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Re: Market Inflation

Posted: Sun Sep 02, 2007 4:36 am
by Memento
all i thought about wen i read this and people wanted admin to change how much u can tke on raid etc i was like thats so dumn

wolf is right we will still be in the same position cos the dealers will just sell them for say 125:1 cos they can and people will be willing to pay it

look at the game as it stands a hell of alot of players are over the 50mill limit meaning they cant buy uu unless they raid it, so less people are buying uu meaning that prices are staying stable, but in the mean time its an extra 25mill u have to raid towards after 50mill meaining that people are more in need of turns then uu, also it doesnt help with the fact that people farm naq aswell about the same amount as some raiders do so they are also driving it up

i think atl;east every month we get one of these topics and if admin was to do anythng it should be to ban these topics

Re: Market Inflation

Posted: Sun Sep 02, 2007 4:36 am
by GeneralChaos
I Agree with Nuto, quite a few wars going on atm, people need the attack turns, sellers no this, boom there making out.

@Neimenljivi

How could admin make raiding any more profitable, when 15AT's can get you anywhere from 1200-4k UU, thats way over the max of 75:1

Its back to that age old Supply Vs Demand, when the prices go to high, people stop buying, then the sellers are stuck with 10k turns and no buyers, then they have there sellers of MT's saying hey i have 3 MT's available want to buy them, but they cant cause they cant store more than the 10k, so prices fall....

Re: Market Inflation

Posted: Sun Sep 02, 2007 5:02 am
by Easy^
Well just need to wait a year or two for that to happen generalchaos ;)

Re: Market Inflation

Posted: Sun Sep 02, 2007 5:31 am
by Sarif
Everyone saying how they want the price to go down.....i want it to go up as im a seller so....no changes...higher prices all good for me :-D

Re: Market Inflation

Posted: Sun Sep 02, 2007 5:33 am
by Zeratul
how many times do people have to be told that it is we all, the players that set the price, not admin... but we players do not set it by typing a number... we set it by how much we buy and sell... it is simple supply and demand... no need to cry about it...

eventually, the prices will evolve to the level where it isnt profitable to buy ats anymore, and it is only then that prices will start dropping...

Re: Market Inflation

Posted: Sun Sep 02, 2007 5:56 am
by Neimenljivi
Jack I just read ur post when it got deleted...let me ask you this...have you raided in the past 1 month or so? if you did you should know that you do not get 50 UU profit per turn, unless you get a kickass raid...normal raids = profit for about 10 UU per trun, and every second there's less targets that u'd gain that much off...

Also if we'd get the MTs prices down, do u think ppl would deacrese AT prices themselfs? People are getting too greedy, there's no way that sellers'll write "As MT prices dropped, I'm gonna sell AT for 50:1", NO! The buyers would have to deacrese it, NOT the sellers! And those who are in need of AT the most (over 50 mil army) have enough reasources to afford them at higher price, it's them who are the biggest problem in this(well most of the time anyway).

~N

Re: Market Inflation

Posted: Sun Sep 02, 2007 6:07 am
by Norbe
On a personal level, I am extremely unhappy at the constantly rising prices of Attack Turns, as it makes it much more difficult for me to grow my comparitively small army to a better size.

The truth is, prices will always rise as long as demand is higher than supply. I know people who can get through 300k ATs a week if they want. If everyone wanted to get that many ATs, they can't, simply because there isn't enough to go around. Only when people cannot get hold of ATs, will there be a need for admin to increase the supply.

I feel really sorry for the people who have <5 mil army these days, cause ATs just cost too much for them to be able to buy at all - heck its hard enough for me!

~Norbe.

Re: Market Inflation

Posted: Sun Sep 02, 2007 9:02 am
by Azarak
Jack wrote:[IF You're successful at lowering AT demand and forces AT prices lower then AT dealers will stop selling and start using then prices will just back to where they are now with the large likely hood of any higher prices


Thats a good point, if prices do get to low people wont sell and then what will the large number of people that buy them do? :?

