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Posted: Tue Jun 05, 2007 7:10 pm
by Shooting Star
High Empty wrote:shh guys don't you know that if you convert them into, just untrain planets YOU get more per raid., the % are a bit different. Ofcourse its' a harsh thing to do.


Yeah but then you are wasting attack turns untraining the planets when you could be raiding them. Still anymore, anyone worth raiding is an ally of mine so it really isn't worth it to me. Besides, I am doing alright without raiding.

Still I would like to see guided planets be made unraidable. It would definitely be a start.

Re:

Posted: Thu Jun 07, 2007 5:37 am
by Maulwurf05
Hells__Angel wrote:If people build their stats correctly they wont get raided.


... unless someone has trouble or doesn't bother with doing the math and raids you anyway :? ... then, of course, the setback is way more than the suggested 10-20 days...

But generally that's true. Keep a good balance between income/defense/covert/assassins and you should be relatively safe.

Re: Raiding Guide?

Posted: Thu Jun 07, 2007 9:40 am
by repli**cator
could someone tell me, when spying, what number of undeveloped or income planets should i be looking at before i go raiding?


i used to raid about 300-400 planets per 15 AT, now i bet this isn't so good (however it still more then i would make in three turns with my planet expansion) but still it's something i suppose.

TIA

Re: Raiding Guide?

Posted: Thu Jun 07, 2007 9:51 am
by Hells__Angel
Undeveloped? Dont bother...

You should look for people with 400k-1m planets in total.

Re: Raiding Guide?

Posted: Thu Jun 07, 2007 12:36 pm
by repli**cator
well i suppose being ranked 800 doesn't quite make it to raid like that...

Re: Raiding Guide?

Posted: Thu Jun 07, 2007 10:34 pm
by Hells__Angel
Hmm... try aim for 1k per 15 turns on targets with 0 defence.