Re: Problems in ascension, and possible solutions:
Posted: Wed Aug 29, 2007 8:24 am
chucknorris101 wrote:definitely have the degenerating lf over the max limit, but proportional to the max...so if u have 3 mil life force on lvl 3 max theyd lose less per turn in degeneration, then someone with lvl 22...
auto descension if inactive i think is the best option regarding that problem
i think thats opposite of what we're trying to accomplish, we'd want to have it based on %age's of how high it goes... like if you have more than 1000% lf/max lf then it starts to degen, increasing the rate for each additional % milestone... like 1100% you degen more.
~_+Psi Kiya Trist+_~