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reply
Posted: Fri Jul 28, 2006 9:18 am
by amg8887
so what i was saying about captoring ships is have a computer players setup and make it possible to capture it.
another part of the capturing ship idea was that they put in ships that are salvageable but that you would have to fix up to use .
about my idea #5 the thing is you can only get it automaticly banked up to how much it can hold.
and on the planets i was saying just be able to build more than just attack def
structures on them,so u can build other things
and if tranfering between servers have a onverson type thing that changes your what ever (lets say naq from chaos server to acention server you would get the ammount that that would equal in the other server or have it so there is a 25% or so charge to transfer)
and what is this multi server "passport" that soposidly lets u trade between servers?
Posted: Fri Jul 28, 2006 10:55 am
by Londo Mollari
see my new thread abt it!
Posted: Sat Jul 29, 2006 7:28 am
by Ston
the game could definatly need more random events (bad and good ones)!
i still remember when everyone had the quest item in his pm box
unluckily it wasnt really a ingame feature but more advertisment..
Re: reply
Posted: Sat Jul 29, 2006 8:28 am
by raistlin majere
amg8887 wrote:about my idea #5 the thing is you can only get it automaticly banked up to how much it can hold.
I can hold 30bil in my bank, that is what, a day and a half income? if that were to autobank, I'd sell all my defense and lon on every day and spend my banked naq, this will never happen, horrendous idea.
there isnt a way to make it fair(not even by saying "if you have no banked naq, you get a special status that lets you bank income but you lose 95% in the process")
Posted: Sat Jul 29, 2006 8:40 am
by *Darker*
nothing from here will happen, only the random events might, and even that's not 50%.
Posted: Wed Aug 02, 2006 1:08 am
by ZPM
tell me which part of the stuff u think is stuped
Well, for starters that spelling is atroshuss (pardon intended).
1. mabey the ability controle your units in a 3d or 2d type of game.
No. Never!
I'm on dial-up; I like this game because it is text-based and takes bugger-all time to load.
2.the ability to capture ships and find ships that u can repair and stuff,more weapons for mother ships,differnt people that u can make
No. Not fair to new players who have just purchased their ship.
3. planets have more things you can build (like things to help with unit production or buildings that will make building some things cheape
What's the point in looking for new planets???
4. When exploring THE SITE or what ever have random events like finding recourses, weapons, people,mabey have a rare thing (like mabey that will let u ascend even if your not in the top percent or it gets u close to acending) and things that can take stuff from you.
Possibly, but nothing to do with G&R points, Ascension points or ascending itself. Ascension is a path only for the great and powerful. I would like to define "THE SITE" as The Command Centre ONLY.
5. Have a cirten amount of income you make every turn put stright into your bank
Why bother playing the game?
6. Also the ability to transfer things between game servers..
I know someone demolished this proposal in a previous post, but this is outrageous!
However, the 'finding stuff'....
the mothership exploration mission could result in UU, free supers, free naq, and such (in smaller ammounts) while preforming exploration.
also, have the possibility of the mothership getting dammaged on mission, maybe have it encounter a mining colony with several differnt scenarios.
#1, no def, naq and lifers stolen.
#2 def, MoShip engages another ship from unknown race.
Ship can varry in power from 5% to 150% (at random) of mothership, if you win the battle, then your mothership returns with the naq and lifers
Read
this thread.
I don't mean to offend sir, but that is written so unbearably badly that I didn't even read it.
I think we should make an alliance based on excellent spelling and grammar. Or, just join Wikipedia! Hell, I did.
Hail
OneCone International!
Posted: Wed Aug 02, 2006 10:27 am
by amg8887
ZPMMaker wrote:tell me which part of the stuff u think is stuped
Well, for starters that spelling is atroshuss (pardon intended).
1. mabey the ability controle your units in a 3d or 2d type of game.
No. Never!
I'm on dial-up; I like this game because it is text-based and takes bugger-all time to load.
2.the ability to capture ships and find ships that u can repair and stuff,more weapons for mother ships,differnt people that u can make
No. Not fair to new players who have just purchased their ship.
3. planets have more things you can build (like things to help with unit production or buildings that will make building some things cheape
What's the point in looking for new planets???
4. When exploring THE SITE or what ever have random events like finding recourses, weapons, people,mabey have a rare thing (like mabey that will let u ascend even if your not in the top percent or it gets u close to acending) and things that can take stuff from you.
Possibly, but nothing to do with G&R points, Ascension points or ascending itself. Ascension is a path only for the great and powerful. I would like to define "THE SITE" as The Command Centre ONLY.
5. Have a cirten amount of income you make every turn put stright into your bank
Why bother playing the game?
6. Also the ability to transfer things between game servers..
I know someone demolished this proposal in a previous post, but this is outrageous!
