War Mode

Rate this idea

0-1
2
17%
2-5
1
8%
6-7
4
33%
8-9
2
17%
10
3
25%
 
Total votes: 12
User avatar
Tivadar
Forum Regular
Posts: 724
Joined: Tue Jul 04, 2006 8:02 am
Alliance: [TCOA]Equinox
Race: Altíri
ID: 0
Location: Nuremberg, Germany
Contact:

J.S. wrote:
Achaiah wrote:its a cool suggestion to work on, but not perfected yet, in my opinion



Care to add a suggestion to this suggestion


errrr, i didn´t said i have suggestions myself :p ... i feel that something is missing or it isn´t, well, i just can repeat the word "perfected" yet ....but i dunno what it is lol
User avatar
Cole
Forum History
Posts: 10000
Joined: Thu Feb 24, 2005 10:45 am
Alliance: Generations
Race: System Lord
ID: 7889
Alternate name(s): Legendary Apophis, Apophis The Great, Legendary

I rarely like updates concerning wars...but maybe it's good idea, who knows...
timex
Forum Grunt
Posts: 67
Joined: Sun Feb 18, 2007 10:45 am
ID: 0

Sounds like a decent suggestion, that could be worked on.
snoopey
Fledgling Forumer
Posts: 170
Joined: Wed Nov 23, 2005 2:54 am
ID: 33590

Zeratul wrote:might also be good to have a cancel function, so that if war ends prematurely, mode is disabled...

so if it is halted after:
1 day = 2 days recovery
2 days = 3 days recovery
3 days = 4 days recovery
4 days = 5 days recovery
5 days = 5 days recovery

(reason for extra day recovery is to give some penalty)

Why not have 1 day = 1 day recovery?
Image
Image
User avatar
Juliette
Verified
The Queen
Posts: 31802
Joined: Sun Feb 06, 2005 6:57 pm
Race: Royalty
ID: 4323
Alternate name(s): Cersei Lannister
Location: Ultima Thule

snoopey wrote:
Zeratul wrote:might also be good to have a cancel function, so that if war ends prematurely, mode is disabled...

so if it is halted after:
1 day = 2 days recovery
2 days = 3 days recovery
3 days = 4 days recovery
4 days = 5 days recovery
5 days = 5 days recovery

(reason for extra day recovery is to give some penalty)

Why not have 1 day = 1 day recovery?


Because you can reap more UU like that... at the loss of income yes, but basically you double your UP the first day, and have half your UP the next. That means you'll have 4 times as much UP on day 1 as on day 2. Do the math, it's a loophole.


Anyways, as J.S. said, with the changes where you can decide which part of your acct you wish to empower... sounds like a plan. :)
Image
J.S.
Forum Elite
Posts: 1601
Joined: Thu Feb 16, 2006 4:41 am
Alliance: EPA
Race: Human
ID: 22325
Location: Vancouver, Canada
Contact:

snoopey wrote:
Zeratul wrote:might also be good to have a cancel function, so that if war ends prematurely, mode is disabled...

so if it is halted after:
1 day = 2 days recovery
2 days = 3 days recovery
3 days = 4 days recovery
4 days = 5 days recovery
5 days = 5 days recovery

(reason for extra day recovery is to give some penalty)

Why not have 1 day = 1 day recovery?



The whole idea is that you can go onto war mode but whats the point of abusing it.. If you go on it will take 5 days to fully recover...


I am open to suggestions on how to "improve" this idea... And open to massing anyone who just says it needs to be worked on without actually saying how.. :twisted:
Back in my day, we massed you for disrespect!
Locked

Return to “Suggestions Archive”