anything. that's right, under planet attributes it should just say "none" afterall earth doesn;t get better attack power bevause of mars. or better unit production because of venus, why should we in the game?
Posted: Wed Aug 02, 2006 10:43 am
by Forum
if we colonize mars and venus....
Kerrus Magrus wrote:50% is still far to much. we need to make planets like the one I found that don;t do anything. that's right, under planet attributes it should just say "none" afterall earth doesn;t get better attack power bevause of mars. or better unit production because of venus, why should we in the game?
Posted: Fri Aug 04, 2006 2:35 am
by BenjaminMS

Please read the 'Game update' section once again... BTW, this is still a game. If Forum wishes to, he could implent the most unreal ideas. So why ALWAYS compare it to RL?
The 'Game update' section said that it was because of taking advantage of the beings living on those planets. They are each skilled in different ways. Enough?