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Re: How sabbing was ruined.
Posted: Sun Jun 17, 2007 1:57 pm
by geisha
~Phoenix~ wrote:Tbh having to AC a guy to sab him is silly, sabotage is meant to be covert lol its prettty obvious who did it if theres 10pages of attacks against you.
well but if you want to stay anonymous you will have to pay a higher price
I really think it would be wrong to make it even easier than it already is to destroy defences. It's already way too easy and not costly enough imho.
Re: How sabbing was ruined.
Posted: Sun Jun 17, 2007 2:23 pm
by q3utom
Maybe a slight increase in the number of sab attacks would be nice but overall I think it is fine. As Geisha said massing people is easy enough already, so being able to totally wipe them out will probably drive more people away from the game.
Re: How sabbing was ruined.
Posted: Sun Jun 17, 2007 2:44 pm
by Chris M
~Phoenix~ wrote:Tbh having to AC a guy to sab him is silly, sabotage is meant to be covert lol its prettty obvious who did it if theres 10pages of attacks against you.
especially when u look back at the days before AC was around... you had to send more spies or have a much better level anyways. bring back those times! but with increase sab hits or damage per hit
Re: How sabbing was ruined.
Posted: Sun Jun 17, 2007 2:46 pm
by BELISKNER
Yes, plain and simple

Re: How sabbing was ruined.
Posted: Sun Jun 17, 2007 4:22 pm
by Hensenshi
Increase the damage sab does, and increase the cost to mass someone. Make it more costly all around and it will happen less, and happen for more reason.
Re: How sabbing was ruined.
Posted: Sun Jun 17, 2007 5:11 pm
by Lord_Zeus
Making a successful recon also show whether they are on defcon or not... some people wish to remain annonomous
Re: How sabbing was ruined.
Posted: Sun Jun 17, 2007 5:34 pm
by Lore
I still think it silly that I destroy the same amount of weapons with 1,000 spies as I can with 1,000,000. Shouldn't more spies equal more weapons destroyed? I never understood that.
Sabb needs to be updated
Re: How sabbing was ruined.
Posted: Sun Jun 17, 2007 7:16 pm
by Munchy
The only reason I have long been against increasing the % of weapons killed by sabbing, or raising the limit before retreat, is that under the current system the person who gets massed first has a better chance of getting back immediately to the person who hit them. That is assuming the individual has a decent strike in the first place of course. Change it and you enable the masser to destroy even more in the first strike at a far lower cost to himself than if he had the face the strike of the other individual.
Re: How sabbing was ruined.
Posted: Mon Jun 18, 2007 7:43 am
by ~Phoenix~
This thread isnt a suggestion topic no matter what the posts say, can it be moved back to stargatewars general please.
Might be nice to have some desent conversation there for once.
Re: How sabbing was ruined.
Posted: Mon Jun 18, 2007 9:43 am
by ~Phoenix~
Oh well this whole thing is dead in here.. what a waste of time.
Re: How sabbing was ruined.
Posted: Mon Jun 18, 2007 2:03 pm
by assyrian worrier
i think this point has been mentioned but just for you again
sab has a real word to it sabotage and the are of sabing is to rig a weapon to self destruct or stall. so in the true are of sab then all weapons would be destroyed in the cover of night.
but in the diffinition of this game for it you destroy few so i would say a 50% increase puting total destruction at 3/4ths. instead of its 1/4th..
picture:
now=1 out of ever 4 is destroyed=if i have 4 weapons only one is destroyed
if it happens=3 out of every 4 is destroyed= if i have 4, 3 are destroyed
still leaves me alive but just a little.