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Posted: Mon Apr 16, 2007 5:46 am
by RobinInDaHood
Planets can be a good addition to your account but only once you can defend them adequately and by that I mean 60+ billion defense or more. You can't afford to play with planets until you play with those levels of defense.

Posted: Mon Apr 16, 2007 5:48 am
by Tok`ra
RobinInDaHood wrote:Planets can be a good addition to your account but only once you can defend them adequately and by that I mean 60+ billion defense or more. You can't afford to play with planets until you play with those levels of defense.


What Mr Planet theif means is, youre not 100% safe til youre at those levels ;-)

And that saftey level is always slowley creeping up.

Posted: Mon Apr 16, 2007 6:01 am
by RobinInDaHood
Tok`ra wrote:And that saftey level is always slowley creeping up.


Sixty billion would be just barely enough and you're right, it's creeping up all the time. ;)

Seriously though, planets are a big naq vacuum. Until you have very few other upgrades you want to perform on your account (UP, covert/anti-covert levels, MS, etc), you probably be better off saving your naq for those types of projects.

Posted: Mon Apr 16, 2007 6:06 am
by Tok`ra
Planets are the quick easy way out.

Sure you could get a nice juicy UP planet (or several) but that makes them worth takin for others.

Better to invest in raw UP, it never goes away til u ascend.

Posted: Mon Apr 16, 2007 6:49 am
by Thufir_Hawat
Durring the war Pscolix lost 7 60Billion Defence ones the same day.

Planet defence is still based upon your account and who you upset.

No Defence is unmassable! Build a bigger defence and somone is going to build a bigger Attack!

Yes Planets are worth it, and there are more ways than just Def to protect them.

Many that have left the war have been after we focus on their planets. Also, Planets seem to be a factor in the peace talks also.

As always never put more into your planet than your willing to lose.

Posted: Mon Apr 16, 2007 7:04 am
by gooseman the first
i prefer income planets cause
1) barely anyone wants 'em so you're at low risk of them being stolen
2) they eventually pay for themselves

Posted: Mon Apr 16, 2007 7:19 am
by Mordack
Thufir_Hawat wrote:As always never put more into your planet than your willing to lose.


Good advice, that.

If you tick off the wrong person off, then any defense, no matter how large, becomes moot. An over reliance on planets can be costly. As Tok'ra said, investing into raw UP or spy levels is probably wiser, given that they can never be destroyed or taken.

But having said that, planets can be nice. Best left as a supplementary boost, though. :-)

Posted: Mon Apr 16, 2007 7:20 am
by Tok`ra
gooseman the first wrote:i prefer income planets cause
1) barely anyone wants 'em so you're at low risk of them being stolen
2) they eventually pay for themselves


Thats a good long term outlook, tho they raise the added risk of causing you to get farmed more.

Posted: Mon Apr 16, 2007 9:03 am
by SVaRuN
Never say never....
If it is ment to be untakable then in time of war... I ll do my best to crush the theory

Posted: Mon Apr 16, 2007 9:28 am
by Lore
Planets are the worst addition to the game since I started playing. They have caused the most hateful wars and conflicts and do not help anyone out long term as the are all defeatable. There is no "Safe" planet defense. They have also done nothing more then make strong players stronger. Just my opinion.

Posted: Mon Apr 16, 2007 10:01 am
by Munchy
Lore wrote:Planets are the worst addition to the game since I started playing. They have caused the most hateful wars and conflicts and do not help anyone out long term as the are all defeatable. There is no "Safe" planet defense. They have also done nothing more then make strong players stronger. Just my opinion.


I agree 100%. Planets, in the short term, are just their to make one waste their naq on defenses. If you can keep them long enough then they become immensely profitable. Profitable to the point where people will buy 1-2 ultimate SS's every week to keep them. I think it was admins secret plan all along, even though merlins thing wasn't out when they were introduced :twisted:

Imagine 2 years from now(assuming the game is still around and kicking). Can anyone imagine how many planets will be out there at that point? It will be silly, lol.

Posted: Mon Apr 16, 2007 10:08 am
by urogard
Vendetta wrote:And unbeatable defence is one that is 5x the size of the biggest fleet or more. as you can only hurt a planet defence if its less than 5x your fleet. And as Tok'ra said, planet defences are cheaper then fleets. I know of a few people who get about 4mill UU a week, most from untakeable planets.

that is soo wrong
you can mass a defence ten times your fleet power, and if you want a proof then ask rb ian or my brother aka marusai. 1.5 bil fleets killed a 12 bil def.

so in effect i'd say you need at least ~100 bil def on a planet for it to be reasonably safe

Posted: Mon Apr 16, 2007 10:21 am
by Don Lewis
yeah, well i like UP planets.

Compared to Raw which from 25k takes 122 days to pay off any naq you plough into it, whereaes a similar upgrade on a planet take approx 30 days to pay off depending on the amount of defence you decide upon.

So the main factor to consider is can you hold an up planet for 30 days or not??? This is a good rough guide for small level up planets, i.e. 5k with 3-5bill defences.

Planets are also good if you are ascending as you dont lose them.

Posted: Mon Apr 16, 2007 10:37 am
by Lore
Munchy wrote:
Lore wrote:Planets are the worst addition to the game since I started playing. They have caused the most hateful wars and conflicts and do not help anyone out long term as the are all defeatable. There is no "Safe" planet defense. They have also done nothing more then make strong players stronger. Just my opinion.


I agree 100%. Planets, in the short term, are just their to make one waste their naq on defenses. If you can keep them long enough then they become immensely profitable. Profitable to the point where people will buy 1-2 ultimate SS's every week to keep them. I think it was admins secret plan all along, even though merlins thing wasn't out when they were introduced :twisted:

Imagine 2 years from now(assuming the game is still around and kicking). Can anyone imagine how many planets will be out there at that point? It will be silly, lol.


Well maybe everyone will have 10 by then and planets will just be attribute givers then. I see planet destroyers coming soon tho. :wink:

Posted: Mon Apr 16, 2007 12:45 pm
by Colonel Chris
UP planets are worth it and maybe a defence and anti-covert one but not income ones they suck unless you biuld them up to give over 2bil income per day, I dont even bother with them.

But Still UP is Good :-D :P