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Posted: Sat Apr 28, 2007 5:31 pm
by Cernunnos
Getting an account, building, going to war, making new friends in doing so, building some more, trading, war, diplomacy, more war, more building and then quit to get a new account and start the whole thing over again and again.

This keeps the game interesting for me because as the political climate of the game changes and upgrades are introduced you have to make new strategies into how you build and how you want to play.

Not to mention that each time it pays off to go another route and thus make even more contacts and meet even more people.

To me, the game is all about interaction and nothing more.

Accounts come and go but it is the players that make everything worth staying around for.

Posted: Sat Apr 28, 2007 9:02 pm
by Lore
Thufir_Hawat wrote:
Attacking players defences especially those larger than you that put your account at risk is the greatest thrill. I dont mean the farming of larger accounts.... I mean some guy twice your size that you focus all your resources on to bring down his defence and kill his spies etc...

Not much fun massing guys 1/10th your size, honestly.

Currently we have fun massing MSs etc.., and occasionally we get countered while online and have to work quickly in realtime to save your defence or rescue your spies.

Then when it is all over, you get to exchange congratulartory PMs with your adversaries for making the game interesting to each of you.

As always, those that do not fight along side others or against others, cannot really bond with either. For the soliders on each side earn respect that a trader or politician will never achieve.



Very well said mate