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Posted: Tue Dec 05, 2006 9:49 pm
by Lore
eggsquirl wrote:lore good idea about ms
i think your ms should engage the attackers ms
and if the attackers ms can not defeat the defenders ms
then there ms should retreat
just an idea
it will also give people an insentive to build on there ms instead of just fleets


This would also allow planet taking to stay a viable war tactic. You just got to mass the MS first.

Posted: Tue Dec 05, 2006 11:20 pm
by Rienna
moved to game suggestions ;)

Posted: Wed Dec 06, 2006 2:26 am
by TheRook
grimgor wrote:
Why not make planets only available to Ascended beings? Then we know that they are legit players, because you need to have some kind of def to reach G and R. That means these accounts won't just be used for planet theiving, because all theives know that massing is the usual response to having your planet stolen.



they kind of makes it harder to ascend because they will have 0 planets and what about people that don't want to ascend


I mentioned something like this a while back... where people with SS can only take planets as they have been shown how to do it without entirely destroying the planet...

this will mean the "multi's" will need to have 1k GnR spend $20 to get SS or ascend the account which still requires 1kGnR

not a problem for people who play the game to be honest... once your in GnR range you can have SS in 21 days as long as you dont drop out of it...

TheRook

Posted: Wed Dec 06, 2006 2:43 am
by Zeratul
how about planet taking requiring either to be ascended, or to have some G&R?

Posted: Wed Dec 06, 2006 3:19 am
by Sleipnir
Zeratul wrote:how about planet taking requiring either to be ascended, or to have some G&R?


So only the truly big guys can set up planet stealing multies?

Posted: Wed Dec 06, 2006 3:40 am
by Bazsy
And the trully big guys dont need any more planets... they are full:P

Posted: Wed Dec 06, 2006 3:50 am
by Zeratul
we meant that as an alternative to that only FSS/ascended idea... if someone has better idea, we be open to it...

Posted: Wed Dec 06, 2006 4:29 am
by Bazsy
I like the idea. Only FSS can steal planets, thats correct. Noone will pay 20$ for a multi, and wont give their multi so much naq to get 1000GnR.

Posted: Wed Dec 06, 2006 1:52 pm
by blahh
I like the ms coming to protect the planet idea the most.
The one that only ascended or 1k g&r players could "own" planets kinda makes it hard for new players to keep up, and it would be another limitation, and to be honest.. this game has way too many limitations as it is.. evry new update brings new xxxxxx.. and I dont think thats a good idea :?

Does any1 know why it takes only 1/10 of planets defence to mass it away? For the normal defence you have to have 1/5 i think.. Maybe if planets would be made the same way, massing would become harder. In adition to that defences should "fire" first as the ms exits " the hyperspace" and ms second. That would also make massings a bit harder.. and maybe less problems with planet thives
just an idea
Regards.

Posted: Wed Dec 06, 2006 6:18 pm
by [TA] Ryan Uy
what about those who cant afford ss? those with market supporter status it would be unfair to them if they cant take or possess a planet, but the problem seems like planet stealers create an account then delete it after it has take a planet why not put a limit saying you must be actively playing for the past 3 months before being able to take a planet from someone, you can still have a planet if you do some exploring other than that you have to play actively for 3 months time meaning not just logging in then out at once, there should be real activity like upgrading, attacking for naq etc

another way i see it why not have a defense fleet? for just the def your planet system, def fleet esp design to protect planets

def fleet hangers must be built but its base not the ms already but the homeworld, these def fleet are solely for the def of the planet, since hypothetically all your planets belong to your system right?

if your ms is present it can complement your def fleet thus increasing the percentage of its def, but the sideline is that it will also increase your cost of repairs

and finally limit the number of hangers in your ms and def fleet, it must complement your army size as well as the number of planets you have, this is because the maintenance of def fleet is needed (they are always on ready alert compared to ms that can sit in a hanger doing nothing) a certain percentage of maintenance is taken from your naq production, this means you have to invest heavily on your up or army size to have a sizable fleet to be built

just a suggestion though :wink:

Posted: Wed Dec 06, 2006 10:31 pm
by Bazsy
Ryan Uy wrote:what about those who cant afford ss?


Maybe they can get one fore either 200k uu, 1k GnR or ascend...

Posted: Sun Dec 10, 2006 10:41 pm
by Lore
How about time limits on getting the planets back. If you get it in 2 hrs no delay on going for the second one. in 5 hrs a 3 hr delay and such as that so if several multi come after you you can get them all back?