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Re: Leaving alliance suggestion

Posted: Thu Jun 07, 2007 3:35 am
by Weirdfish
nobody got any views on this idea? :? :shock:

Re: Leaving alliance suggestion

Posted: Thu Jun 07, 2007 7:55 am
by djno5
I think having the option to leave an alliance during war should stay...

Personally I would stay. but it will show the weak members that run at first opertunity... do you really want them in your alliance. also if war was declaired by you alliance but you disagree with this or the reasons why (possable crazy leader - maybe) then why should you be locked into a war with an alliance 20 times stronger than you - just cos crazy leader wants to mess around

so to sum up - people should have the option to leave whenever they like

Re: Leaving alliance suggestion

Posted: Thu Jun 07, 2007 8:08 am
by Legendary Apophis
No after having discussions in my alliance about such things, few members reminded me that keeping unactives or weak or whatever they are is good for wars. Why? Because they are targetted as well and "usefull" members are then less targetted :-D

Re:

Posted: Thu Jun 07, 2007 8:21 am
by Tauriman77
Lucid wrote:What about some sort of contracts?

Each member can renew their contracts with their alliance leader when its close to the end of the contract. They can also have the choice to choose how long the contract is.

BUT

They can also buy out their contract if they wish to leave the alliance before war or for whatever reason they wish to leave their current alliance or just wait until their contract ends with their alliance. The naq they use to buy out their contract could then go into the alliance bank (I think this is an idea being discussed? am I right? :? ) I'm not sure how much naq you'd need to buy out your contract as it depends on length of contract and I've only just thought this up!!!

So to sum it up, it costs nothing to have a contract and to renew it, but if you wish to leave the alliance before the contract ends, the naq you'd give to the alliance that your buying out your contract with goes to the alliance bank (IF that idea comes into the game also)



this idea could work, although id change some things, instead of a contract have an alliance bank, the alliance leader sets an amount of naq to leave the alliance if a war is going on (if you have offically diclared war with some1) it would be anywhere from 100 mil-100 bil. so bigger alliance the more it costs to get out of, then the naq would go into the alliance war funds (can only be acssesed by alliance leaders in a time of war) also, give the person tht left the alliance a 2 day PPT, but only from the alliance he came out of, like every1 could attack him except the ex alliance for 2 days, this would prevent ppl from paying the leaving payment them getting massed by the alliance still.


just my 2 cents

Re: Leaving alliance suggestion

Posted: Thu Jun 07, 2007 8:24 am
by Weirdfish
yea that idea sound much better

Re: Leaving alliance suggestion

Posted: Thu Jun 07, 2007 8:25 am
by Tauriman77
Thanks, i dont know how youd do the PPT from only ex alliance members tho. Seems like it would be kinda hard to make.

Re: Leaving alliance suggestion

Posted: Thu Jun 07, 2007 8:42 am
by Zeratul
hmm... how about having the cost for leaving:

x naq and/or x uu
1 MT
1 ppt counter
2x market value

so essentially, the cost is to give the required alliance naq/uu, and buy a ppt...

the reason for actual ppt and not just alliance ppt, is that it would be easy for those in ex alliance to just get someone to mass the leaver for them... so solely alliance ppt wouldnt work...

of course, the cost for leaving outside of war could essentially be a fraction of the above... maybe 10% of alliance sum... or perhaps just nothing...

Re: Leaving alliance suggestion

Posted: Thu Jun 07, 2007 10:43 am
by Tauriman77
thats not a bad idea

Re: Leaving alliance suggestion

Posted: Fri Jun 08, 2007 12:02 am
by Myseri
I like the idea of contracts, it makes a little more challenge to the game :P

I, Myseri, here by sign my name to be in the FAHQ alliance until June 20th, 2007. To break such a contact would require 20,000 Untrained Units multiplied by the number of days prior the ending of the contract that I wish to break. In signing this, I have read and understood the rules and bi-laws in signing such a deal. ~Myseri

Re: Leaving alliance suggestion

Posted: Fri Jun 08, 2007 1:34 am
by Weirdfish
lol

yea, something like that :P

but yea contracts of some sort and giving the alliance something if you wish to leave before the contract ends will stop those leaving in times of war for free and also they wouldnt have to be massed due to them giving something to the alliance

Re: Leaving alliance suggestion

Posted: Fri Jun 08, 2007 2:26 am
by Zeratul
the problem with the contract time limit part is that most intend to stay in alliance forever, and how does one subtract 1 from infinity? how much is that?

Re: Leaving alliance suggestion

Posted: Fri Jun 08, 2007 4:56 am
by Weirdfish
hmmm... how about this then

The alliance leader sets an amount of naq that must be given to the alliance bank if you wish to get out of the alliance once war has been decalred. If its before war or after war then you do not have to pay a thing.

When you join an alliance or even if the alliance leader him/herself sets a leaving charge you are sent an ingame message stating how much the alliance leader has set the naq at if you are to leave the alliance in times of war. that way everyone would know and it solves people leaving the alliance for nout in times of war

Also I think there should be a limit for the "get out of war clause" otherwise there could be stupid leavin charges that no one could pay

Re: Leaving alliance suggestion

Posted: Fri Jun 08, 2007 6:33 am
by BL1P
erm yer great idea whatever

damn nice avatar lucid !!!!!!!!!!!!

guess why i posted really

Re: Leaving alliance suggestion

Posted: Fri Jun 08, 2007 7:58 am
by Mystake
BL1P wrote:erm yer great idea whatever

damn nice avatar lucid !!!!!!!!!!!!

guess why i posted really



crazy horny blimps...

Re: Leaving alliance suggestion

Posted: Fri Jun 08, 2007 9:37 am
by Hensenshi
Apophis ™ wrote: you are like pended: you need alliance leader or second to validate (or NOT :sge) your departure :) .

So this way when you join an alliance, your stuck there even if you want to leave eh? That'd just give leaders a way to force people to stay.