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Posted: Sun Mar 11, 2007 10:17 pm
by Forum
a 20 minute sneak preview
http://quantumgate.stargatewars.com/updates.php
PPT has been done - from 10 to about 18 hours... it varies so there is no 'magic time' to come on and sweep everyone
As a last minute addition, I added a longer PPT option. Posting on the forum does have its advantages
Plus there are a number of (what i think at least) cool features on this one... should make a very interesting era...

..and the band goes marching on...and on... and on...

Posted: Sun Mar 11, 2007 10:45 pm
by Zeratul
this looks to be an interesting wave...
Posted: Sun Mar 11, 2007 10:49 pm
by Borek
looks good from what i can see. I can't change my % training rate from 100% miners though, the button gets pressed and nothing happens. Same for manually training my UU's to miners, seems those 2 buttons are not working atm, although it did let me upgrade my base UP...
Posted: Sun Mar 11, 2007 10:52 pm
by BiZzZzaaR
i cant either. i cant train any more miners or anything else fro that matter. im confused here?
Posted: Sun Mar 11, 2007 10:53 pm
by lizzard11120
neither, please have look at this
Posted: Sun Mar 11, 2007 11:08 pm
by deadeye
This caught my eye -
Create Enemy Polarized Shield: This action prevents an attack on you specific to one other player. An undestructable shield, polarized to their exact quantum reality frequency, stops them from approaching your physical space/quantum reality frequency. Of course, this means you cannot approach them, either...
Should have some uses. And (i assume) you can set up one a week
Re: Era 9 - 1-WAY POSITIVE FEEDBACK LOOP WORLDS
Posted: Sun Mar 11, 2007 11:31 pm
by SÅTÅN 666
Forum wrote:comments can go here

...I cant train anything lmao
Posted: Sun Mar 11, 2007 11:35 pm
by Brendone
It also looks like it doesn't end... Could suck because you can then never get revenge on whoever you blocked off.
Posted: Sun Mar 11, 2007 11:39 pm
by malner
yeah, neither of the buttons for the training allocation or One Time Training Program work at all. Press and nothing happens.
But buying weapons and mercs still work at least.
Posted: Sun Mar 11, 2007 11:48 pm
by Taxxy
I like how main and q are simple, ascended and chaos have to many options ect and it seems q now has that which sucks
and how the ppt varies sucks lol, i mean it would be good if you didnt have a clue about when you could swipe every1's naq
and 3ird so many people start with 350 odd k and i start with 50 haha
Posted: Sun Mar 11, 2007 11:49 pm
by Forum
ok - the 'training' issue fixed.
was a combo of some poor coding on my part, combined with only IE not compensating
so all browsers but IE seemed to work (and of course i forgot to test on IE....

)
anyway - IE and other browsers now work fine...
Posted: Sun Mar 11, 2007 11:55 pm
by Forum
just wait for 'old school' era
nothing but a few weaps, 3 unit types, and ... well - thats about all there was in the old school
§upernovå wrote:I like how main and q are simple, ascended and chaos have to many options ect and it seems q now has that which sucks
and how the ppt varies sucks lol, i mean it would be good if you didnt have a clue about when you could swipe every1's naq
and 3ird so many people start with 350 odd k and i start with 50 haha
Posted: Mon Mar 12, 2007 12:22 am
by iant
I agree - looking interesting - what about the one time training though - is that "one turn" - can they be untrained ?
Posted: Mon Mar 12, 2007 12:28 am
by Olsson/The Justice
probably not... once a miner always a miner .. i learned that last wave
Posted: Mon Mar 12, 2007 12:44 am
by whirlwind
Raiding is back .. blahhhhhh
Mean admin