However, the 'finding stuff'....
the mothership exploration mission could result in UU, free supers, free naq, and such (in smaller ammounts) while preforming exploration.
also, have the possibility of the mothership getting dammaged on mission, maybe have it encounter a mining colony with several differnt scenarios.
#1, no def, naq and lifers stolen.
#2 def, MoShip engages another ship from unknown race.
Ship can varry in power from 5% to 150% (at random) of mothership, if you win the battle, then your mothership returns with the naq and lifers
Read
this thread.
I don't mean to offend sir, but that is written so unbearably badly that I didn't even read it.
I think we should make an alliance based on excellent spelling and grammar. Or, just join Wikipedia! Hell, I did.
Hail
OneCone International!
what i ment by capturing ships is the comp would be playing ships and there would also be derlect ships you could find on missions insted of just planets ...i didnt mean captoring other peoples mother ship . sorry about my spelling and grammer
Posted: Wed Aug 02, 2006 11:50 pm
by ZPM
amg8887 wrote:ZPMMaker wrote:tell me which part of the stuff u think is stuped
Well, for starters that spelling is atroshuss (pardon intended).
1. mabey the ability controle your units in a 3d or 2d type of game.
No. Never!
I'm on dial-up; I like this game because it is text-based and takes bugger-all time to load.
2.the ability to capture ships and find ships that u can repair and stuff,more weapons for mother ships,differnt people that u can make
No. Not fair to new players who have just purchased their ship.
3. planets have more things you can build (like things to help with unit production or buildings that will make building some things cheape
What's the point in looking for new planets???
4. When exploring THE SITE or what ever have random events like finding recourses, weapons, people,mabey have a rare thing (like mabey that will let u ascend even if your not in the top percent or it gets u close to acending) and things that can take stuff from you.
Possibly, but nothing to do with G&R points, Ascension points or ascending itself. Ascension is a path only for the great and powerful. I would like to define "THE SITE" as The Command Centre ONLY.
5. Have a cirten amount of income you make every turn put stright into your bank
Why bother playing the game?
6. Also the ability to transfer things between game servers..
I know someone demolished this proposal in a previous post, but this is outrageous!
However, the 'finding stuff'....
the mothership exploration mission could result in UU, free supers, free naq, and such (in smaller ammounts) while preforming exploration.
also, have the possibility of the mothership getting dammaged on mission, maybe have it encounter a mining colony with several differnt scenarios.
#1, no def, naq and lifers stolen.
#2 def, MoShip engages another ship from unknown race.
Ship can varry in power from 5% to 150% (at random) of mothership, if you win the battle, then your mothership returns with the naq and lifers
Read
this thread.
I don't mean to offend sir, but that is written so unbearably badly that I didn't even read it.
I think we should make an alliance based on excellent spelling and grammar. Or, just join Wikipedia! Hell, I did.
Hail
OneCone International!
what i ment by capturing ships is the comp would be playing ships and there would also be derlect ships you could find on missions insted of just planets ...i didnt mean captoring other peoples mother ship . sorry about my spelling and grammer
Nevermind the spelling. I just like teasing people for it.
Ship idea sounds alright, but how strong will they be? Will they be impossible to defeat by new players, and only accessible to stronger players? I can see a lot of hassles in getting this to be fair, but if you can think of a way then good on you.
Posted: Thu Aug 03, 2006 12:34 pm
by J.S.
I havent read all this thread (SO APOLOGIES if it's been said)
I would like the ability to be able to send a % of Strikers to attack someone.. No point sending a 30 billion strike onto a guy who only has a 8 billion defence for 2 billion.. It would cost nearly as much to repair haha
Posted: Thu Aug 03, 2006 11:23 pm
by urogard
J.S. wrote:I havent read all this thread (SO APOLOGIES if it's been said)
I would like the ability to be able to send a % of Strikers to attack someone.. No point sending a 30 billion strike onto a guy who only has a 8 billion defence for 2 billion.. It would cost nearly as much to repair haha
nap.
ain't gonna happen.
been suggested by me personally but i was given good reasons and now i agree with it and it's rubbish.
you want a high strike to hit for alot of naq. Suffer the consequences of high repair. No way around that fact dude
Posted: Fri Aug 04, 2006 11:41 am
by amg8887
Ship idea sounds alright, but how strong will they be? Will they be impossible to defeat by new players, and only accessible to stronger players? I can see a lot of hassles in getting this to be fair, but if you can think of a way then good on you.
some new players would be able to defeat them ....and they would avibal to every one and the computer ships would have weapens and sheilds u can backword engineer to make avibal as an upgrade to your mother ship.....also they would whave diffrent things like planets
the thing about planets would be like other than only being able to build defence and the other thing a planet has ...you could build a cloke or other stuff like that for it