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Re: planet massing

Posted: Tue Jan 08, 2008 7:41 pm
by Lore
Zeratul wrote:maybe have it based more on bonus?

The argument is mute as people will simple mass it down to as low of a bonus as possible, then destroy it.

Base price, Robin I agree

Needs to require 48 hrs of prep time and should be a MS action to drag it out of your realm. Be nice if you could use it as a weapons :-D

Re: planet massing

Posted: Tue Jan 08, 2008 9:43 pm
by duke iron
Almost38 wrote:well how bout an option to not steal the planet when ur attacking it so you just mass its def down or when u have 10 planets to still be able to mass planets def down it would be gd during times of war when a few people can get huge fleets and mass planets down while the others stealem away



massing wasnt ever suppost to happen

Re: planet massing

Posted: Wed Jan 09, 2008 12:21 am
by Zeratul
Lore wrote:
Zeratul wrote:maybe have it based more on bonus?

The argument is mute as people will simple mass it down to as low of a bonus as possible, then destroy it.

Base price, Robin I agree

Needs to require 48 hrs of prep time and should be a MS action to drag it out of your realm. Be nice if you could use it as a weapons :-D


that would take a long time to do... besides, smaller planets are often worth more than the large ones...

Re: planet massing

Posted: Wed Jan 09, 2008 2:20 am
by Wolf359
I'd say no to the original idea because, simply, it makes it less costly to hurt someone's account, thereby making things even easier. Currently in order to damage planets you have to get rid of one of your own (if you own 10) - the cost.

This proposal would remove that, solely to the benefit of the aggressor, and it's already too easy to mass - so why make it easier, no matter how little?

Re: planet massing

Posted: Wed Jan 09, 2008 3:02 am
by Lore
Wolf359 wrote:I'd say no to the original idea because, simply, it makes it less costly to hurt someone's account, thereby making things even easier. Currently in order to damage planets you have to get rid of one of your own (if you own 10) - the cost.

This proposal would remove that, solely to the benefit of the aggressor, and it's already too easy to mass - so why make it easier, no matter how little?



i see your point but feel it is alittle one sided. It does not make hurting someones account easier, if your the one with 10 planets. You say it solely benifits the aggressor, I say the way it is now it solely benifits the 9 planet agressor. You can already mass planets, its not that hard. What has happened tho, is there is a situation(Another one) where "I can hit you but you can't hit me".

Re: planet massing

Posted: Thu Jan 10, 2008 3:44 am
by Wolf359
Lore wrote:
Wolf359 wrote:I'd say no to the original idea because, simply, it makes it less costly to hurt someone's account, thereby making things even easier. Currently in order to damage planets you have to get rid of one of your own (if you own 10) - the cost.

This proposal would remove that, solely to the benefit of the aggressor, and it's already too easy to mass - so why make it easier, no matter how little?



i see your point but feel it is alittle one sided. It does not make hurting someones account easier, if your the one with 10 planets. You say it solely benifits the aggressor, I say the way it is now it solely benifits the 9 planet agressor. You can already mass planets, its not that hard. What has happened tho, is there is a situation(Another one) where "I can hit you but you can't hit me".


I disagree because that is only the situation if you choose it to be. If you choose to have 10 planets, then you cannot attack anyone else planets with your MS (let's say that the size of your empire needs the MS for policing duties! :-D ). If you want to be able to attack planets with your MS, then you choose to have 9 or less.

You have to make a decision to either have 10 planets, or to be able to attack others planets. Let's not try and remove any and all decision making from the game (that has already been done too much), otherwise what is the point?

Just like if you want to be able to send your MS away so it isn't used when attacking or defending, you choose to have 9 planets.

It is player choice, and currently one of the few remaining bits of strategy left (no matter how small).

Re: planet massing

Posted: Thu Jan 10, 2008 4:22 am
by RobinInDaHood
Zeratul wrote:
Lore wrote:
Zeratul wrote:maybe have it based more on bonus?