Re: Market Inflation

Posted: Sun Sep 02, 2007 9:10 am
by unification
Then they will need to offer more naq for ATs again.

Re: Market Inflation

Posted: Sun Sep 02, 2007 10:20 am
by law7441
well just form a trade company so to speak, these already be try but person never listen, but OPEC does it with oil and no matter if it real life or just a game the same theory of how they do it the same, they control the price. it the only way you have low or none inflated prices without admin doing anything.

Re: Market Inflation

Posted: Sun Sep 02, 2007 10:23 am
by Kalkin
law7441 wrote:well just form a trade company so to speak, these already be try but person never listen, but OPEC does it with oil and no matter if it real life or just a game the same theory of how they do it the same, they control the price. it the only way you have low or none inflated prices without admin doing anything.


Some tried to do that and they threatened to mass anyone who sell higher price than them.

Re: Market Inflation

Posted: Sun Sep 02, 2007 11:04 am
by Kalkin
It's all about basic economics.

Re: Market Inflation

Posted: Sun Sep 02, 2007 11:08 am
by Heisenberg
i always sell uu at 600mil/k so if anyone is interseted contact me ingame (name in sig) and then i will contact you when i have uu to sell

Re: Market Inflation

Posted: Sun Sep 02, 2007 12:34 pm
by dazman
Wolf359 wrote:That kind of defeats the point.

Why should admin reset the market?

Why should admin make raiding more profitable?

If the answers are because some people do not like it the ways it is - well, sorry, but that's not good enough! Too many times, when things such as prices aren't going the way that people want have we heard the age old cry of 'Admin must do this' - but why?

If you choose to raid at the current profit margin - it is your choice.

If you choose to buy AT/UU at the current prices - it is your choice.

Nobody's hand is being forced - if people don't like it then they should do something about it through the game, the game shouldn't be altered to satisfy peoples greed - they should either live with the current 'profit' from raid or accept to pay the price for UU/AT people are asking. As stated before - the only way to bring that price down is for people not to pay.

What people don't realise is that it's all a catch 22 situation - so even if the market was reset and the raid profit margin increased we'll only find ourselves in the same situation a few months down the line! I've seen it time and time again.



Well you see, for all those players who are over 75mill and can't raid they have nothing to worry about if the price of turns move up, they can't raid.

If the AT's price keeps moving up, whats the point of new players raiding, The game needs to be more fair, so I think the raiding should be better or move down the market prices.

Same goes for the UU prices it's hard for the newer players to get to 75mill if the big players keep selling there UU so high,

If the AT's price moves up to 80+ what is the point of raiding in this game?

Re: Market Inflation

Posted: Sun Sep 02, 2007 12:48 pm
by TacticalCommander
on the bright side, rising AT prices make it more expensive to mass planet defenses....depending on how you look at it.


The reason you can't really form a company to control AT is because one person can only control so many AT or even obtain so many. Even if you were to get a general group to say, only sell at a set price, it couldn't hope to meet the demand. So the other sellers, because everyone generates AT, could still charge more. If such a company could, then AT wouldn't be on the rise currently because the current number of sellers would already be meeting the demand.

UU prices rise because of AT prices mostly. If UU didn't,then, someone could buy UU with naq, sell UU for AT, sell AT for naq, and make a nice profit. People see that, so they decide to do that, thus increasing the demand of UU and matching or staying just below AT prices. Massing people for raising the price will only consume more AT out of the market further increasing the shortage.

The market will level out when people can no longer make any profit farming/raiding.

The other bright side..this will make wars winable....
Big players will buy AT for massing. Small players will use their turn generated AT to farm/raid the massed helping themselves grow. Whenever one side can no longer afford AT to continue massing the other side, because too much naq being farmed. The other side can keep their rebuilt defenses, and not have to worry about the heavy farming. Of course, this will be hard to do since big players can spend 4 days on PPT a week and likely build up enough naq in that time to buy AT.....


After all, isn't this how it should be,
The game is after all stargateWARS,
not stargateFARMS or stargateRAIDS,