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Posted: Fri Apr 27, 2007 9:59 pm
by Lord Sokar
NDCDN wrote:Vacation after one week of inactivity and deletion after three months of vacation.

This game has been destroyed by players insisting on keeping all the inactive accounts as farms. How many great players have quit out of the boredom this game has become. It was so much fun in the old days, but the inactive accounts removed any real skill from the game.

Now the game needs something, and although I would prefer a total reset, this might be a more realistic idea (although it will never happen).

Still it is nice to see someone coming up with an idea that isn't in his own interest but in the interest of the game.




i like this idea, it'd get rid of a lot of the dead weight in the server

Posted: Sat Apr 28, 2007 12:20 am
by wmd9999
PSICOLIX wrote:
Lore wrote:
wmd9999 wrote:i voted no and i will tell you why. the reason this updated should not be implemented is because all of you stronger players were able to raid these accounts as much as you wanted. now that you have your 50-75 million army size why would need them now? so to stay ahead of everyone else you want to boot the accounts that are not active and are not helping you so why keep them? before i sold my 1st account raiding these account was done by all and was the quickest way to grow. do not penalize the players who are starting over or are new to the game and need a chance to catch up and the only way to do it quickly is to raid small inactive accounts like most of you did while growing. how can a small player raid if there are too few fish in the sea?


He has a valid point here


that will take some SKILLS, estrategy, planing.
Have a good alliance, a good CO(who don't remenber the time this counted).
wars coude make raid farms, farm for Naq will finaly requeire a strike.

thats whats wrong with this game, every1 want a easy way to grow, and you point is just for MAIN, chaos and QUANTUM, have resets

CURENT IN MAIN, you easily reach 50 Mill, than 75 Mill, than you is punished for you hard work, because to many lazy players. MASS farm is boring, you can get much more naq buying a proper strike and hit active players, just other dau i got 120 Bill from some1, that means 200k UNITS with 15 ats, take skills, strategy, planing...


however the lower players will become the farms and with less UU being raided can you imagine how much UU would cost? at least 1 bil/k. how can a small player pay these rates? having a large strike and attacking is great i have done it had top strike in the game for a while but i was able to have loads of supers because i did not intend to ascend again and did not have to think about the consequences of rebuilding. and would you take on officers costing you billions of naq each day? as for alliance we are both in the best alliance 8)

Posted: Sat Apr 28, 2007 2:09 am
by Zeratul
how many small players can afford to buy at 600mill/k?

with over 4 mill army, we cannot afford to buy much at that rate, so how many with 1 mill or less can afford it?

growth would actually be quite high for the smaller players if uu value was 1 bill/k, as then they can get lots of naq by selling just a few k uu's...

Posted: Sat Apr 28, 2007 3:21 am
by Lord Silent Bob
Personally I voted No...there are merits to both sides of the arguments.

I agree some dead weight should be cut...but it needs to be selective...like accounts that have been dead for 6 months

on the other hand restricting the newer players would ultimately be to the detriment of the game. if a new player had to almost solely exist on his UP grow their army size..... I think a lot would soon give up due to both being farmed and being unable to farm.



Zeratul wrote:how many small players can afford to buy at 600mill/k?

with over 4 mill army, we cannot afford to buy much at that rate, so how many with 1 mill or less can afford it?

growth would actually be quite high for the smaller players if uu value was 1 bill/k, as then they can get lots of naq by selling just a few k uu's...


This last point only works if the player spends $$ on SS many players are unable to do so both from a financial point of view and due to their age...many players are not even old enough to have a drivers license let alone a credit card or paypal account

Ultimately and I have said this before...this game needs a constant influx of people to exist....take those away...we loose everything

Posted: Sat Apr 28, 2007 9:00 am
by Lord_Zeus
we could raise the starting value of new players so that they do not have to completely rely on raiding, perhaps to 1 mil (all lifers), and of course given to every player playing the game... ?

Posted: Sat Apr 28, 2007 10:38 am
by PSICOLIX
Lord_Zeus wrote:we could raise the starting value of new players so that they do not have to completely rely on raiding, perhaps to 1 mil (all lifers), and of course given to every player playing the game... ?


i don't like that. will make to easy.

But i agree, take all Inactive woude be bad for the Small,
BUT i still think we shoude get ride of at least 90% of the inactives, lest have 10% for be used as raid farm...

Posted: Sat Apr 28, 2007 1:29 pm
by timex
I don't agree with this point, most people who have an army size of 50 + achieved that much by raiding and UP planets and both.... therefore in order for this to be done, that would mean that the entire main server has to be reset, so everyone has no UU to start off with , so then its fair because this way the people who already raided 20MIL plus, don't get the advantage.

To be honest I dont see this ever happening, every game has in active accounts. Its something you have to live with.

P.S PSILOX, Since you have the whole 80 mil army or so, I would like you to picture something starting your account all the way from the beginning now, and only relying on raiding/farming active accounts as most active accounts 1 have a defense, and 2 usually don't have UU worthy of raiding unless you're lucky to find one.

Posted: Sun Apr 29, 2007 1:35 am
by noxOn`
wmd is right

Posted: Sun Apr 29, 2007 11:25 am
by Castiel
Who do you suppose we should raid then ?


DKT~

Posted: Sun Apr 29, 2007 7:06 pm
by Se7en
An idea to make the strong even stronger. Nah.

Posted: Sun Apr 29, 2007 9:59 pm
by wmd9999
i may have come across a little strong and hot headed on this point but i do feel in the long run it would deter people from starting this game and staying with it long enough to enjoy it. maybe drop all people who have a UP of 2-4K and not active for say 4-6 months? a compromise to help all? just a thought.

Posted: Mon May 14, 2007 11:52 pm
by Dean_S
i think this should be added, but alot of inactives would go in vac, so maybe i box should be ticked ingame, to activate this option


and BUMP

Posted: Tue May 15, 2007 12:50 am
by [SGC_ReplicĂ…tors]
cant agree i need those accounts to raid and new players need some pratice to start somewhere

Posted: Tue May 15, 2007 12:57 am
by Dean_S
[SGC_ReplicĂ…tors] wrote:cant agree i need those accounts to raid and new players need some pratice to start somewhere



read what i put, u have to do something to activate it

if they are inactive they cant activate it can they

Re: Auto VOCATION Mode

Posted: Wed May 16, 2007 1:02 am
by MLX
PSICOLIX wrote:Vocantion

... Wow... worst spelling of vacation ever.

And that aside, I disagree. Simply because of how hard ascension would be.