The argument is mute as people will simple mass it down to as low of a bonus as possible, then destroy it.

Base price, Robin I agree

Needs to require 48 hrs of prep time and should be a MS action to drag it out of your realm. Be nice if you could use it as a weapons :-D


that would take a long time to do... besides, smaller planets are often worth more than the large ones...


This isn't show much perceived value a planet has in the marketplace. It's about how much energy (naq) it takes to destroy a planet permanently. Which takes more energy to destory? A large planet? Or a small one?

Re: planet massing

Posted: Fri Jan 11, 2008 4:37 pm
by Mr Nice Guy
to be able to destroy other planets even if u have 10 planets will bring to the players with strongest fleets in the planet market in a way that those that owns the planet wont be able to do anything example... lets say LORE and his fleets ... one officer a new one in the game wants to have a 25k UP planet, the Lore comes with his fleets and mass the def of the planet.. the planet used to be mine.. a 10m army size dude... i see Lore massed and his officer took it, would i take it back.. no cause i know he could destroy my other planets defenses to nothing... so i think its not good at all , this is the other possible thing that will happen if the change is set.
Destroying planets is not a good idea as most of players gets rid of them and send them away so small and new players get them in the open space.... isnt that a good help ??? mmmm naaaah do not allow destruction

Re: planet massing

Posted: Fri Jan 11, 2008 4:43 pm
by Lore
unitedabominations wrote:to be able to destroy other planets even if u have 10 planets will bring to the players with strongest fleets in the planet market in a way that those that owns the planet wont be able to do anything example... lets say LORE and his fleets ... one officer a new one in the game wants to have a 25k UP planet, the Lore comes with his fleets and mass the def of the planet.. the planet used to be mine.. a 10m army size dude... i see Lore massed and his officer took it, would i take it back.. no cause i know he could destroy my other planets defenses to nothing... so i think its not good at all , this is the other possible thing that will happen if the change is set.
Every alliance has planet massers, anyone can higher a planet masser, this point shows no difference in a person with 9 planets or with 10.


Destroying planets is not a good idea as most of players gets rid of them and send them away so small and new players get them in the open space.... isnt that a good help ??? mmmm naaaah do not allow destruction
Eventually there will be more planets then players if they are always created and never destroyed

Re: planet massing

Posted: Mon Jan 14, 2008 6:44 am
by Legendary Apophis
Disagree.

Re: planet massing

Posted: Mon Jan 14, 2008 5:09 pm
by Lore
Apophis The Great wrote:Disagree.


Please elaborate

Re: planet massing

Posted: Mon Jan 14, 2008 6:07 pm
by RobinInDaHood
Apophis The Great wrote:Disagreeable because I love the French.


Fixed. :-D

Re: planet massing

Posted: Mon Jan 14, 2008 9:14 pm
by hidden
Lore wrote:
Apophis The Great wrote:Disagree.


Please elaborate

more planets more players

Re: planet massing

Posted: Tue Jan 15, 2008 2:52 am
by Lore
hidden wrote:
Lore wrote:
Apophis The Great wrote:Disagree.


Please elaborate

more planets more players

?

Re: planet massing

Posted: Tue Jan 15, 2008 9:06 am
by Legendary Apophis
RobinInDaHood wrote:
Apophis The Great wrote:Disagreeable because I love the French.


Fixed. :-D

What has to do with the topic?
I thought this place wasn't a spam place and you had to post constructive and ontopic posts, maybe I msitaken?

*SIGH*...

Lore wrote:
Apophis The Great wrote:Disagree.


Please elaborate

It's too easy, you just need to mass all planets from an alliance (those who have too big def/you just want to destroy and not steal to keep it), with enough AT supply, then ask people from alliance to each steal one then abandon it or even not steal it.
We had planet thiefs, now this will make them jump back in the place in heavy numbers!
NOT even to mention skyrocketting amount of multies with only fleets!!