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Re: Alliance Market Turns

Posted: Sat Aug 18, 2007 5:19 pm
by grimgor
maybe:
bank increase
5% booster to stat(s)... (temporary... say, 24hrs?)
complete weapons' repairs... (could be useful at times...)
etc...


I like it alot

Re: Alliance Market Turns

Posted: Fri Aug 24, 2007 3:41 pm
by Cole
Easy^ wrote:I was reading a newspaper in the toilet when this came up in my mind. I have no idea what extacly was i thinking but i thought i'd be posting it in case if anyone feels like that with some adjustments this could of work.


I was thinking that alliance leaders would have the option to use up 3 Alliance Market Turns each week.

They would be for ATs, Lifers or PPT ( all payed with naq ).

- ATs, If the alliance chooses to buy ATs he would need to have an ammount X of naq on his account or in his bank, and when he'd coomplete the trade, each member would get 2k ATs or smth.

- If buying lifers.... it goes the same but each member would get lifers.

- If using PPT, the whole alliance would be put on PPT, but EVERYONE WOULD HAVE "You have used 1 PPT bonuses this week" in their personal MTs. If 2 PPTs got used than they would have 0 PPTs left.
Also, if the Alliance PPT was used, naq from everymember would gather directly on Leaders account.


To meit sounds like a nice idea, doesn't increase the time for you being on PPT, but especially the PPT thingy can help alliance saving naq, since everyone was saying we need an alliance bank.

Don't critisize me please, state your opinions, and if you don't like it than no need to talk rubbish at all.

Cheers

I like it. As long as 1AMT doesn't cost like (1MT) x (xx amount of non vac mode members in the alliance)...

Re: Alliance Market Turns

Posted: Sun Aug 26, 2007 1:42 pm
by Easy^
certain ammount of naq ( depends on how many active alliance ppl ) gives you a certain ammount of ATs ( also basedon ppl in alliance )

thats how i thought of it :P


Although suggestions are always good.